Searched defs:componentNdx (Results 1 - 6 of 6) sorted by relevance

/external/deqp/external/vulkancts/modules/vulkan/pipeline/
H A DvktPipelineVertexInputTests.cpp1297 void writeVertexInputValueSint (deUint8* destPtr, VkFormat format, int componentNdx, deInt32 value) argument
1300 deUint8* destFormatPtr = ((deUint8*)destPtr) + componentSize * componentNdx;
1321 void writeVertexInputValueUint (deUint8* destPtr, VkFormat format, int componentNdx, deUint32 value) argument
1324 deUint8* destFormatPtr = ((deUint8*)destPtr) + componentSize * componentNdx;
1345 void writeVertexInputValueSfloat (deUint8* destPtr, VkFormat format, int componentNdx, float value) argument
1348 deUint8* destFormatPtr = ((deUint8*)destPtr) + componentSize * componentNdx;
1377 for (int componentNdx = 0; componentNdx < componentCount; componentNdx++)
1381 if (componentNdx
[all...]
/external/deqp/framework/common/
H A DtcuTexture.hpp451 Vec4 gatherArray2DOffsets (const ConstPixelBufferAccess& src, const Sampler& sampler, float s, float t, int depth, int componentNdx, const IVec2 (&offsets)[4]);
557 Vec4 gatherOffsets (const Sampler& sampler, float s, float t, int componentNdx, const IVec2 (&offsets)[4]) const;
592 inline Vec4 Texture2DView::gatherOffsets (const Sampler& sampler, float s, float t, int componentNdx, const IVec2 (&offsets)[4]) const argument
594 return gatherArray2DOffsets(m_levels[0], sampler, s, t, 0, componentNdx, offsets);
713 Vec4 gatherOffsets (const Sampler& sampler, float s, float t, int componentNdx, const IVec2 (&offsets)[4]) const;
752 inline Vec4 Texture2D::gatherOffsets (const Sampler& sampler, float s, float t, int componentNdx, const IVec2 (&offsets)[4]) const argument
754 return m_view.gatherOffsets(sampler, s, t, componentNdx, offsets);
779 Vec4 gather (const Sampler& sampler, float s, float t, float r, int componentNdx) const;
811 Vec4 gather (const Sampler& sampler, float s, float t, float r, int componentNdx) const;
838 inline Vec4 TextureCube::gather (const Sampler& sampler, float s, float t, float r, int componentNdx) cons
1021 gatherOffsets(const Sampler& sampler, float s, float t, float r, int componentNdx, const IVec2 (&offsets)[4]) const argument
[all...]
H A DtcuTexLookupVerifier.cpp2351 int componentNdx,
2377 color[offNdx] = lookup<ScalarType>(level, sampler, x, y, coordZ)[componentNdx];
2392 int componentNdx,
2396 return isGatherOffsetsResultValid(texture.getLevel(0), sampler, prec, coord, 0, componentNdx, offsets, result);
2403 int componentNdx,
2407 return isGatherOffsetsResultValid(texture.getLevel(0), sampler, prec, coord, 0, componentNdx, offsets, result);
2414 int componentNdx,
2418 return isGatherOffsetsResultValid(texture.getLevel(0), sampler, prec, coord, 0, componentNdx, offsets, result);
2426 int componentNdx,
2433 if (isGatherOffsetsResultValid(texture.getLevel(0), sampler, prec, coord.swizzle(0,1), layer, componentNdx, offset
2346 isGatherOffsetsResultValid(const ConstPixelBufferAccess& level, const Sampler& sampler, const PrecType& prec, const Vec2& coord, int coordZ, int componentNdx, const IVec2 (&offsets)[4], const Vector<ScalarType, 4>& result) argument
2388 isGatherOffsetsResultValid(const Texture2DView& texture, const Sampler& sampler, const LookupPrecision& prec, const Vec2& coord, int componentNdx, const IVec2 (&offsets)[4], const Vec4& result) argument
2399 isGatherOffsetsResultValid(const Texture2DView& texture, const Sampler& sampler, const IntLookupPrecision& prec, const Vec2& coord, int componentNdx, const IVec2 (&offsets)[4], const IVec4& result) argument
2410 isGatherOffsetsResultValid(const Texture2DView& texture, const Sampler& sampler, const IntLookupPrecision& prec, const Vec2& coord, int componentNdx, const IVec2 (&offsets)[4], const UVec4& result) argument
2422 is2DArrayGatherOffsetsResultValid(const Texture2DArrayView& texture, const Sampler& sampler, const PrecType& prec, const Vec3& coord, int componentNdx, const IVec2 (&offsets)[4], const Vector<ScalarType, 4>& result) argument
2439 isGatherOffsetsResultValid(const Texture2DArrayView& texture, const Sampler& sampler, const LookupPrecision& prec, const Vec3& coord, int componentNdx, const IVec2 (&offsets)[4], const Vec4& result) argument
2450 isGatherOffsetsResultValid(const Texture2DArrayView& texture, const Sampler& sampler, const IntLookupPrecision& prec, const Vec3& coord, int componentNdx, const IVec2 (&offsets)[4], const IVec4& result) argument
2461 isGatherOffsetsResultValid(const Texture2DArrayView& texture, const Sampler& sampler, const IntLookupPrecision& prec, const Vec3& coord, int componentNdx, const IVec2 (&offsets)[4], const UVec4& result) argument
2473 isGatherResultValid(const TextureCubeView& texture, const Sampler& sampler, const PrecType& prec, const CubeFaceFloatCoords& coords, int componentNdx, const Vector<ScalarType, 4>& result) argument
2530 isCubeGatherResultValid(const TextureCubeView& texture, const Sampler& sampler, const PrecType& prec, const Vec3& coord, int componentNdx, const Vector<ScalarType, 4>& result) argument
2556 isGatherResultValid(const TextureCubeView& texture, const Sampler& sampler, const LookupPrecision& prec, const Vec3& coord, int componentNdx, const Vec4& result) argument
2566 isGatherResultValid(const TextureCubeView& texture, const Sampler& sampler, const IntLookupPrecision& prec, const Vec3& coord, int componentNdx, const IVec4& result) argument
2576 isGatherResultValid(const TextureCubeView& texture, const Sampler& sampler, const IntLookupPrecision& prec, const Vec3& coord, int componentNdx, const UVec4& result) argument
[all...]
H A DtcuTexture.cpp2377 static Vec4 fetchGatherArray2DOffsets (const ConstPixelBufferAccess& src, const Sampler& sampler, float s, float t, int depth, int componentNdx, const IVec2 (&offsets)[4]) argument
2379 DE_ASSERT(de::inBounds(componentNdx, 0, 4));
2401 result[i] = pixel[componentNdx];
2407 Vec4 gatherArray2DOffsets (const ConstPixelBufferAccess& src, const Sampler& sampler, float s, float t, int depth, int componentNdx, const IVec2 (&offsets)[4]) argument
2410 DE_ASSERT(de::inBounds(componentNdx, 0, 4));
2412 return fetchGatherArray2DOffsets(src, sampler, s, t, depth, componentNdx, offsets);
3309 Vec4 TextureCubeView::gather (const Sampler& sampler, float s, float t, float r, int componentNdx) const
3335 result[i] = sampleColors[sampleIndices[i]][componentNdx];
3534 Vec4 Texture2DArrayView::gatherOffsets (const Sampler& sampler, float s, float t, float r, int componentNdx, const IVec2 (&offsets)[4]) const
3536 return gatherArray2DOffsets(m_levels[0], sampler, s, t, selectLayer(r), componentNdx, offset
[all...]
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
H A DvktShaderRenderTextureGatherTests.cpp553 static tcu::Vector<ColorScalarType, 4> gatherOffsets (const tcu::Texture2DView& texture, const tcu::Sampler& sampler, const Vec2& coord, int componentNdx, const IVec2 (&offsets)[4]) argument
555 return texture.gatherOffsets(sampler, coord.x(), coord.y(), componentNdx, offsets).cast<ColorScalarType>();
559 static tcu::Vector<ColorScalarType, 4> gatherOffsets (const tcu::Texture2DArrayView& texture, const tcu::Sampler& sampler, const Vec3& coord, int componentNdx, const IVec2 (&offsets)[4]) argument
561 return texture.gatherOffsets(sampler, coord.x(), coord.y(), coord.z(), componentNdx, offsets).cast<ColorScalarType>();
565 static tcu::Vector<ColorScalarType, 4> gatherOffsets (const tcu::TextureCubeView& texture, const tcu::Sampler& sampler, const Vec3& coord, int componentNdx, const IVec2 (&offsets)[4]) argument
569 return texture.gather(sampler, coord.x(), coord.y(), coord.z(), componentNdx).cast<ColorScalarType>();
594 int componentNdx,
600 return tcu::isGatherResultValid(texture, sampler, prec, coord, componentNdx, result);
623 int componentNdx,
646 const ColorVec idealPix = gatherOffsets<ColorScalarType>(texture, sampler, texCoord, componentNdx, offset
590 isGatherOffsetsResultValid(const tcu::TextureCubeView& texture, const tcu::Sampler& sampler, const PrecType& prec, const Vec3& coord, int componentNdx, const IVec2 (&offsets)[4], const tcu::Vector<ColorScalarT, 4>& result) argument
617 verifyGatherOffsets(TestLog& log, const ConstPixelBufferAccess& result, const TexViewT& texture, const TexCoordT (&texCoords)[4], const tcu::Sampler& sampler, const PrecType& lookupPrec, int componentNdx, const PixelOffsets& getPixelOffsets) argument
809 int componentNdx; // If negative, implicit component index 0 is used (i.e. the parameter is not given). member in struct:vkt::sr::__anon4525::GatherArgs
925 const int componentNdx = componentCaseNdx - 1; local
1373 const int componentNdx = de::max(0, gatherArgs.componentNdx); local
[all...]
/external/deqp/modules/gles31/functional/
H A Des31fTextureGatherTests.cpp524 static tcu::Vector<ColorScalarType, 4> gatherOffsets (const tcu::Texture2DView& texture, const tcu::Sampler& sampler, const Vec2& coord, int componentNdx, const IVec2 (&offsets)[4]) argument
526 return texture.gatherOffsets(sampler, coord.x(), coord.y(), componentNdx, offsets).cast<ColorScalarType>();
530 static tcu::Vector<ColorScalarType, 4> gatherOffsets (const tcu::Texture2DArrayView& texture, const tcu::Sampler& sampler, const Vec3& coord, int componentNdx, const IVec2 (&offsets)[4]) argument
532 return texture.gatherOffsets(sampler, coord.x(), coord.y(), coord.z(), componentNdx, offsets).cast<ColorScalarType>();
536 static tcu::Vector<ColorScalarType, 4> gatherOffsets (const tcu::TextureCubeView& texture, const tcu::Sampler& sampler, const Vec3& coord, int componentNdx, const IVec2 (&offsets)[4]) argument
540 return texture.gather(sampler, coord.x(), coord.y(), coord.z(), componentNdx).cast<ColorScalarType>();
565 int componentNdx,
571 return tcu::isGatherResultValid(texture, sampler, prec, coord, componentNdx, result);
594 int componentNdx,
617 const ColorVec idealPix = gatherOffsets<ColorScalarType>(texture, sampler, texCoord, componentNdx, offset
561 isGatherOffsetsResultValid(const tcu::TextureCubeView& texture, const tcu::Sampler& sampler, const PrecType& prec, const Vec3& coord, int componentNdx, const IVec2 (&offsets)[4], const tcu::Vector<ColorScalarT, 4>& result) argument
588 verifyGatherOffsets(TestLog& log, const ConstPixelBufferAccess& result, const TexViewT& texture, const TexCoordT (&texCoords)[4], const tcu::Sampler& sampler, const PrecType& lookupPrec, int componentNdx, const PixelOffsets& getPixelOffsets) argument
807 int componentNdx; // If negative, implicit component index 0 is used (i.e. the parameter is not given). member in struct:deqp::gles31::Functional::__anon5467::GatherArgs
1479 const int componentNdx = de::max(0, gatherArgs.componentNdx); local
1526 const int componentNdx = de::max(0, gatherArgs.componentNdx); local
1571 const int componentNdx = componentCaseNdx - 1; local
[all...]

Completed in 238 milliseconds