Searched defs:delta_y (Results 1 - 9 of 9) sorted by relevance

/external/ImageMagick/coders/
H A Dpes.c442 delta_y,
541 delta_y=0;
599 y+=delta_y;
601 delta_y=y;
437 delta_y, local
/external/libmojo/ui/gfx/geometry/
H A Dpoint.h58 void Offset(int delta_x, int delta_y) { argument
60 y_ = base::SaturatedAddition(y_, delta_y);
H A Dpoint_f.h37 void Offset(float delta_x, float delta_y) { argument
39 y_ += delta_y;
/external/opencv/cvaux/src/
H A Dcvscanlines.cpp1131 float delta_y; local
1162 delta_y = (l_start_end[3] - l_start_end[1]) / height;
1164 l_start_end[1] += delta_y;
1165 l_start_end[3] -= delta_y;
1167 delta_y = (l_start_end[3] - l_start_end[1]) / height;
1173 l_point[1] = l_start_end[1] + i * delta_y;
1217 float delta_y; local
1247 delta_y = (r_start_end[3] - r_start_end[1]) / height;
1249 r_start_end[1] += delta_y;
1250 r_start_end[3] -= delta_y;
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H A Dcvlee.cpp4643 float delta_y = pPoint1->y - pPoint2->y; local
4644 return (float)sqrt((double)delta_x*delta_x + delta_y*delta_y);
/external/deqp/external/openglcts/modules/glesext/tessellation_shader/
H A DesextcTessellationShaderVertexSpacing.cpp281 float delta_y = coordinate.y - 0.5f; local
282 float delta = deFloatSqrt(delta_x * delta_x + delta_y * delta_y);
285 if (delta_x <= 0.0f && delta_y >= 0.0f)
295 if (delta_x >= 0.0f && delta_y >= 0.0f)
305 if (delta_x <= 0.0f && delta_y <= 0.0f)
315 if (delta_x >= 0.0f && delta_y <= 0.0f)
/external/mesa3d/src/mesa/drivers/dri/i965/
H A Dbrw_fs_generator.cpp566 struct brw_reg delta_y = offset(src[0], inst->exec_size / 8); local
574 brw_MAC(p, dst, suboffset(interp, 1), delta_y);
/external/webp/src/dec/
H A Dframe_dec.c462 const int delta_y = io->crop_top - y_start; local
464 assert(!(delta_y & 1));
465 io->y += dec->cache_y_stride_ * delta_y;
466 io->u += dec->cache_uv_stride_ * (delta_y >> 1);
467 io->v += dec->cache_uv_stride_ * (delta_y >> 1);
469 io->a += io->width * delta_y;
/external/freetype/src/truetype/
H A Dttgxvar.c3743 FT_Pos delta_y = FT_MulFix( deltas_y[j], apply ); local
3749 outline->points[j].y += delta_y;
3769 outline->points[j].y += delta_y;
3774 outline->points[j].y += delta_y;
3778 if ( delta_x || delta_y )
3783 outline->points[j].y - delta_y,
3838 FT_Pos delta_y = points_out[j].y - points_org[j].y; local
3844 outline->points[j].y += delta_y;
3864 outline->points[j].y += delta_y;
3869 outline->points[j].y += delta_y;
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