Searched defs:depth (Results 101 - 125 of 1035) sorted by relevance

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/external/brotli/c/enc/
H A Dbit_cost_inc.h81 /* Approximate the bit depth by round(-log2(P(symbol))) */
82 size_t depth = (size_t)(log2p + 0.5); local
84 if (depth > 15) {
85 depth = 15;
87 if (depth > max_depth) {
88 max_depth = depth;
90 ++depth_histo[depth];
/external/deqp/framework/opengl/
H A DgluPixelTransfer.cpp96 int depth = src.getDepth(); local
100 gl.texImage3D(target, level, internalFormat, width, height, depth, 0, format.format, format.dataType, src.getDataPtr());
135 int depth = src.getDepth(); local
139 gl.texSubImage3D(target, level, x, y, z, width, height, depth, format.format, format.dataType, src.getDataPtr());
/external/deqp/modules/glshared/
H A DglsFragmentOpUtil.hpp54 float depth[4]; member in struct:deqp::gls::FragmentOpUtil::Quad
60 for (int i = 0; i < DE_LENGTH_OF_ARRAY(depth); i++)
61 depth[i] = 0.0f;
90 // Viewport coordinates (depth in range [0, 1]).
94 float depth[4]; member in struct:deqp::gls::FragmentOpUtil::IntegerQuad
100 for (int i = 0; i < DE_LENGTH_OF_ARRAY(depth); i++)
101 depth[i] = 0.0f;
108 for (int i = 0; i < DE_LENGTH_OF_ARRAY(depth); i++)
109 depth[i] = 0.0f;
/external/dtc/libfdt/
H A Dfdt.c162 int fdt_next_node(const void *fdt, int offset, int *depth) argument
181 if (depth)
182 (*depth)++;
186 if (depth && ((--(*depth)) < 0))
192 || ((nextoffset == -FDT_ERR_TRUNCATED) && !depth))
204 int depth = 0; local
206 offset = fdt_next_node(fdt, offset, &depth);
207 if (offset < 0 || depth != 1)
215 int depth local
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H A Dfdt_wip.c120 int depth = 0; local
122 while ((offset >= 0) && (depth >= 0))
123 offset = fdt_next_node(fdt, offset, &depth);
/external/dtc/tests/
H A Ddtb_reverse.c86 int depth = 1; local
93 " depth=%d\n", offset, nextoffset, path, depth);
95 nextoffset = fdt_next_node(in, nextoffset, &depth);
96 } while ((depth >= 0) && (depth != 1));
98 if (depth == 1)
110 int depth = 0; local
124 offset = fdt_next_node(in, nodeoffset, &depth);
126 if (depth
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H A Dsupernode_atdepth_offset.c33 int depth = 0; local
42 depth++;
48 return depth;
51 static int path_prefix(const char *path, int depth) argument
59 if (depth == 0)
63 for (i = 0; i < depth; i++)
70 int depth)
77 pathprefixlen = path_prefix(path, depth);
82 verbose_printf("Path %s (%d), depth %d, supernode is %s\n",
83 path, pdepth, depth, superpat
69 check_supernode_atdepth(struct fdt_header *fdt, const char *path, int depth) argument
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/external/eigen/Eigen/src/Core/products/
H A DParallelizer.h86 void parallelize_gemm(const Functor& func, Index rows, Index cols, Index depth, bool transpose) argument
95 EIGEN_UNUSED_VARIABLE(depth);
113 static_cast<double>(depth);
/external/eigen/test/
H A Dproduct_small.cpp50 test_lazy_single(int rows, int cols, int depth) argument
52 Matrix<T,Rows,Depth,OA> A(rows,depth); A.setRandom();
53 Matrix<T,Depth,Cols,OB> B(depth,cols); B.setRandom();
71 void test_lazy_all_layout(int rows=Rows, int cols=Cols, int depth=Depth) argument
73 CALL_SUBTEST(( test_lazy_single<T,Rows,Cols,Depth,ColMajor,ColMajor,ColMajor>(rows,cols,depth) ));
74 CALL_SUBTEST(( test_lazy_single<T,Rows,Cols,Depth,RowMajor,ColMajor,ColMajor>(rows,cols,depth) ));
75 CALL_SUBTEST(( test_lazy_single<T,Rows,Cols,Depth,ColMajor,RowMajor,ColMajor>(rows,cols,depth) ));
76 CALL_SUBTEST(( test_lazy_single<T,Rows,Cols,Depth,RowMajor,RowMajor,ColMajor>(rows,cols,depth) ));
77 CALL_SUBTEST(( test_lazy_single<T,Rows,Cols,Depth,ColMajor,ColMajor,RowMajor>(rows,cols,depth) ));
78 CALL_SUBTEST(( test_lazy_single<T,Rows,Cols,Depth,RowMajor,ColMajor,RowMajor>(rows,cols,depth) ));
88 int depth = internal::random<int>(1,12); local
117 int depth = internal::random<int>(1,12); local
153 int depth = internal::random<int>(1,12); local
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/external/eigen/unsupported/test/
H A Dcxx11_tensor_volume_patch.cpp41 const int depth = 4; local
47 Tensor<float, 5> tensor(depth, patch_z, patch_y, patch_x, batch);
53 VERIFY_IS_EQUAL(entire_volume_patch.dimension(0), depth);
67 VERIFY_IS_EQUAL(entire_volume_patch_row_major.dimension(5), depth);
85 for (int d = 0; d < depth; d++) {
/external/elfutils/libdw/
H A Ddwarf_getscopes.c49 pc_match (unsigned int depth, struct Dwarf_Die_Chain *die, void *arg) argument
77 a->inlined = depth;
86 origin_match (unsigned int depth, struct Dwarf_Die_Chain *die, void *arg) argument
97 unsigned int nscopes = a->nscopes + depth;
119 pc_record (unsigned int depth, struct Dwarf_Die_Chain *die, void *arg) argument
130 a->nscopes = depth + 1 - a->inlined;
152 Dwarf_Die *const inlinedie = &a->scopes[depth - a->inlined];
170 if (depth >= a->inlined)
179 return __libdw_visit_scopes (depth, die, NULL, &origin_match, NULL, a);
H A Dlibdw_visit_scopes.c70 unsigned int depth; member in struct:walk_children_state
72 int (*previsit) (unsigned int depth, struct Dwarf_Die_Chain *, void *);
73 int (*postvisit) (unsigned int depth, struct Dwarf_Die_Chain *, void *);
84 __libdw_visit_scopes (unsigned int depth, struct Dwarf_Die_Chain *root, argument
96 .depth = depth,
165 int result = (*state->previsit) (state->depth + 1, &state->child, state->arg);
172 result = __libdw_visit_scopes (state->depth + 1, &state->child, state->imports,
180 result = (*state->postvisit) (state->depth + 1, &state->child, state->arg);
/external/libunwind/tests/
H A Dtest-async-sig.c74 int depth = 0; local
120 if (depth++ > 100)
122 panic ("FAILURE: unw_step() looping over %d iterations\n", depth);
/external/llvm/tools/llvm-c-test/
H A Dcalc.c45 int depth = 0; local
58 if (depth < 2) {
63 stack[depth - 2] = LLVMBuildBinOp(builder, op_to_opcode(tok),
64 stack[depth - 1], stack[depth - 2], "");
65 depth--;
72 if (depth < 1) {
77 off = LLVMBuildGEP(builder, param, &stack[depth - 1], 1, "");
78 stack[depth - 1] = LLVMBuildLoad(builder, off, "");
91 if (depth >
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/external/ltp/testcases/kernel/fs/ext4-new-features/ext4-subdir-limit/
H A Dcreate_long_dirs.c90 int depth; local
93 depth = 1;
95 depth = 2;
97 depth = 3;
101 if (depth == 1) {
110 if (depth == 2) {
/external/mesa3d/src/gallium/drivers/freedreno/a2xx/
H A Dfd2_draw.c125 const union pipe_color_union *color, double depth, unsigned stencil)
194 reg = (((uint32_t)(0xffffff * depth)) << 8) |
198 reg = (uint32_t)(0xffffffff * depth);
124 fd2_clear(struct fd_context *ctx, unsigned buffers, const union pipe_color_union *color, double depth, unsigned stencil) argument
/external/mesa3d/src/gallium/drivers/freedreno/a5xx/
H A Dfd5_draw.c186 const union pipe_color_union *color, double depth, unsigned stencil)
269 util_pack_z_stencil(pfb->zsbuf->format, depth, stencil);
185 fd5_clear(struct fd_context *ctx, unsigned buffers, const union pipe_color_union *color, double depth, unsigned stencil) argument
/external/mesa3d/src/gallium/drivers/freedreno/
H A Dfreedreno_program.c94 fd_prog_blit(struct pipe_context *pctx, int rts, bool depth) argument
111 if (depth)
/external/mesa3d/src/glx/apple/
H A Dapple_glx_surface.c52 unsigned int width = 0, height = 0, bd, depth; local
54 XGetGeometry(dpy, drawable, &root, &x, &y, &width, &height, &bd, &depth);
/external/mesa3d/src/glx/
H A Dindirect_texture_compression.c222 GLsizei depth, GLint border,
240 __GLX_PUT_LONG(24, depth);
256 __GLX_PUT_LONG(28, depth);
296 GLsizei height, GLsizei depth,
318 __GLX_PUT_LONG(32, depth);
336 __GLX_PUT_LONG(36, depth);
219 __indirect_glCompressedTexImage3D(GLenum target, GLint level, GLenum internal_format, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei image_size, const GLvoid * data) argument
293 __indirect_glCompressedTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei image_size, const GLvoid * data) argument
H A Drenderpix.c68 * \param depth Depth of the image, must be 1 for 1D or 2D images
82 GLint width, GLint height, GLint depth,
95 (*gc->fillImage) (gc, dim, width, height, depth, format, type,
81 __glXSendLargeImage(struct glx_context * gc, GLint compsize, GLint dim, GLint width, GLint height, GLint depth, GLenum format, GLenum type, const GLvoid * src, GLubyte * pc, GLubyte * modes) argument
/external/mesa3d/src/mesa/drivers/dri/i915/
H A Dintel_tex_subimage.c134 GLsizei width, GLsizei height, GLsizei depth,
146 width, height, depth,
130 intelTexSubImage(struct gl_context * ctx, GLuint dims, struct gl_texture_image *texImage, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid * pixels, const struct gl_pixelstore_attrib *packing) argument
/external/mesa3d/src/mesa/drivers/dri/i965/
H A Dgen6_depth_state.c50 unsigned int depth = 1; local
76 depth = MAX2(irb->layer_count, 1);
90 depth *= 6;
94 depth = MAX2(mt->logical_depth0, 1);
139 OUT_BATCH((depth - 1) << 21 |
141 (depth - 1) << 1);
H A Dgen7_misc_state.c46 unsigned int depth = 1; local
54 /* Skip repeated NULL depth/stencil emits (think 2D rendering). */
68 depth = MAX2(irb->layer_count, 1);
82 depth *= 6;
86 depth = MAX2(mt->logical_depth0, 1);
130 OUT_BATCH(((depth - 1) << 21) |
138 OUT_BATCH((depth - 1) << 21);
H A Dintel_tex_validate.c77 int width, height, depth; local
109 * rendering into an immutable-format depth texture we may have to rebase
132 intel_get_image_dims(&firstImage->base.Base, &width, &height, &depth);
137 width, height, depth, validate_last_level + 1);
148 depth,

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