/external/brotli/c/enc/ |
H A D | bit_cost_inc.h | 81 /* Approximate the bit depth by round(-log2(P(symbol))) */ 82 size_t depth = (size_t)(log2p + 0.5); local 84 if (depth > 15) { 85 depth = 15; 87 if (depth > max_depth) { 88 max_depth = depth; 90 ++depth_histo[depth];
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/external/deqp/framework/opengl/ |
H A D | gluPixelTransfer.cpp | 96 int depth = src.getDepth(); local 100 gl.texImage3D(target, level, internalFormat, width, height, depth, 0, format.format, format.dataType, src.getDataPtr()); 135 int depth = src.getDepth(); local 139 gl.texSubImage3D(target, level, x, y, z, width, height, depth, format.format, format.dataType, src.getDataPtr());
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/external/deqp/modules/glshared/ |
H A D | glsFragmentOpUtil.hpp | 54 float depth[4]; member in struct:deqp::gls::FragmentOpUtil::Quad 60 for (int i = 0; i < DE_LENGTH_OF_ARRAY(depth); i++) 61 depth[i] = 0.0f; 90 // Viewport coordinates (depth in range [0, 1]). 94 float depth[4]; member in struct:deqp::gls::FragmentOpUtil::IntegerQuad 100 for (int i = 0; i < DE_LENGTH_OF_ARRAY(depth); i++) 101 depth[i] = 0.0f; 108 for (int i = 0; i < DE_LENGTH_OF_ARRAY(depth); i++) 109 depth[i] = 0.0f;
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/external/dtc/libfdt/ |
H A D | fdt.c | 162 int fdt_next_node(const void *fdt, int offset, int *depth) argument 181 if (depth) 182 (*depth)++; 186 if (depth && ((--(*depth)) < 0)) 192 || ((nextoffset == -FDT_ERR_TRUNCATED) && !depth)) 204 int depth = 0; local 206 offset = fdt_next_node(fdt, offset, &depth); 207 if (offset < 0 || depth != 1) 215 int depth local [all...] |
H A D | fdt_wip.c | 120 int depth = 0; local 122 while ((offset >= 0) && (depth >= 0)) 123 offset = fdt_next_node(fdt, offset, &depth);
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/external/dtc/tests/ |
H A D | dtb_reverse.c | 86 int depth = 1; local 93 " depth=%d\n", offset, nextoffset, path, depth); 95 nextoffset = fdt_next_node(in, nextoffset, &depth); 96 } while ((depth >= 0) && (depth != 1)); 98 if (depth == 1) 110 int depth = 0; local 124 offset = fdt_next_node(in, nodeoffset, &depth); 126 if (depth [all...] |
H A D | supernode_atdepth_offset.c | 33 int depth = 0; local 42 depth++; 48 return depth; 51 static int path_prefix(const char *path, int depth) argument 59 if (depth == 0) 63 for (i = 0; i < depth; i++) 70 int depth) 77 pathprefixlen = path_prefix(path, depth); 82 verbose_printf("Path %s (%d), depth %d, supernode is %s\n", 83 path, pdepth, depth, superpat 69 check_supernode_atdepth(struct fdt_header *fdt, const char *path, int depth) argument [all...] |
/external/eigen/Eigen/src/Core/products/ |
H A D | Parallelizer.h | 86 void parallelize_gemm(const Functor& func, Index rows, Index cols, Index depth, bool transpose) argument 95 EIGEN_UNUSED_VARIABLE(depth); 113 static_cast<double>(depth);
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/external/eigen/test/ |
H A D | product_small.cpp | 50 test_lazy_single(int rows, int cols, int depth) argument 52 Matrix<T,Rows,Depth,OA> A(rows,depth); A.setRandom(); 53 Matrix<T,Depth,Cols,OB> B(depth,cols); B.setRandom(); 71 void test_lazy_all_layout(int rows=Rows, int cols=Cols, int depth=Depth) argument 73 CALL_SUBTEST(( test_lazy_single<T,Rows,Cols,Depth,ColMajor,ColMajor,ColMajor>(rows,cols,depth) )); 74 CALL_SUBTEST(( test_lazy_single<T,Rows,Cols,Depth,RowMajor,ColMajor,ColMajor>(rows,cols,depth) )); 75 CALL_SUBTEST(( test_lazy_single<T,Rows,Cols,Depth,ColMajor,RowMajor,ColMajor>(rows,cols,depth) )); 76 CALL_SUBTEST(( test_lazy_single<T,Rows,Cols,Depth,RowMajor,RowMajor,ColMajor>(rows,cols,depth) )); 77 CALL_SUBTEST(( test_lazy_single<T,Rows,Cols,Depth,ColMajor,ColMajor,RowMajor>(rows,cols,depth) )); 78 CALL_SUBTEST(( test_lazy_single<T,Rows,Cols,Depth,RowMajor,ColMajor,RowMajor>(rows,cols,depth) )); 88 int depth = internal::random<int>(1,12); local 117 int depth = internal::random<int>(1,12); local 153 int depth = internal::random<int>(1,12); local [all...] |
/external/eigen/unsupported/test/ |
H A D | cxx11_tensor_volume_patch.cpp | 41 const int depth = 4; local 47 Tensor<float, 5> tensor(depth, patch_z, patch_y, patch_x, batch); 53 VERIFY_IS_EQUAL(entire_volume_patch.dimension(0), depth); 67 VERIFY_IS_EQUAL(entire_volume_patch_row_major.dimension(5), depth); 85 for (int d = 0; d < depth; d++) {
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/external/elfutils/libdw/ |
H A D | dwarf_getscopes.c | 49 pc_match (unsigned int depth, struct Dwarf_Die_Chain *die, void *arg) argument 77 a->inlined = depth; 86 origin_match (unsigned int depth, struct Dwarf_Die_Chain *die, void *arg) argument 97 unsigned int nscopes = a->nscopes + depth; 119 pc_record (unsigned int depth, struct Dwarf_Die_Chain *die, void *arg) argument 130 a->nscopes = depth + 1 - a->inlined; 152 Dwarf_Die *const inlinedie = &a->scopes[depth - a->inlined]; 170 if (depth >= a->inlined) 179 return __libdw_visit_scopes (depth, die, NULL, &origin_match, NULL, a);
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H A D | libdw_visit_scopes.c | 70 unsigned int depth; member in struct:walk_children_state 72 int (*previsit) (unsigned int depth, struct Dwarf_Die_Chain *, void *); 73 int (*postvisit) (unsigned int depth, struct Dwarf_Die_Chain *, void *); 84 __libdw_visit_scopes (unsigned int depth, struct Dwarf_Die_Chain *root, argument 96 .depth = depth, 165 int result = (*state->previsit) (state->depth + 1, &state->child, state->arg); 172 result = __libdw_visit_scopes (state->depth + 1, &state->child, state->imports, 180 result = (*state->postvisit) (state->depth + 1, &state->child, state->arg);
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/external/libunwind/tests/ |
H A D | test-async-sig.c | 74 int depth = 0; local 120 if (depth++ > 100) 122 panic ("FAILURE: unw_step() looping over %d iterations\n", depth);
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/external/llvm/tools/llvm-c-test/ |
H A D | calc.c | 45 int depth = 0; local 58 if (depth < 2) { 63 stack[depth - 2] = LLVMBuildBinOp(builder, op_to_opcode(tok), 64 stack[depth - 1], stack[depth - 2], ""); 65 depth--; 72 if (depth < 1) { 77 off = LLVMBuildGEP(builder, param, &stack[depth - 1], 1, ""); 78 stack[depth - 1] = LLVMBuildLoad(builder, off, ""); 91 if (depth > [all...] |
/external/ltp/testcases/kernel/fs/ext4-new-features/ext4-subdir-limit/ |
H A D | create_long_dirs.c | 90 int depth; local 93 depth = 1; 95 depth = 2; 97 depth = 3; 101 if (depth == 1) { 110 if (depth == 2) {
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/external/mesa3d/src/gallium/drivers/freedreno/a2xx/ |
H A D | fd2_draw.c | 125 const union pipe_color_union *color, double depth, unsigned stencil) 194 reg = (((uint32_t)(0xffffff * depth)) << 8) | 198 reg = (uint32_t)(0xffffffff * depth); 124 fd2_clear(struct fd_context *ctx, unsigned buffers, const union pipe_color_union *color, double depth, unsigned stencil) argument
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/external/mesa3d/src/gallium/drivers/freedreno/a5xx/ |
H A D | fd5_draw.c | 186 const union pipe_color_union *color, double depth, unsigned stencil) 269 util_pack_z_stencil(pfb->zsbuf->format, depth, stencil); 185 fd5_clear(struct fd_context *ctx, unsigned buffers, const union pipe_color_union *color, double depth, unsigned stencil) argument
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/external/mesa3d/src/gallium/drivers/freedreno/ |
H A D | freedreno_program.c | 94 fd_prog_blit(struct pipe_context *pctx, int rts, bool depth) argument 111 if (depth)
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/external/mesa3d/src/glx/apple/ |
H A D | apple_glx_surface.c | 52 unsigned int width = 0, height = 0, bd, depth; local 54 XGetGeometry(dpy, drawable, &root, &x, &y, &width, &height, &bd, &depth);
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/external/mesa3d/src/glx/ |
H A D | indirect_texture_compression.c | 222 GLsizei depth, GLint border, 240 __GLX_PUT_LONG(24, depth); 256 __GLX_PUT_LONG(28, depth); 296 GLsizei height, GLsizei depth, 318 __GLX_PUT_LONG(32, depth); 336 __GLX_PUT_LONG(36, depth); 219 __indirect_glCompressedTexImage3D(GLenum target, GLint level, GLenum internal_format, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei image_size, const GLvoid * data) argument 293 __indirect_glCompressedTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei image_size, const GLvoid * data) argument
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H A D | renderpix.c | 68 * \param depth Depth of the image, must be 1 for 1D or 2D images 82 GLint width, GLint height, GLint depth, 95 (*gc->fillImage) (gc, dim, width, height, depth, format, type, 81 __glXSendLargeImage(struct glx_context * gc, GLint compsize, GLint dim, GLint width, GLint height, GLint depth, GLenum format, GLenum type, const GLvoid * src, GLubyte * pc, GLubyte * modes) argument
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/external/mesa3d/src/mesa/drivers/dri/i915/ |
H A D | intel_tex_subimage.c | 134 GLsizei width, GLsizei height, GLsizei depth, 146 width, height, depth, 130 intelTexSubImage(struct gl_context * ctx, GLuint dims, struct gl_texture_image *texImage, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid * pixels, const struct gl_pixelstore_attrib *packing) argument
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/external/mesa3d/src/mesa/drivers/dri/i965/ |
H A D | gen6_depth_state.c | 50 unsigned int depth = 1; local 76 depth = MAX2(irb->layer_count, 1); 90 depth *= 6; 94 depth = MAX2(mt->logical_depth0, 1); 139 OUT_BATCH((depth - 1) << 21 | 141 (depth - 1) << 1);
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H A D | gen7_misc_state.c | 46 unsigned int depth = 1; local 54 /* Skip repeated NULL depth/stencil emits (think 2D rendering). */ 68 depth = MAX2(irb->layer_count, 1); 82 depth *= 6; 86 depth = MAX2(mt->logical_depth0, 1); 130 OUT_BATCH(((depth - 1) << 21) | 138 OUT_BATCH((depth - 1) << 21);
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H A D | intel_tex_validate.c | 77 int width, height, depth; local 109 * rendering into an immutable-format depth texture we may have to rebase 132 intel_get_image_dims(&firstImage->base.Base, &width, &height, &depth); 137 width, height, depth, validate_last_level + 1); 148 depth,
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