Searched defs:depthbuffer (Results 1 - 9 of 9) sorted by relevance
/external/swiftshader/src/OpenGL/libGL/ |
H A D | Framebuffer.cpp | 70 void Framebuffer::setDepthbuffer(GLenum type, GLuint depthbuffer) argument 72 mDepthbufferType = (depthbuffer != 0) ? type : GL_NONE; 73 mDepthbufferPointer = lookupRenderbuffer(type, depthbuffer); 281 Renderbuffer *depthbuffer = nullptr; local 286 depthbuffer = getDepthbuffer(); 288 if(!depthbuffer) 293 if(depthbuffer->getWidth() == 0 || depthbuffer->getHeight() == 0) 300 if(!gl::IsDepthRenderable(depthbuffer->getFormat())) 307 if(!gl::IsDepthTexture(depthbuffer [all...] |
H A D | Context.cpp | 1424 Renderbuffer *depthbuffer = framebuffer->getDepthbuffer(); local 1426 if(depthbuffer) 1428 *params = depthbuffer->getDepthSize(); 1860 Renderbuffer *depthbuffer = framebuffer->getDepthbuffer(); local 1861 if(depthbuffer) 1864 float depthBias = ldexp(mState.polygonOffsetUnits, -(int)(depthbuffer->getDepthSize()));
|
/external/swiftshader/src/OpenGL/libGLES_CM/ |
H A D | Framebuffer.cpp | 70 void Framebuffer::setDepthbuffer(GLenum type, GLuint depthbuffer) argument 72 mDepthbufferType = (depthbuffer != 0) ? type : GL_NONE_OES; 73 mDepthbufferPointer = lookupRenderbuffer(type, depthbuffer); 142 Renderbuffer *depthbuffer = mDepthbufferPointer; local 144 if(depthbuffer) 146 return depthbuffer->getRenderTarget(); 287 Renderbuffer *depthbuffer = nullptr; local 292 depthbuffer = getDepthbuffer(); 294 if(!depthbuffer) 299 if(depthbuffer [all...] |
H A D | Context.cpp | 1355 Renderbuffer *depthbuffer = framebuffer ? framebuffer->getDepthbuffer() : nullptr; local 1357 if(depthbuffer) 1359 *params = depthbuffer->getDepthSize(); 1884 Renderbuffer *depthbuffer = framebuffer->getDepthbuffer(); local 1885 if(depthbuffer) 1888 float depthBias = ldexp(mState.polygonOffsetUnits, -(int)(depthbuffer->getDepthSize()));
|
/external/swiftshader/src/OpenGL/libGLESv2/ |
H A D | Framebuffer.cpp | 95 void Framebuffer::setDepthbuffer(GLenum type, GLuint depthbuffer, GLint level, GLint layer) argument 97 mDepthbufferType = (depthbuffer != 0) ? type : GL_NONE; 98 mDepthbufferPointer = lookupRenderbuffer(type, depthbuffer, level); 203 Renderbuffer *depthbuffer = mDepthbufferPointer; local 205 if(depthbuffer) 207 return depthbuffer->getRenderTarget(); 401 Renderbuffer *depthbuffer = nullptr; local 406 depthbuffer = getDepthbuffer(); 408 if(!depthbuffer) 413 if(depthbuffer 663 Renderbuffer *depthbuffer = getDepthbuffer(); local 677 Renderbuffer *depthbuffer = getDepthbuffer(); local [all...] |
H A D | utilities.cpp | 632 Renderbuffer *depthbuffer = framebuffer->getDepthbuffer(); local 634 if(!depthbuffer)
|
H A D | Context.cpp | 2090 Renderbuffer *depthbuffer = framebuffer ? framebuffer->getDepthbuffer() : nullptr; local 2092 if(depthbuffer) 2094 *params = depthbuffer->getDepthSize(); 2951 Renderbuffer *depthbuffer = framebuffer->getDepthbuffer(); local 2952 if(depthbuffer) 3482 egl::Image *depthbuffer = framebuffer->getDepthBuffer(); local 3484 if(depthbuffer) 3487 sw::Rect clearRect = depthbuffer->getRect(); 3494 depthbuffer->clearDepth(depth, clearRect.x0, clearRect.y0, clearRect.width(), clearRect.height()); 3496 depthbuffer [all...] |
/external/deqp/framework/opengl/simplereference/ |
H A D | sglrReferenceContext.cpp | 312 ReferenceContext::ReferenceContext (const ReferenceContextLimits& limits, const rr::MultisamplePixelBufferAccess& colorbuffer, const rr::MultisamplePixelBufferAccess& depthbuffer, const rr::MultisamplePixelBufferAccess& stencilbuffer) argument 316 , m_defaultDepthbuffer (depthbuffer)
|
/external/deqp/modules/gles2/functional/ |
H A D | es2fFboRenderTest.cpp | 356 Framebuffer (sglr::Context& context, const FboConfig& config, int width, int height, deUint32 fbo = 0, deUint32 colorbuffer = 0, deUint32 depthbuffer = 0, deUint32 stencilbuffer = 0); 409 Framebuffer::Framebuffer (sglr::Context& context, const FboConfig& config, int width, int height, deUint32 fbo, deUint32 colorbuffer, deUint32 depthbuffer, deUint32 stencilbuffer) argument 414 , m_depthbuffer (depthbuffer) 1416 : FboRenderCase(context, config.getName().c_str(), "Shared depthbuffer", config) 2165 createChildGroup<FboCases::SharedDepthbufferTest> (this, "shared_depthbuffer", "Shared depthbuffer tests"); 2169 createRecreateBuffersGroup<GL_DEPTH_BUFFER_BIT> (this, "recreate_depthbuffer", "Recreate depthbuffer tests");
|
Completed in 194 milliseconds