Searched defs:draw_call_index (Results 1 - 1 of 1) sorted by relevance
/external/deqp/external/openglcts/modules/common/ |
H A D | glcViewportArrayTests.cpp | 2702 bool DrawTestBase::checkResults(Utils::texture& texture_0, Utils::texture& /* texture_1 */, GLuint /*draw_call_index */) 2785 void DrawTestBase::prepareUniforms(Utils::program& /* program */, GLuint /* draw_call_index */) 3462 * @param draw_call_index Draw call that was executed 3467 GLuint draw_call_index) 3481 if (index <= draw_call_index) 3514 * @param draw_call_index Index of draw call to be executed 3516 void DynamicViewportIndex::prepareUniforms(Utils::program& program, GLuint draw_call_index) argument 3522 gl.uniform1i(location, (GLint)draw_call_index); 3719 * @param draw_call_index Draw call that was executed 3724 GLuint draw_call_index) 3466 checkResults(Utils::texture& texture_0, Utils::texture& , GLuint draw_call_index) argument 3723 checkResults(Utils::texture& texture_0, Utils::texture& , GLuint draw_call_index) argument 3782 prepareUniforms(Utils::program& program, GLuint draw_call_index) argument 4375 checkResults(Utils::texture& texture_0, Utils::texture& , GLuint draw_call_index) argument [all...] |
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