Searched defs:draw_call_index (Results 1 - 1 of 1) sorted by relevance

/external/deqp/external/openglcts/modules/common/
H A DglcViewportArrayTests.cpp2702 bool DrawTestBase::checkResults(Utils::texture& texture_0, Utils::texture& /* texture_1 */, GLuint /*draw_call_index */)
2785 void DrawTestBase::prepareUniforms(Utils::program& /* program */, GLuint /* draw_call_index */)
3462 * @param draw_call_index Draw call that was executed
3467 GLuint draw_call_index)
3481 if (index <= draw_call_index)
3514 * @param draw_call_index Index of draw call to be executed
3516 void DynamicViewportIndex::prepareUniforms(Utils::program& program, GLuint draw_call_index) argument
3522 gl.uniform1i(location, (GLint)draw_call_index);
3719 * @param draw_call_index Draw call that was executed
3724 GLuint draw_call_index)
3466 checkResults(Utils::texture& texture_0, Utils::texture& , GLuint draw_call_index) argument
3723 checkResults(Utils::texture& texture_0, Utils::texture& , GLuint draw_call_index) argument
3782 prepareUniforms(Utils::program& program, GLuint draw_call_index) argument
4375 checkResults(Utils::texture& texture_0, Utils::texture& , GLuint draw_call_index) argument
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