Searched defs:dstLevel (Results 1 - 6 of 6) sorted by relevance

/external/mesa3d/src/gallium/auxiliary/util/
H A Du_gen_mipmap.c65 uint dstLevel; local
103 for (dstLevel = base_level + 1; dstLevel <= last_level; dstLevel++) {
104 blit.src.level = dstLevel - 1;
105 blit.dst.level = dstLevel;
/external/mesa3d/src/mesa/drivers/common/
H A Dmeta_generate_mipmap.c159 GLuint dstLevel; local
271 for (dstLevel = baseLevel + 1; dstLevel <= maxLevel; dstLevel++) {
274 const GLuint srcLevel = dstLevel - 1;
308 (GLint *) &dstLevel, false);
310 dstImage = _mesa_select_tex_image(texObj, faceTarget, dstLevel);
/external/mesa3d/src/mesa/state_tracker/
H A Dst_texture.c343 * Copy the image at level=0 in 'src' to the 'dst' resource at 'dstLevel'.
350 struct pipe_resource *dst, GLuint dstLevel,
354 GLuint width = u_minify(dst->width0, dstLevel);
355 GLuint height = u_minify(dst->height0, dstLevel);
356 GLuint depth = u_minify(dst->depth0, dstLevel);
395 dstLevel,
349 st_texture_image_copy(struct pipe_context *pipe, struct pipe_resource *dst, GLuint dstLevel, struct pipe_resource *src, GLuint srcLevel, GLuint face) argument
H A Dst_cb_texture.c2383 * 'dstLevel'.
2388 GLuint dstLevel,
2394 stObj->base.Image[stImage->base.Face][dstLevel];
2419 stObj->pt, dstLevel, /* dest texture, level */
2386 copy_image_data_to_texture(struct st_context *st, struct st_texture_object *stObj, GLuint dstLevel, struct st_texture_image *stImage) argument
/external/mesa3d/src/mesa/main/
H A Dcopyimage.c456 GLuint dstName, GLenum dstTarget, GLint dstLevel,
477 dstName, _mesa_enum_to_string(dstTarget), dstLevel,
492 if (!prepare_target(ctx, dstName, dstTarget, dstLevel, dstZ, srcDepth,
601 dstTexImage = dstTexImage->TexObject->Image[dstZ + i][dstLevel];
454 _mesa_CopyImageSubData(GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth) argument
/external/deqp/modules/gles31/functional/
H A Des31fStencilTexturingTests.cpp480 const tcu::PixelBufferAccess dstLevel = dst.getLevelFace(levelNdx, face); local
484 dstLevel.setPixel(Vec4(float(srcLevel.getPixStencil(x, y)) / 255.f, 0.f, 0.f, 1.f), x, y);

Completed in 175 milliseconds