Searched defs:dst_depth (Results 1 - 5 of 5) sorted by relevance

/external/mesa3d/src/mesa/drivers/dri/i965/
H A Dbrw_fs_visitor.cpp411 const fs_reg dst_depth = (payload.dest_depth_reg ? local
427 color0, color1, src0_alpha, src_depth, dst_depth, src_stencil,
/external/opencv/cv/src/
H A Dcvderiv.cpp385 int dst_depth = CV_MAT_DEPTH(dst_type); local
386 int work_depth = dst_depth < CV_32F ? CV_32S : CV_32F;
407 int src_depth = CV_MAT_DEPTH(_src_type), dst_depth = CV_MAT_DEPTH(_dst_type);
413 if( ((src_depth != CV_8U || (dst_depth != CV_16S && dst_depth != CV_32F)) &&
414 (src_depth != CV_32F || dst_depth != CV_32F)) ||
435 if( dst_depth == CV_16S )
440 else if( dst_depth == CV_32F )
448 if( dst_depth == CV_32F )
/external/deqp/external/openglcts/modules/gl/
H A Dgl4cStencilTexturingTests.cpp1163 GLfloat dst_depth = 0.0f; local
1167 memcpy(&dst_depth, dst_pixel_data, 4);
1172 if (de::abs(src_depth_f - dst_depth) > 0.0001f)
1175 << "], got: " << dst_depth << " expected: " << src_depth_f
1183 GLfloat dst_depth = 0.0f; local
1186 memcpy(&dst_depth, dst_pixel_data, 4);
1189 if (de::abs(src_depth - dst_depth) > 0.0001f)
1192 << "], got: " << dst_depth << " expected: " << src_depth
/external/mesa3d/src/mesa/state_tracker/
H A Dst_cb_texture.c2135 unsigned dst_depth = 1; local
2162 dst_width, dst_height, dst_depth,
/external/opencv/cxcore/src/
H A Dcxmathfuncs.cpp1027 int coi1 = 0, coi2 = 0, src_depth, dst_depth; local
1042 dst_depth = CV_MAT_DEPTH(dst->type);
1044 if( !CV_ARE_CNS_EQ( src, dst ) || src_depth < CV_32F || dst_depth < src_depth )
1074 else if( src_depth == dst_depth )
1586 int coi1 = 0, coi2 = 0, src_depth, dst_depth; local
1601 dst_depth = CV_MAT_DEPTH(dst->type);
1603 if( !CV_ARE_CNS_EQ( src, dst ) || dst_depth < CV_32F || src_depth < dst_depth )
1629 if( dst_depth == CV_64F )
1633 else if( src_depth == dst_depth )
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