Searched defs:dst_depth (Results 1 - 5 of 5) sorted by relevance
/external/mesa3d/src/mesa/drivers/dri/i965/ |
H A D | brw_fs_visitor.cpp | 411 const fs_reg dst_depth = (payload.dest_depth_reg ? local 427 color0, color1, src0_alpha, src_depth, dst_depth, src_stencil,
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/external/opencv/cv/src/ |
H A D | cvderiv.cpp | 385 int dst_depth = CV_MAT_DEPTH(dst_type); local 386 int work_depth = dst_depth < CV_32F ? CV_32S : CV_32F; 407 int src_depth = CV_MAT_DEPTH(_src_type), dst_depth = CV_MAT_DEPTH(_dst_type); 413 if( ((src_depth != CV_8U || (dst_depth != CV_16S && dst_depth != CV_32F)) && 414 (src_depth != CV_32F || dst_depth != CV_32F)) || 435 if( dst_depth == CV_16S ) 440 else if( dst_depth == CV_32F ) 448 if( dst_depth == CV_32F )
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/external/deqp/external/openglcts/modules/gl/ |
H A D | gl4cStencilTexturingTests.cpp | 1163 GLfloat dst_depth = 0.0f; local 1167 memcpy(&dst_depth, dst_pixel_data, 4); 1172 if (de::abs(src_depth_f - dst_depth) > 0.0001f) 1175 << "], got: " << dst_depth << " expected: " << src_depth_f 1183 GLfloat dst_depth = 0.0f; local 1186 memcpy(&dst_depth, dst_pixel_data, 4); 1189 if (de::abs(src_depth - dst_depth) > 0.0001f) 1192 << "], got: " << dst_depth << " expected: " << src_depth
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/external/mesa3d/src/mesa/state_tracker/ |
H A D | st_cb_texture.c | 2135 unsigned dst_depth = 1; local 2162 dst_width, dst_height, dst_depth,
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/external/opencv/cxcore/src/ |
H A D | cxmathfuncs.cpp | 1027 int coi1 = 0, coi2 = 0, src_depth, dst_depth; local 1042 dst_depth = CV_MAT_DEPTH(dst->type); 1044 if( !CV_ARE_CNS_EQ( src, dst ) || src_depth < CV_32F || dst_depth < src_depth ) 1074 else if( src_depth == dst_depth ) 1586 int coi1 = 0, coi2 = 0, src_depth, dst_depth; local 1601 dst_depth = CV_MAT_DEPTH(dst->type); 1603 if( !CV_ARE_CNS_EQ( src, dst ) || dst_depth < CV_32F || src_depth < dst_depth ) 1629 if( dst_depth == CV_64F ) 1633 else if( src_depth == dst_depth ) [all...] |
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