Searched defs:fence (Results 1 - 4 of 4) sorted by relevance
/device/generic/goldfish-opengl/system/GLESv1_enc/ |
H A D | gl_enc.cpp | 7502 GLboolean glIsFenceNV_enc(void *self , GLuint fence) argument 7520 memcpy(ptr, &fence, 4); ptr += 4; 7542 GLboolean glTestFenceNV_enc(void *self , GLuint fence) argument 7560 memcpy(ptr, &fence, 4); ptr += 4; 7582 void glGetFenceivNV_enc(void *self , GLuint fence, GLenum pname, GLint* params) argument 7601 memcpy(ptr, &fence, 4); ptr += 4; 7622 void glFinishFenceNV_enc(void *self , GLuint fence) argument 7640 memcpy(ptr, &fence, 4); ptr += 4; 7647 void glSetFenceNV_enc(void *self , GLuint fence, GLenum condition) argument 7665 memcpy(ptr, &fence, [all...] |
H A D | gl_entry.cpp | 276 GLboolean glIsFenceNV(GLuint fence); 277 GLboolean glTestFenceNV(GLuint fence); 278 void glGetFenceivNV(GLuint fence, GLenum pname, GLint* params); 279 void glFinishFenceNV(GLuint fence); 280 void glSetFenceNV(GLuint fence, GLenum condition); 1927 GLboolean glIsFenceNV(GLuint fence) argument 1930 return ctx->glIsFenceNV(ctx, fence); 1933 GLboolean glTestFenceNV(GLuint fence) argument 1936 return ctx->glTestFenceNV(ctx, fence); 1939 void glGetFenceivNV(GLuint fence, GLenu argument 1945 glFinishFenceNV(GLuint fence) argument 1951 glSetFenceNV(GLuint fence, GLenum condition) argument [all...] |
/device/generic/goldfish-opengl/tests/gles_android_wrapper/ |
H A D | gles.cpp | 1296 GLboolean glIsFenceNV(GLuint fence) argument 1298 return getDispatch()->glIsFenceNV(fence); 1301 GLboolean glTestFenceNV(GLuint fence) argument 1303 return getDispatch()->glTestFenceNV(fence); 1306 void glGetFenceivNV(GLuint fence, GLenum pname, GLint *params) argument 1308 getDispatch()->glGetFenceivNV(fence, pname, params); 1311 void glFinishFenceNV(GLuint fence) argument 1313 getDispatch()->glFinishFenceNV(fence); 1316 void glSetFenceNV(GLuint fence, GLenum condition) argument 1318 getDispatch()->glSetFenceNV(fence, conditio [all...] |
/device/generic/goldfish-opengl/system/GLESv2_enc/ |
H A D | gl2_entry.cpp | 184 GLboolean glIsFenceNV(GLuint fence); 185 GLboolean glTestFenceNV(GLuint fence); 186 void glGetFenceivNV(GLuint fence, GLenum pname, GLint* params); 187 void glFinishFenceNV(GLuint fence); 188 void glSetFenceNV(GLuint fence, GLenum condition); 1502 GLboolean glIsFenceNV(GLuint fence) argument 1505 return ctx->glIsFenceNV(ctx, fence); 1508 GLboolean glTestFenceNV(GLuint fence) argument 1511 return ctx->glTestFenceNV(ctx, fence); 1514 void glGetFenceivNV(GLuint fence, GLenu argument 1520 glFinishFenceNV(GLuint fence) argument 1526 glSetFenceNV(GLuint fence, GLenum condition) argument [all...] |
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