Searched defs:flushed_depth_texture (Results 1 - 3 of 3) sorted by relevance

/external/mesa3d/src/gallium/drivers/r600/
H A Dr600_blit.c115 struct r600_texture *flushed_depth_texture = staging ? local
116 staging : texture->flushed_depth_texture;
172 surf_tmpl.format = flushed_depth_texture->resource.b.b.format;
174 &flushed_depth_texture->resource.b.b, &surf_tmpl);
/external/mesa3d/src/gallium/drivers/radeon/
H A Dr600_texture.c567 r600_texture_reference(&rtex->flushed_depth_texture, NULL);
1297 struct r600_texture **flushed_depth_texture = staging ? local
1298 staging : &rtex->flushed_depth_texture;
1302 if (rtex->flushed_depth_texture)
1350 *flushed_depth_texture = (struct r600_texture *)ctx->screen->resource_create(ctx->screen, &resource);
1351 if (*flushed_depth_texture == NULL) {
1356 (*flushed_depth_texture)->non_disp_tiling = false;
H A Dr600_pipe_common.h252 struct r600_texture *flushed_depth_texture; member in struct:r600_texture

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