/external/deqp/external/openglcts/modules/common/ |
H A D | glcShaderMultisampleInterpolationTests.cpp | 651 tcu::TestCaseGroup* formatGroup = new tcu::TestCaseGroup(m_testCtx, formats[format].name, ""); local 652 group->addChild(formatGroup); 656 formatGroup->addChild(new ShaderMultisampleInterpolationBaseCase(
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/external/deqp/modules/gles3/functional/ |
H A D | es3fTextureWrapTests.cpp | 502 TestCaseGroup* const formatGroup = new TestCaseGroup(m_context, etc2Formats[formatNdx].name, ""); local 503 addChild(formatGroup); 511 formatGroup->addChild(new TextureWrapCase(m_testCtx, m_context.getRenderContext(), m_context.getContextInfo(), name.c_str(), "", 533 TestCaseGroup* const formatGroup = new TestCaseGroup(m_context, formatName.c_str(), ""); local 534 addChild(formatGroup); 556 formatGroup->addChild(new TextureWrapCase(m_testCtx, m_context.getRenderContext(), m_context.getContextInfo(), name.c_str(), "",
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H A D | es3fFboInvalidateTests.cpp | 1427 tcu::TestCaseGroup* formatGroup = new tcu::TestCaseGroup(m_testCtx, "format", "Invalidating framebuffers with selected formats"); local 1428 addChild(formatGroup); 1492 formatGroup->addChild(new InvalidateSubFboUnbindReadCase(m_context, getFormatName(colorFormats[ndx]), "", colorFormats[ndx], GL_NONE, GL_COLOR_BUFFER_BIT)); 1496 formatGroup->addChild(new InvalidateSubFboRenderCase(m_context, getFormatName(depthStencilFormats[ndx]), "", GL_RGBA8, depthStencilFormats[ndx], GL_DEPTH_BUFFER_BIT|GL_STENCIL_BUFFER_BIT));
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H A D | es3fTextureSpecificationTests.cpp | 4344 tcu::TestCaseGroup* formatGroup = new tcu::TestCaseGroup(m_testCtx, "format", "glTexStorage2D() with all formats"); local 4345 texStorageGroup->addChild(formatGroup); 4358 formatGroup->addChild(new BasicTexStorage2DCase (m_context, (string(fmtName) + "_2d").c_str(), "", internalFormat, tex2DWidth, tex2DHeight, tex2DLevels)); 4359 formatGroup->addChild(new BasicTexStorageCubeCase (m_context, (string(fmtName) + "_cube").c_str(), "", internalFormat, cubeSize, cubeLevels)); 4373 formatGroup->addChild(new BasicTexStorage2DCase (m_context, (string(fmtName) + "_2d").c_str(), "", internalFormat, tex2DWidth, tex2DHeight, tex2DLevels)); 4374 formatGroup->addChild(new BasicTexStorageCubeCase (m_context, (string(fmtName) + "_cube").c_str(), "", internalFormat, cubeSize, cubeLevels)); 4441 tcu::TestCaseGroup* formatGroup = new tcu::TestCaseGroup(m_testCtx, "format", "glTexStorage3D() with all formats"); local 4442 texStorageGroup->addChild(formatGroup); 4458 formatGroup->addChild(new BasicTexStorage2DArrayCase (m_context, (string(fmtName) + "_2d_array").c_str(), "", internalFormat, tex2DArrayWidth, tex2DArrayHeight, tex2DArrayLayers, tex2DArrayLevels)); 4459 formatGroup [all...] |
/external/deqp/modules/gles31/functional/ |
H A D | es31fStencilTexturingTests.cpp | 1010 tcu::TestCaseGroup* const formatGroup = new tcu::TestCaseGroup(m_testCtx, "format", "Formats"); member in class:deqp::gles31::Functional::tcu 1011 addChild(formatGroup); 1013 formatGroup->addChild(new UploadTex2DCase (m_context, "depth32f_stencil8_2d", GL_DEPTH32F_STENCIL8)); 1014 formatGroup->addChild(new UploadTex2DArrayCase (m_context, "depth32f_stencil8_2d_array", GL_DEPTH32F_STENCIL8)); 1015 formatGroup->addChild(new UploadTexCubeCase (m_context, "depth32f_stencil8_cube", GL_DEPTH32F_STENCIL8)); 1016 formatGroup->addChild(new UploadTex2DCase (m_context, "depth24_stencil8_2d", GL_DEPTH24_STENCIL8)); 1017 formatGroup->addChild(new UploadTex2DArrayCase (m_context, "depth24_stencil8_2d_array", GL_DEPTH24_STENCIL8)); 1018 formatGroup->addChild(new UploadTexCubeCase (m_context, "depth24_stencil8_cube", GL_DEPTH24_STENCIL8)); 1021 formatGroup->addChild(new UploadTex2DCase (m_context, "stencil_index8_2d", GL_STENCIL_INDEX8)); 1022 formatGroup [all...] |
H A D | es31fTextureSpecificationTests.cpp | 1042 tcu::TestCaseGroup* formatGroup = new tcu::TestCaseGroup(m_testCtx, "format", "glTexStorage3D() with all formats"); local 1043 texStorageGroup->addChild(formatGroup); 1054 formatGroup->addChild(new BasicTexStorageCubeArrayCase (m_context, (string(fmtName) + "_cube_array").c_str(), "", internalFormat, texCubeArraySize, texCubeArrayLayers, texCubeArrayLevels)); 1066 formatGroup->addChild(new BasicTexStorageCubeArrayCase (m_context, (string(fmtName) + "_cube_array").c_str(), "", internalFormat, texCubeArraySize, texCubeArrayLayers, texCubeArrayLevels));
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/external/deqp/external/vulkancts/modules/vulkan/shaderrender/ |
H A D | vktShaderRenderTextureGatherTests.cpp | 2406 TestCaseGroup* const formatGroup = new TestCaseGroup(m_testCtx, formats[formatNdx].name, ""); local 2407 textureTypeGroup->addChild(formatGroup); 2414 : formatGroup; 2416 if (formatGroup != cornersGroup) 2417 formatGroup->addChild(cornersGroup); 2470 formatGroup->addChild(swizzleGroup); 2495 formatGroup->addChild(filterModeGroup); 2547 formatGroup->addChild(baseLevelGroup);
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