Searched defs:fragShader (Results 1 - 9 of 9) sorted by relevance

/external/deqp/external/vulkancts/modules/vulkan/api/
H A DvktApiSmokeTests.cpp311 const RefFragmentShader fragShader; local
312 const rr::Program program (&vertShader, &fragShader);
/external/deqp/modules/internal/
H A DditFrameworkTests.cpp767 } fragShader; local
769 const rr::Program program (&vtxShader, &fragShader);
/external/deqp/external/vulkancts/modules/vulkan/draw/
H A DvktDrawInstancedTests.cpp595 const TestFragShader fragShader; local
596 const rr::Program program (&vertShader, &fragShader);
H A DvktBasicDrawTests.cpp499 const PassthruFragShader fragShader; local
500 const rr::Program program (&vertShader, &fragShader);
616 std::stringstream fragShader; local
617 fragShader << "#version 430\n"
625 m_fragShaderSource = fragShader.str();
/external/deqp/external/vulkancts/modules/vulkan/device_group/
H A DvktDeviceGroupRendering.cpp126 const RefFragmentShader fragShader; local
127 const rr::Program program(&vertShader, &fragShader);
/external/deqp/modules/gles2/functional/
H A Des2fShaderApiTests.cpp309 void logVertexFragmentProgram (TestLog& log, glu::RenderContext& renderCtx, glu::Program& program, glu::Shader& vertShader, glu::Shader& fragShader) argument
311 DE_ASSERT(vertShader.getType() == glu::SHADERTYPE_VERTEX && fragShader.getType() == glu::SHADERTYPE_FRAGMENT);
316 logShader(log, renderCtx, fragShader);
409 const GLuint fragShader = glCreateShader(GL_FRAGMENT_SHADER); local
412 TCU_CHECK(fragShader != 0);
417 glShaderSource(fragShader, 1, &fragSource, 0);
418 glCompileShader(fragShader);
423 m_fragShader = fragShader;
788 glu::Shader& fragShader = shaders.createShader(glu::SHADERTYPE_FRAGMENT); local
791 fragShader
[all...]
/external/deqp/modules/gles3/functional/
H A Des3fShaderApiTests.cpp363 void logVertexFragmentProgram (TestLog& log, glu::RenderContext& renderCtx, glu::Program& program, glu::Shader& vertShader, glu::Shader& fragShader) argument
365 DE_ASSERT(vertShader.getType() == glu::SHADERTYPE_VERTEX && fragShader.getType() == glu::SHADERTYPE_FRAGMENT);
370 logShader(log, renderCtx, fragShader);
463 const GLuint fragShader = glCreateShader(GL_FRAGMENT_SHADER); local
466 TCU_CHECK(fragShader != 0);
471 glShaderSource(fragShader, 1, &fragSource, 0);
472 glCompileShader(fragShader);
477 m_fragShader = fragShader;
848 glu::Shader& fragShader = shaders.createShader(glu::SHADERTYPE_FRAGMENT); local
851 fragShader
1422 glu::Shader& fragShader = shaders.createShader(glu::SHADERTYPE_FRAGMENT); local
[all...]
/external/deqp/modules/gles3/performance/
H A Des3pDepthTests.cpp477 inline ObjectData quadWith (const string& fragShader, float depth) argument
479 return ObjectData(glu::makeVtxFragSources(getBaseVertexShader(), fragShader), getFullscreenQuad(depth));
/external/deqp/modules/glshared/
H A DglsLifetimeTests.cpp121 CheckedProgram (const RenderContext& renderCtx, GLuint vtxShader, GLuint fragShader) argument
125 attachShader(fragShader);
1013 CheckedShader fragShader (getRenderContext(),
1016 vtxShader.getShader(), fragShader.getShader());

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