Searched defs:gapCount (Results 1 - 2 of 2) sorted by relevance
/external/skia/src/shaders/gradients/ |
H A D | SkGradientShader.cpp | 238 // the stop. Assume that the distance between stops is 1/gapCount. 240 SkJumper_GradientCtx* ctx, float gapCount, size_t stop, SkPM4f c_l, SkPM4f c_r) { 243 (c_r.r() - c_l.r()) * gapCount, 244 (c_r.g() - c_l.g()) * gapCount, 245 (c_r.b() - c_l.b()) * gapCount, 246 (c_r.a() - c_l.a()) * gapCount, 249 c_l.r() - Fs.r()*(stop/gapCount), 250 c_l.g() - Fs.g()*(stop/gapCount), 251 c_l.b() - Fs.b()*(stop/gapCount), 252 c_l.a() - Fs.a()*(stop/gapCount), 239 init_stop_evenly( SkJumper_GradientCtx* ctx, float gapCount, size_t stop, SkPM4f c_l, SkPM4f c_r) argument 349 float gapCount = stopCount - 1; local [all...] |
/external/skqp/src/shaders/gradients/ |
H A D | SkGradientShader.cpp | 238 // the stop. Assume that the distance between stops is 1/gapCount. 240 SkJumper_GradientCtx* ctx, float gapCount, size_t stop, SkPM4f c_l, SkPM4f c_r) { 243 (c_r.r() - c_l.r()) * gapCount, 244 (c_r.g() - c_l.g()) * gapCount, 245 (c_r.b() - c_l.b()) * gapCount, 246 (c_r.a() - c_l.a()) * gapCount, 249 c_l.r() - Fs.r()*(stop/gapCount), 250 c_l.g() - Fs.g()*(stop/gapCount), 251 c_l.b() - Fs.b()*(stop/gapCount), 252 c_l.a() - Fs.a()*(stop/gapCount), 239 init_stop_evenly( SkJumper_GradientCtx* ctx, float gapCount, size_t stop, SkPM4f c_l, SkPM4f c_r) argument 341 float gapCount = stopCount - 1; local [all...] |
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