Searched defs:gapCount (Results 1 - 2 of 2) sorted by relevance

/external/skia/src/shaders/gradients/
H A DSkGradientShader.cpp238 // the stop. Assume that the distance between stops is 1/gapCount.
240 SkJumper_GradientCtx* ctx, float gapCount, size_t stop, SkPM4f c_l, SkPM4f c_r) {
243 (c_r.r() - c_l.r()) * gapCount,
244 (c_r.g() - c_l.g()) * gapCount,
245 (c_r.b() - c_l.b()) * gapCount,
246 (c_r.a() - c_l.a()) * gapCount,
249 c_l.r() - Fs.r()*(stop/gapCount),
250 c_l.g() - Fs.g()*(stop/gapCount),
251 c_l.b() - Fs.b()*(stop/gapCount),
252 c_l.a() - Fs.a()*(stop/gapCount),
239 init_stop_evenly( SkJumper_GradientCtx* ctx, float gapCount, size_t stop, SkPM4f c_l, SkPM4f c_r) argument
349 float gapCount = stopCount - 1; local
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/external/skqp/src/shaders/gradients/
H A DSkGradientShader.cpp238 // the stop. Assume that the distance between stops is 1/gapCount.
240 SkJumper_GradientCtx* ctx, float gapCount, size_t stop, SkPM4f c_l, SkPM4f c_r) {
243 (c_r.r() - c_l.r()) * gapCount,
244 (c_r.g() - c_l.g()) * gapCount,
245 (c_r.b() - c_l.b()) * gapCount,
246 (c_r.a() - c_l.a()) * gapCount,
249 c_l.r() - Fs.r()*(stop/gapCount),
250 c_l.g() - Fs.g()*(stop/gapCount),
251 c_l.b() - Fs.b()*(stop/gapCount),
252 c_l.a() - Fs.a()*(stop/gapCount),
239 init_stop_evenly( SkJumper_GradientCtx* ctx, float gapCount, size_t stop, SkPM4f c_l, SkPM4f c_r) argument
341 float gapCount = stopCount - 1; local
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