/external/deqp/modules/gles31/functional/ |
H A D | es31fShaderMultisampleInterpolationTests.cpp | 199 std::string genVertexSource (int numTargetSamples) const; 241 std::string SampleQualifierRenderCase::genVertexSource (int numTargetSamples) const function in class:deqp::gles31::Functional::__anon5435::SampleQualifierRenderCase 382 std::string genVertexSource (int numTargetSamples) const; 456 std::string InterpolateAtSampleRenderCase::genVertexSource (int numTargetSamples) const 645 std::string genVertexSource (int numTargetSamples) const; 683 std::string SingleSampleInterpolateAtSampleCase::genVertexSource (int numTargetSamples) const 837 std::string genVertexSource (int numTargetSamples) const; 866 std::string CentroidQualifierAtSampleCase::genVertexSource (int numTargetSamples) const 940 std::string genVertexSource (int numTargetSamples) const; 973 std::string InterpolateAtSampleIDCase::genVertexSource (in [all...] |
H A D | es31fVertexAttributeBindingTests.cpp | 258 std::string genVertexSource (void); 488 m_program = new glu::ShaderProgram(m_context.getRenderContext(), glu::ProgramSources() << glu::VertexSource(genVertexSource()) << glu::FragmentSource(s_colorFragmentShader)); 495 std::string SingleBindingCase::genVertexSource (void) function in class:deqp::gles31::Functional::__anon5489::SingleBindingCase
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H A D | es31fDrawBuffersIndexedTests.cpp | 860 glu::VertexSource genVertexSource (glu::RenderContext& renderContext) function in namespace:deqp::gles31::Functional::__anon5338 983 return glu::ProgramSources() << genVertexSource(renderContext) << genFragmentSource(preCommonBlendState, postCommonBlendState, drawBuffers, renderContext);
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H A D | es31fGeometryShaderTests.cpp | 928 std::string genVertexSource (const glu::ContextType& contextType, VariableTest test) const; 941 << sglr::pdec::VertexSource(genVertexSource(contextType, test)) 1126 std::string BuiltinVariableShader::genVertexSource (const glu::ContextType& contextType, VariableTest test) const function in class:deqp::gles31::Functional::__anon5347::BuiltinVariableShader 1218 static std::string genVertexSource (const glu::ContextType& contextType, VaryingSource test); 1236 << sglr::pdec::VertexSource(genVertexSource(contextType, source)) 1445 std::string VaryingOutputCountShader::genVertexSource (const glu::ContextType& contextType, VaryingSource test) function in class:deqp::gles31::Functional::__anon5347::VaryingOutputCountShader 1678 static std::string genVertexSource (const glu::ContextType& contextType); 1690 << sglr::pdec::VertexSource(genVertexSource(contextType)) 1737 std::string InstancedExpansionShader::genVertexSource (const glu::ContextType& contextType) function in class:deqp::gles31::Functional::__anon5347::InstancedExpansionShader
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/external/deqp/modules/gles2/functional/ |
H A D | es2fDefaultVertexAttributeTests.cpp | 177 std::string genVertexSource (void) const; 252 m_program = new glu::ShaderProgram(m_context.getRenderContext(), glu::ProgramSources() << glu::VertexSource(genVertexSource()) << glu::FragmentSource(s_passThroughFragmentShaderSource)); 324 std::string AttributeCase::genVertexSource (void) const function in class:deqp::gles2::Functional::__anon4935::AttributeCase
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/external/deqp/modules/gles3/functional/ |
H A D | es3fDefaultVertexAttributeTests.cpp | 253 std::string genVertexSource (void) const; 328 m_program = new glu::ShaderProgram(m_context.getRenderContext(), glu::ProgramSources() << glu::VertexSource(genVertexSource()) << glu::FragmentSource(s_passThroughFragmentShaderSource)); 400 std::string AttributeCase::genVertexSource (void) const function in class:deqp::gles3::Functional::__anon5064::AttributeCase
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H A D | es3fShaderDerivateTests.cpp | 610 static std::string genVertexSource (glu::DataType coordType, glu::Precision precision) function in namespace:deqp::gles3::Functional 648 const glu::ShaderProgram program (m_context.getRenderContext(), glu::makeVtxFragSources(genVertexSource(m_coordDataType, m_coordPrecision), m_fragmentSrc));
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/external/deqp/modules/gles31/stress/ |
H A D | es31sVertexAttributeBindingTests.cpp | 252 std::string genVertexSource (void); 482 m_program = new glu::ShaderProgram(m_context.getRenderContext(), glu::ProgramSources() << glu::VertexSource(genVertexSource()) << glu::FragmentSource(s_colorFragmentShader)); 489 std::string SingleBindingCase::genVertexSource (void) function in class:deqp::gles31::Stress::__anon5498::SingleBindingCase
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/external/deqp/external/vulkancts/modules/vulkan/shaderrender/ |
H A D | vktShaderRenderDerivateTests.cpp | 764 static std::string genVertexSource (glu::DataType coordType, glu::Precision precision) function in namespace:vkt::sr::__anon4505 893 programCollection.glslSources.add("vert") << glu::VertexSource(genVertexSource(m_definitions.coordDataType, m_definitions.coordPrecision)); 1136 programCollection.glslSources.add("vert") << glu::VertexSource(genVertexSource(m_definitions.coordDataType, m_definitions.coordPrecision)); 1436 programCollection.glslSources.add("vert") << glu::VertexSource(genVertexSource(m_definitions.coordDataType, m_definitions.coordPrecision));
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/external/deqp/modules/glshared/ |
H A D | glsVertexArrayTests.cpp | 755 static std::string genVertexSource (const glu::RenderContext& ctx, const std::vector<ContextArray*>& arrays); 876 std::string ContextShaderProgram::genVertexSource (const glu::RenderContext& ctx, const std::vector<ContextArray*>& arrays) function in class:deqp::gls::ContextShaderProgram 1133 decl << sglr::pdec::VertexSource(genVertexSource(ctx, arrays));
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H A D | glsDrawTest.cpp | 1128 static std::string genVertexSource (const glu::RenderContext& ctx, const std::vector<AttributeArray*>& arrays); 1256 std::string DrawTestShaderProgram::genVertexSource (const glu::RenderContext& ctx, const std::vector<AttributeArray*>& arrays) function in class:deqp::gls::__anon5507::DrawTestShaderProgram 1502 decl << sglr::pdec::VertexSource(genVertexSource(ctx, arrays));
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/external/deqp/external/vulkancts/modules/vulkan/binding_model/ |
H A D | vktBindingShaderAccessTests.cpp | 2749 std::string genVertexSource (void) const; 2778 std::string QuadrantRendederCase::genVertexSource (void) const function in class:vkt::BindingModel::__anon4271::QuadrantRendederCase 3130 programCollection.glslSources.add("vertex") << glu::VertexSource(genVertexSource());
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