Searched defs:hasLinearBlending (Results 1 - 3 of 3) sorted by relevance
/frameworks/base/libs/hwui/ |
H A D | Extensions.h | 46 inline bool hasLinearBlending() const { return hasSRGB() && mHasLinearBlending; } function in class:android::uirenderer::Extensions
|
H A D | Texture.cpp | 246 SkBitmap Texture::uploadToN32(const SkBitmap& bitmap, bool hasLinearBlending, argument 251 hasLinearBlending ? sRGB : nullptr)); 266 bool Texture::hasUnsupportedColorType(const SkImageInfo& info, bool hasLinearBlending) { argument 268 (info.colorType() == kRGB_565_SkColorType && hasLinearBlending && 292 bool hasLinearBlending = mCaches.extensions().hasLinearBlending(); local 296 colorTypeToGlFormatAndType(mCaches, bitmap.colorType(), needSRGB && hasLinearBlending, 352 if (CC_UNLIKELY(hasUnsupportedColorType(bitmap.info(), hasLinearBlending))) { 356 SkBitmap rgbaBitmap = uploadToN32(skBitmap, hasLinearBlending, std::move(sRGB));
|
/frameworks/base/libs/hwui/renderthread/ |
H A D | OpenGLPipeline.cpp | 416 bool hasLinearBlending = caches.extensions().hasLinearBlending(); local 419 needSRGB && hasLinearBlending, &internalFormat, 437 uirenderer::Texture::hasUnsupportedColorType(skBitmap.info(), hasLinearBlending))) { 439 bitmap = uirenderer::Texture::uploadToN32(skBitmap, hasLinearBlending, std::move(sRGB));
|
Completed in 278 milliseconds