/external/deqp/modules/egl/ |
H A D | teglSimpleConfigCase.cpp | 138 static bool hasStencil (const eglu::CandidateConfig& c) { return c.stencilSize() > 0; } function in namespace:deqp::egl 183 { "stencil", hasStencil },
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H A D | teglCreateContextExtTests.cpp | 1020 static bool hasStencil (const eglu::CandidateConfig& c) { return c.stencilSize() > 0; } function in namespace:deqp::egl::__anon4876 1055 { "rgb565_no_depth_stencil", "RGB565 configs with stencil and no depth", colorBits<5, 6, 5, 0>, noDepth, hasStencil }, 1057 { "rgb565_depth_stencil", "RGB565 configs with depth and stencil", colorBits<5, 6, 5, 0>, hasDepth, hasStencil }, 1060 { "rgb888_no_depth_stencil", "RGB888 configs with stencil and no depth", colorBits<8, 8, 8, 0>, noDepth, hasStencil }, 1062 { "rgb888_depth_stencil", "RGB888 configs with depth and stencil", colorBits<8, 8, 8, 0>, hasDepth, hasStencil }, 1065 { "rgba4444_no_depth_stencil", "RGBA4444 configs with stencil and no depth", colorBits<4, 4, 4, 4>, noDepth, hasStencil }, 1067 { "rgba4444_depth_stencil", "RGBA4444 configs with depth and stencil", colorBits<4, 4, 4, 4>, hasDepth, hasStencil }, 1070 { "rgba5551_no_depth_stencil", "RGBA5551 configs with stencil and no depth", colorBits<5, 5, 5, 1>, noDepth, hasStencil }, 1072 { "rgba5551_depth_stencil", "RGBA5551 configs with depth and stencil", colorBits<5, 5, 5, 1>, hasDepth, hasStencil }, 1075 { "rgba8888_no_depth_stencil", "RGBA8888 configs with stencil and no depth", colorBits<8, 8, 8, 8>, noDepth, hasStencil }, [all...] |
/external/deqp/modules/gles2/functional/ |
H A D | es2fRandomFragmentOpTests.cpp | 98 bool hasStencil = renderTarget.getStencilBits() > 0; local 102 dst.stencilTestEnabled = hasStencil && src.stencilTestEnabled;
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H A D | es2fDepthStencilTests.cpp | 384 bool hasStencil = renderTarget.stencilBits > 0; local 396 dst.state.stencilTestEnabled = hasStencil && src.params.stencilTestEnabled;
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/external/deqp/modules/gles3/functional/ |
H A D | es3fRandomFragmentOpTests.cpp | 98 bool hasStencil = renderTarget.getStencilBits() > 0; local 102 dst.stencilTestEnabled = hasStencil && src.stencilTestEnabled;
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H A D | es3fDepthStencilTests.cpp | 384 bool hasStencil = renderTarget.stencilBits > 0; local 396 dst.state.stencilTestEnabled = hasStencil && src.params.stencilTestEnabled;
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H A D | es3fFboInvalidateTests.cpp | 122 const bool hasStencil = stencilBits > 0; local 124 if (!hasDepth || !hasStencil || (stencilBits != 8))
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/external/swiftshader/src/OpenGL/libGL/ |
H A D | Framebuffer.cpp | 202 bool Framebuffer::hasStencil() function in class:gl::Framebuffer
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/external/swiftshader/src/OpenGL/libGLES_CM/ |
H A D | Framebuffer.cpp | 211 bool Framebuffer::hasStencil() function in class:es1::Framebuffer
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/external/swiftshader/src/OpenGL/libGLESv2/ |
H A D | Framebuffer.cpp | 302 bool Framebuffer::hasStencil() function in class:es2::Framebuffer
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/external/swiftshader/src/Renderer/ |
H A D | Surface.cpp | 3721 bool Surface::hasStencil() const function in class:sw::Surface
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/external/deqp/external/vulkancts/modules/vulkan/renderpass/ |
H A D | vktRenderPassTests.cpp | 2285 const bool hasStencil = hasStencilComponent(format.order); local 2303 | (hasStencil ? (VkImageAspectFlags)VK_IMAGE_ASPECT_STENCIL_BIT : 0u), // aspect; 3040 const bool hasStencil = tcu::hasStencilComponent(format.order) 3050 clearReferenceValues(reference, targetSize, offset, size, BVec4(hasDepth, hasStencil, false, false), clearValueToPixelValue(value, format)); 3311 const bool hasStencil = tcu::hasStencilComponent(format.order); 3312 const bool hasDepthOrStencil = hasDepth || hasStencil; 3338 if (hasStencil)
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