Searched defs:indentationDepth (Results 1 - 3 of 3) sorted by relevance

/external/deqp/external/vulkancts/modules/vulkan/tessellation/
H A DvktTessellationUserDefinedIO.cpp94 typedef std::string (*BasicTypeVisitFunc)(const std::string& name, glu::DataType type, int indentationDepth); //!< See glslTraverseBasicTypes below.
105 const int indentationDepth,
107 virtual std::string glslTraverseBasicType (const int indentationDepth,
116 const int indentationDepth,
120 return visit(rootName, rootType.getBasicType(), indentationDepth);
123 const std::string indentation = std::string(indentationDepth, '\t');
128 glslTraverseBasicTypes(rootName + "[" + loopIndexName + "]", rootType.getElementType(), arrayNestingDepth+1, indentationDepth+1, visit) +
140 result += glslTraverseBasicTypes(rootName + "." + member.getName(), member.getType(), arrayNestingDepth, indentationDepth, visit);
153 std::string glslAssignBasicTypeObject (const std::string& name, const glu::DataType type, const int indentationDepth) argument
156 const std::string indentation = std::string(indentationDepth, '\
113 glslTraverseBasicTypes(const std::string& rootName, const glu::VarType& rootType, const int arrayNestingDepth, const int indentationDepth, const BasicTypeVisitFunc visit) argument
173 glslCheckBasicTypeObject(const std::string& name, const glu::DataType type, const int indentationDepth) argument
277 glslTraverseBasicTypeArray(const int numArrayElements, const int indentationDepth, BasicTypeVisitFunc visit) const argument
288 glslTraverseBasicType(const int indentationDepth, BasicTypeVisitFunc visit) const argument
374 glslTraverseBasicTypeArray(const int numArrayElements, const int indentationDepth, BasicTypeVisitFunc visit) const argument
397 glslTraverseBasicType(const int indentationDepth, BasicTypeVisitFunc visit) const argument
[all...]
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
H A DvktShaderRenderTextureGatherTests.cpp1528 int indentationDepth,
1603 + string(indentationDepth, '\t') + "\tivec2" + de::toString(gatherArgs.offsets[0]) + ",\n"
1604 + string(indentationDepth, '\t') + "\tivec2" + de::toString(gatherArgs.offsets[1]) + ",\n"
1605 + string(indentationDepth, '\t') + "\tivec2" + de::toString(gatherArgs.offsets[2]) + ",\n"
1606 + string(indentationDepth, '\t') + "\tivec2" + de::toString(gatherArgs.offsets[3]) + ")\n"
1607 + string(indentationDepth, '\t') + "\t";
1523 genGatherFuncCall(GatherType gatherType, const tcu::TextureFormat& textureFormat, const GatherArgs& gatherArgs, const string& refZExpr, const IVec2& offsetRange, int indentationDepth, OffsetSize offsetSize, const ImageBackingMode sparseCase) argument
/external/deqp/modules/gles31/functional/
H A Des31fTextureGatherTests.cpp1020 string genGatherFuncCall (GatherType, const tcu::TextureFormat&, const GatherArgs&, const string& refZExpr, const IVec2& offsetRange, int indentationDepth);
1162 string TextureGatherCase::genGatherFuncCall (GatherType gatherType, const tcu::TextureFormat& textureFormat, const GatherArgs& gatherArgs, const string& refZExpr, const IVec2& offsetRange, int indentationDepth) argument
1207 + string(indentationDepth, '\t') + "\tivec2" + de::toString(gatherArgs.offsets[0]) + ",\n"
1208 + string(indentationDepth, '\t') + "\tivec2" + de::toString(gatherArgs.offsets[1]) + ",\n"
1209 + string(indentationDepth, '\t') + "\tivec2" + de::toString(gatherArgs.offsets[2]) + ",\n"
1210 + string(indentationDepth, '\t') + "\tivec2" + de::toString(gatherArgs.offsets[3]) + ")\n"
1211 + string(indentationDepth, '\t') + "\t";

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