Searched defs:invert_ (Results 1 - 2 of 2) sorted by relevance

/external/ImageMagick/Magick++/lib/
H A DSTL.cpp404 const bool invert_)
409 _invert(invert_)
419 const ssize_t y_,const Magick::Color &fillColor_,const bool invert_)
424 _invert(invert_)
430 const bool invert_)
435 _invert(invert_)
441 const Magick::Color &borderColor_,const bool invert_)
446 _invert(invert_)
451 const Color &fillColor_,const Color &borderColor_,const bool invert_)
456 _invert(invert_)
402 floodFillAlphaImage(const ssize_t x_, const ssize_t y_,const unsigned int alpha_,const Color &target_, const bool invert_) argument
418 floodFillColorImage(const ssize_t x_, const ssize_t y_,const Magick::Color &fillColor_,const bool invert_) argument
428 floodFillColorImage( const Magick::Geometry &point_,const Magick::Color &fillColor_, const bool invert_) argument
439 floodFillColorImage(const ssize_t x_, const ssize_t y_,const Magick::Color &fillColor_, const Magick::Color &borderColor_,const bool invert_) argument
450 floodFillColorImage(const Geometry &point_, const Color &fillColor_,const Color &borderColor_,const bool invert_) argument
467 floodFillTextureImage(const ssize_t x_, const ssize_t y_,const Magick::Image &texture_,const bool invert_) argument
477 floodFillTextureImage( const Magick::Geometry &point_,const Magick::Image &texture_, const bool invert_) argument
488 floodFillTextureImage(const ssize_t x_, const ssize_t y_,const Magick::Image &texture_, const Magick::Color &borderColor_,const bool invert_) argument
499 floodFillTextureImage( const Magick::Geometry &point_,const Magick::Image &texture_, const Magick::Color &borderColor_,const bool invert_) argument
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H A DImage.cpp2961 const unsigned int alpha_,const bool invert_)
2973 (MagickBooleanType)invert_,exceptionInfo);
2979 const unsigned int alpha_,const Color &target_,const bool invert_)
2991 (MagickBooleanType)invert_,exceptionInfo);
2997 const Magick::Color &fillColor_,const bool invert_)
2999 floodFillColor(point_.xOff(),point_.yOff(),fillColor_,invert_);
3003 const Magick::Color &fillColor_,const bool invert_)
3011 floodFill(x_,y_,(Magick::Image *)NULL,fillColor_,&pixel,invert_);
3016 const bool invert_)
3018 floodFillColor(point_.xOff(),point_.yOff(),fillColor_,borderColor_,invert_);
2960 floodFillAlpha(const ssize_t x_,const ssize_t y_, const unsigned int alpha_,const bool invert_) argument
2978 floodFillAlpha(const ssize_t x_,const ssize_t y_, const unsigned int alpha_,const Color &target_,const bool invert_) argument
2996 floodFillColor(const Geometry &point_, const Magick::Color &fillColor_,const bool invert_) argument
3002 floodFillColor(const ssize_t x_,const ssize_t y_, const Magick::Color &fillColor_,const bool invert_) argument
3014 floodFillColor(const Geometry &point_, const Magick::Color &fillColor_,const Magick::Color &borderColor_, const bool invert_) argument
3021 floodFillColor(const ssize_t x_,const ssize_t y_, const Magick::Color &fillColor_,const Magick::Color &borderColor_, const bool invert_) argument
3034 floodFillTexture(const Magick::Geometry &point_, const Magick::Image &texture_,const bool invert_) argument
3040 floodFillTexture(const ssize_t x_,const ssize_t y_, const Magick::Image &texture_,const bool invert_) argument
3052 floodFillTexture(const Magick::Geometry &point_, const Magick::Image &texture_,const Magick::Color &borderColor_, const bool invert_) argument
3059 floodFillTexture(const ssize_t x_,const ssize_t y_, const Magick::Image &texture_,const Magick::Color &borderColor_, const bool invert_) argument
3396 levelColors(const Color &blackColor_, const Color &whiteColor_,const bool invert_) argument
3413 levelColorsChannel(const ChannelType channel_, const Color &blackColor_,const Color &whiteColor_,const bool invert_) argument
3705 opaque(const Color &opaqueColor_,const Color &penColor_, const bool invert_) argument
5036 floodFill(const ssize_t x_,const ssize_t y_, const Magick::Image *fillPattern_,const Magick::Color &fill_, const MagickCore::PixelInfo *target_,const bool invert_) argument
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