Searched defs:isAllocated (Results 1 - 3 of 3) sorted by relevance
/frameworks/base/libs/hwui/ | ||
H A D | RenderBuffer.h | 65 bool isAllocated() const { return mAllocated; } function in struct:android::uirenderer::RenderBuffer 69 * This method doesn't do anything if isAllocated() returns true. 84 if (isAllocated() && (width != mWidth || height != mHeight)) { |
/frameworks/base/libs/androidfw/include/androidfw/ | ||
H A D | Asset.h | 113 virtual bool isAllocated(void) const { return false; } function in class:android::Asset 268 virtual bool isAllocated(void) const { return mBuf != NULL; } function in class:android::_FileAsset 324 virtual bool isAllocated(void) const { return mBuf != NULL; } function in class:android::_CompressedAsset |
/frameworks/base/tests/Camera2Tests/SmartCamera/SimpleCamera/src/androidx/media/filterfw/ | ||
H A D | TextureSource.java | 111 boolean isAllocated() { method in class:TextureSource |
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