Searched defs:isColor (Results 1 - 5 of 5) sorted by relevance
/external/dng_sdk/source/ |
H A D | dng_ifd.cpp | 2735 bool isColor = !isMonochrome; local 2919 if (isColor && isMainIFD)
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/external/deqp/external/vulkancts/modules/vulkan/geometry/ |
H A D | vktGeometryLayeredRenderingTests.cpp | 479 const bool isColor = compareColors(color, barColor, threshold); local 484 isOk = isColor; 488 isOk = isColor || isBlack;
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/external/swiftshader/src/OpenGL/libGLESv2/ |
H A D | Device.cpp | 544 bool isColor = (flags & Device::COLOR_BUFFER) == Device::COLOR_BUFFER; local 546 if(!isColor && !isDepth && !isStencil) 619 else if(isColor || isDepth || isStencil)
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/external/deqp/framework/common/ |
H A D | tcuTexture.cpp | 565 const bool isColor = isColorOrder(format.order); local 572 return isColor; 578 return isColor || format.order == TextureFormat::D; 621 return isColor; 627 return isColor || format.order == TextureFormat::S; 632 return isColor || format.order == TextureFormat::D; 639 return isColor;
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/external/deqp/modules/gles31/functional/ |
H A D | es31fGeometryShaderTests.cpp | 3531 const bool isColor = tcu::allEqual(tcu::lessThan(tcu::abs(color.toIVec().swizzle(0, 1, 2) - refColor.toIVec().swizzle(0, 1, 2)), tcu::IVec3(threshold, threshold, threshold)), tcu::BVec3(true, true, true)); local 3536 isOk = isColor; 3540 isOk = isColor || isBlack;
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