Searched defs:isMuted (Results 1 - 8 of 8) sorted by relevance

/frameworks/base/telecomm/java/android/telecom/
H A DAudioState.java56 private final boolean isMuted; field in class:AudioState
61 this.isMuted = muted;
67 isMuted = state.isMuted();
73 isMuted = state.isMuted();
87 return isMuted() == state.isMuted() && getRoute() == state.getRoute() &&
94 "[AudioState isMuted: %b, route: %s, supportedRouteMask: %s]",
95 isMuted,
170 public boolean isMuted() { method in class:AudioState
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H A DCallAudioState.java75 private final boolean isMuted; field in class:CallAudioState
105 public CallAudioState(boolean isMuted, @CallAudioRoute int route, argument
109 this.isMuted = isMuted;
118 isMuted = state.isMuted();
128 isMuted = state.isMuted();
152 return Objects.equals(activeBluetoothDevice, state.activeBluetoothDevice) && isMuted() ==
153 state.isMuted()
175 public boolean isMuted() { method in class:CallAudioState
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/frameworks/base/services/core/java/com/android/server/broadcastradio/hal2/
H A DTunerSession.java107 public boolean isMuted() { method in class:TunerSession
/frameworks/base/services/core/java/com/android/server/broadcastradio/hal1/
H A DTuner.java161 public boolean isMuted() { method in class:Tuner
/frameworks/opt/net/voip/src/java/android/net/sip/
H A DSipAudioCall.java868 public boolean isMuted() { method in class:SipAudioCall
/frameworks/base/core/java/android/hardware/radio/
H A DRadioManager.java1569 public boolean isMuted() { method in class:RadioManager.ProgramInfo
/frameworks/opt/net/ims/src/java/com/android/ims/
H A DImsCall.java900 public boolean isMuted() { method in class:ImsCall
3422 sb.append(isMuted() ? "Y" : "N");
/frameworks/base/services/core/java/com/android/server/audio/
H A DAudioService.java2650 final boolean isMuted = isStreamMutedByRingerOrZenMode(streamType);
2656 if (isMuted == shouldMute) continue;
4122 private int checkForRingerModeChange(int oldIndex, int direction, int step, boolean isMuted, argument
4168 if (mIsSingleVolume && oldIndex >= 2 * step && isMuted) {
4190 if (mIsSingleVolume && direction == AudioManager.ADJUST_LOWER && oldIndex >= 2 * step && isMuted) {

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