Searched defs:is_relaxed_precision (Results 1 - 1 of 1) sorted by relevance

/external/vulkan-validation-layers/layers/
H A Dshader_validation.cpp54 bool is_relaxed_precision; member in struct:interface_var
502 bool is_relaxed_precision = member_relaxed_precision.find(member_index) != member_relaxed_precision.end(); local
513 v.is_relaxed_precision = is_relaxed_precision;
588 bool is_relaxed_precision = var_relaxed_precision.find(id) != var_relaxed_precision.end(); local
602 v.is_relaxed_precision = is_relaxed_precision;
1453 if (a_it->second.is_relaxed_precision != b_it->second.is_relaxed_precision) {

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