Searched defs:layer2 (Results 1 - 2 of 2) sorted by relevance
/frameworks/base/libs/hwui/tests/unit/ |
H A D | OffscreenBufferPoolTests.cpp | 91 auto layer2 = pool.get(renderThread.renderState(), 102u, 202u); local 92 EXPECT_EQ(layer, layer2) << "layer should be recycled"; 115 auto layer2 = pool.get(renderThread.renderState(), 102u, 202u, true); local 116 EXPECT_EQ(layer, layer2) << "layer should be recycled"; 119 pool.putOrDelete(layer2); 158 auto layer2 = pool.get(renderThread.renderState(), 128u, 128u); local 159 layer2->dirty(Rect(128, 128)); 160 EXPECT_FALSE(layer2->region.isEmpty()); 161 pool.putOrDelete(layer2); 164 ASSERT_EQ(layer2, poo 194 auto layer2 = pool.get(renderThread.renderState(), 128u, 128u, true); local [all...] |
/frameworks/native/services/surfaceflinger/tests/ |
H A D | Transaction_test.cpp | 910 sp<SurfaceControl> layer2; local 912 ASSERT_NO_FATAL_FAILURE(layer2 = createLayer("test 2", 32, 32)); 914 ASSERT_NO_FATAL_FAILURE(fillLayerColor(layer2, {0, 64, 0, 255})); 918 .setAlpha(layer2, 0.75f) 919 .setPosition(layer2, 16, 0) 920 .setLayer(layer2, mLayerZBase + 1)
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