Searched defs:layer2 (Results 1 - 2 of 2) sorted by relevance

/frameworks/base/libs/hwui/tests/unit/
H A DOffscreenBufferPoolTests.cpp91 auto layer2 = pool.get(renderThread.renderState(), 102u, 202u); local
92 EXPECT_EQ(layer, layer2) << "layer should be recycled";
115 auto layer2 = pool.get(renderThread.renderState(), 102u, 202u, true); local
116 EXPECT_EQ(layer, layer2) << "layer should be recycled";
119 pool.putOrDelete(layer2);
158 auto layer2 = pool.get(renderThread.renderState(), 128u, 128u); local
159 layer2->dirty(Rect(128, 128));
160 EXPECT_FALSE(layer2->region.isEmpty());
161 pool.putOrDelete(layer2);
164 ASSERT_EQ(layer2, poo
194 auto layer2 = pool.get(renderThread.renderState(), 128u, 128u, true); local
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/frameworks/native/services/surfaceflinger/tests/
H A DTransaction_test.cpp910 sp<SurfaceControl> layer2; local
912 ASSERT_NO_FATAL_FAILURE(layer2 = createLayer("test 2", 32, 32));
914 ASSERT_NO_FATAL_FAILURE(fillLayerColor(layer2, {0, 64, 0, 255}));
918 .setAlpha(layer2, 0.75f)
919 .setPosition(layer2, 16, 0)
920 .setLayer(layer2, mLayerZBase + 1)

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