Searched defs:levelW (Results 1 - 5 of 5) sorted by relevance

/external/deqp/modules/gles2/functional/
H A Des2fTextureCompletenessTests.cpp293 int levelW = (levelNdx == m_invalidLevelNdx) ? m_invalidLevelSize.x() : de::max(1, m_size.x() >> levelNdx); local
299 glTexImage2D(GL_TEXTURE_2D, levelNdx, GL_RGBA, levelW, levelH, 0, GL_RGBA, GL_UNSIGNED_BYTE, levelData.getAccess().getDataPtr());
360 int levelW = de::max(1, m_size.x() >> levelNdx); local
368 glTexImage2D(GL_TEXTURE_2D, levelNdx, format, levelW, levelH, 0, format, GL_UNSIGNED_BYTE, levelData.getAccess().getDataPtr());
414 int levelW = de::max(1, m_size.x() >> levelNdx); local
419 glTexImage2D(GL_TEXTURE_2D, levelNdx, GL_RGBA, levelW, levelH, 0, GL_RGBA, GL_UNSIGNED_BYTE, levelData.getAccess().getDataPtr());
513 int levelW = de::max(1, m_size.x() >> levelNdx); local
519 glTexImage2D(GL_TEXTURE_2D, levelNdx, GL_RGBA, levelW, levelH, 0, GL_RGBA, GL_UNSIGNED_BYTE, levelData.getAccess().getDataPtr());
618 int levelW = de::max(1, m_size.x() >> levelNdx); local
622 levelW
686 int levelW = de::max(1, m_size.x() >> levelNdx); local
753 int levelW = (levelNdx == m_invalidLevelNdx) ? m_size.x() : de::max(1, m_size.x() >> levelNdx); local
862 int levelW = de::max(1, m_size.x() >> levelNdx); local
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H A Des2fTextureSpecificationTests.cpp488 int levelW = de::max(1, m_width >> levelNdx); local
493 if (levelW <= 2 || levelH <= 2)
498 renderTex2D(result, levelW, levelH);
502 renderTex2D(reference, levelW, levelH);
526 int levelW = de::max(1, m_width >> levelNdx); local
535 if (levelW <= 2 || levelH <= 2)
540 renderTexCube(result, levelW, levelH, (tcu::CubeFace)face);
544 renderTexCube(reference, levelW, levelH, (tcu::CubeFace)face);
638 int levelW = de::max(1, m_width >> ndx); local
643 levelData.setSize(levelW, level
682 int levelW = de::max(1, m_width >> ndx); local
736 int levelW = de::max(1, m_width >> levelNdx); local
791 int levelW = de::max(1, m_width >> levelNdx); local
839 int levelW = de::max(1, m_width >> ndx); local
886 int levelW = de::max(1, m_width >> ndx); local
933 int levelW = de::max(1, m_width >> ndx); local
947 int levelW = de::max(1, m_width >> ndx); local
998 int levelW = de::max(1, m_width >> ndx); local
1017 int levelW = de::max(1, m_width >> ndx); local
1070 int levelW = de::max(1, m_width >> ndx); local
1079 int levelW = de::max(1, m_width >> ndx); local
1124 int levelW = de::max(1, m_width >> ndx); local
1134 int levelW = de::max(1, m_width >> ndx); local
1299 int levelW = de::max(1, m_width >> ndx); local
1349 int levelW = de::max(1, m_width >> ndx); local
1404 int levelW = de::max(1, m_width >> ndx); local
1423 int levelW = de::max(1, m_width >> ndx); local
1480 int levelW = de::max(1, m_width >> ndx); local
1502 int levelW = de::max(1, m_width >> ndx); local
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/external/deqp/modules/gles31/functional/
H A Des31fShaderFramebufferFetchTests.cpp1168 int levelW = de::max(1, VIEWPORT_WIDTH >> level); local
1171 levelData.setSize(levelW, levelH, 1);
1174 m_gl.texImage3D(GL_TEXTURE_2D_ARRAY, level, m_format, levelW, levelH, 1, 0, m_transferFmt.format, m_transferFmt.dataType, levelData.getAccess().getDataPtr());
H A Des31fTextureSpecificationTests.cpp341 int levelW = de::max(1, m_size >> ndx); local
345 levelData.setSize(levelW, levelW, m_depth);
348 glTexImage3D(GL_TEXTURE_CUBE_MAP_ARRAY, ndx, m_internalFormat, levelW, levelW, m_depth, 0, transferFmt.format, transferFmt.dataType, levelData.getAccess().getDataPtr());
381 int levelW = de::max(1, m_size >> ndx); local
385 levelData.setSize(levelW, levelW, m_depth);
388 glTexSubImage3D(GL_TEXTURE_CUBE_MAP_ARRAY, ndx, 0, 0, 0, levelW, levelW, m_dept
619 const int levelW = de::max(1, m_size >> ndx); local
666 const int levelW = de::max(1, m_size >> ndx); local
679 const int levelW = de::max(1, m_size >> ndx); local
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/external/deqp/modules/gles3/functional/
H A Des3fTextureSpecificationTests.cpp303 int levelW = de::max(1, m_width >> levelNdx); local
316 renderTex(dst, shaderID, levelW, levelH);
494 int levelW = de::max(1, m_width >> levelNdx); local
507 renderTex(dst, shaderID, levelW, levelH);
588 int levelW = de::max(1, m_width >> levelNdx); local
608 renderTex(dst, shaderID, levelW, levelH);
670 int levelW = de::max(1, m_width >> ndx); local
675 levelData.setSize(levelW, levelH);
678 glTexImage2D(GL_TEXTURE_2D, ndx, m_internalFormat, levelW, levelH, 0, m_format, m_dataType, levelData.getAccess().getDataPtr());
770 int levelW local
809 int levelW = de::max(1, m_width >> ndx); local
868 int levelW = de::max(1, m_width >> levelNdx); local
985 int levelW = de::max(1, m_width >> ndx); local
1227 int levelW = de::max(1, m_width >> ndx); local
1241 int levelW = de::max(1, m_width >> ndx); local
1451 int levelW = de::max(1, m_width >> ndx); local
1466 int levelW = de::max(1, m_width >> ndx); local
1528 int levelW = de::max(1, m_width >> ndx); local
1537 int levelW = de::max(1, m_width >> ndx); local
1898 int levelW = de::max(1, m_width >> ndx); local
1997 int levelW = de::max(1, m_width >> ndx); local
2017 int levelW = de::max(1, m_width >> ndx); local
2141 int levelW = de::max(1, m_width >> ndx); local
2228 int levelW = de::max(1, m_width >> ndx); local
2269 int levelW = de::max(1, m_width >> ndx); local
3043 const int levelW = de::max(1, m_width >> ndx); local
3090 const int levelW = de::max(1, m_width >> ndx); local
3138 const int levelW = de::max(1, m_width >> ndx); local
3152 const int levelW = de::max(1, m_width >> ndx); local
3208 const int levelW = de::max(1, m_width >> ndx); local
3222 const int levelW = de::max(1, m_width >> ndx); local
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