Searched defs:m_binding (Results 1 - 4 of 4) sorted by relevance
/external/deqp/external/vulkancts/framework/vulkan/ |
H A D | vkBuilderUtil.hpp | 136 : m_binding (binding_) 143 const deUint32 m_binding; member in class:vk::DescriptorSetUpdateBuilder::Location 177 return write(destSet, destLocation.m_binding, destLocation.m_arrayElement, 1u, descriptorType, pImageInfo, DE_NULL, DE_NULL); 185 return write(destSet, destLocation.m_binding, destLocation.m_arrayElement, 1u, descriptorType, DE_NULL, pBufferInfo, DE_NULL); 193 return write(destSet, destLocation.m_binding, destLocation.m_arrayElement, 1u, descriptorType, DE_NULL, DE_NULL, pTexelBufferView); 202 return write(destSet, destLocation.m_binding, destLocation.m_arrayElement, numDescriptors, descriptorType, pImageInfo, DE_NULL, DE_NULL); 211 return write(destSet, destLocation.m_binding, destLocation.m_arrayElement, numDescriptors, descriptorType, DE_NULL, pBufferInfo, DE_NULL); 220 return write(destSet, destLocation.m_binding, destLocation.m_arrayElement, numDescriptors, descriptorType, DE_NULL, DE_NULL, pTexelBufferView); 228 return copy(srcSet, srcLocation.m_binding, srcLocation.m_arrayElement, destSet, destLocation.m_binding, destLocatio [all...] |
/external/deqp/external/openglcts/modules/common/ |
H A D | glcShaderRenderCase.hpp | 127 return m_binding.tex2D; 132 return m_binding.texCube; 137 return m_binding.tex2DArray; 142 return m_binding.tex3D; 153 } m_binding; member in class:deqp::TextureBinding
|
/external/deqp/modules/glshared/ |
H A D | glsShaderRenderCase.hpp | 102 const glu::Texture2D* get2D (void) const { DE_ASSERT(getType() == TYPE_2D); return m_binding.tex2D; } 103 const glu::TextureCube* getCube (void) const { DE_ASSERT(getType() == TYPE_CUBE_MAP); return m_binding.texCube; } 104 const glu::Texture2DArray* get2DArray (void) const { DE_ASSERT(getType() == TYPE_2D_ARRAY); return m_binding.tex2DArray;} 105 const glu::Texture3D* get3D (void) const { DE_ASSERT(getType() == TYPE_3D); return m_binding.tex3D; } 116 } m_binding; member in class:deqp::gls::TextureBinding
|
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/ |
H A D | vktShaderRender.hpp | 130 const tcu::Texture1D& get1D (void) const { DE_ASSERT(getType() == TYPE_1D && m_binding.tex1D != NULL); return *m_binding.tex1D; } 131 const tcu::Texture2D& get2D (void) const { DE_ASSERT(getType() == TYPE_2D && m_binding.tex2D != NULL); return *m_binding.tex2D; } 132 const tcu::Texture3D& get3D (void) const { DE_ASSERT(getType() == TYPE_3D && m_binding.tex3D != NULL); return *m_binding.tex3D; } 133 const tcu::TextureCube& getCube (void) const { DE_ASSERT(getType() == TYPE_CUBE_MAP && m_binding.texCube != NULL); return *m_binding.texCube; } 134 const tcu::Texture1DArray& get1DArray (void) const { DE_ASSERT(getType() == TYPE_1D_ARRAY && m_binding.tex1DArray != NULL); return *m_binding 160 } m_binding; member in class:vkt::sr::TextureBinding [all...] |
Completed in 690 milliseconds