/external/skia/gm/ |
H A D | shadertext3.cpp | 15 static void makebm(SkBitmap* bm, int w, int h) { function in namespace:skiagm 64 makebm(&fBmp, kPointSize / 4, kPointSize / 4);
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H A D | drawminibitmaprect.cpp | 17 static sk_sp<SkImage> makebm(int w, int h) { function 81 fImage = makebm(gSurfaceSize, gSurfaceSize);
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H A D | shadertext2.cpp | 13 static void makebm(SkBitmap* bm, int w, int h) { function 75 makebm(&bmp, kPointSize / 2, kPointSize / 2);
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H A D | drawbitmaprect.cpp | 35 static sk_sp<SkImage> makebm(SkCanvas* origCanvas, SkBitmap* resultBM, int w, int h) { function 152 fImage = makebm(canvas, &fLargeBitmap, gBmpSize, gBmpSize);
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H A D | shadertext.cpp | 16 static void makebm(SkBitmap* bm, int w, int h) { function in namespace:skiagm 139 makebm(&bm, w/16, h/4);
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H A D | tilemodes.cpp | 21 static void makebm(SkBitmap* bm, SkColorType ct, int w, int h) { function 76 makebm(&fTexture[i], gColorTypes[i], size, size); 125 makebm(&fTexture[i], gColorTypes[i], size, size); 165 makebm(&bm, kN32_SkColorType, gWidth, gHeight);
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H A D | tilemodes_scaled.cpp | 20 static void makebm(SkBitmap* bm, SkColorType ct, int w, int h) { function 74 makebm(&fTexture[i], gColorTypes[i], size, size); 127 makebm(&fTexture[i], gColorTypes[i], size, size); 166 makebm(&bm, kN32_SkColorType, gWidth, gHeight);
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/external/skqp/gm/ |
H A D | shadertext3.cpp | 15 static void makebm(SkBitmap* bm, int w, int h) { function in namespace:skiagm 64 makebm(&fBmp, kPointSize / 4, kPointSize / 4);
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H A D | drawminibitmaprect.cpp | 17 static sk_sp<SkImage> makebm(int w, int h) { function 81 fImage = makebm(gSurfaceSize, gSurfaceSize);
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H A D | shadertext2.cpp | 13 static void makebm(SkBitmap* bm, int w, int h) { function 75 makebm(&bmp, kPointSize / 2, kPointSize / 2);
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H A D | drawbitmaprect.cpp | 35 static sk_sp<SkImage> makebm(SkCanvas* origCanvas, SkBitmap* resultBM, int w, int h) { function 152 fImage = makebm(canvas, &fLargeBitmap, gBmpSize, gBmpSize);
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H A D | shadertext.cpp | 16 static void makebm(SkBitmap* bm, int w, int h) { function in namespace:skiagm 139 makebm(&bm, w/16, h/4);
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H A D | tilemodes.cpp | 21 static void makebm(SkBitmap* bm, SkColorType ct, int w, int h) { function 76 makebm(&fTexture[i], gColorTypes[i], size, size); 125 makebm(&fTexture[i], gColorTypes[i], size, size); 163 makebm(&bm, kN32_SkColorType, gWidth, gHeight);
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H A D | tilemodes_scaled.cpp | 20 static void makebm(SkBitmap* bm, SkColorType ct, int w, int h) { function 74 makebm(&fTexture[i], gColorTypes[i], size, size); 127 makebm(&fTexture[i], gColorTypes[i], size, size); 166 makebm(&bm, kN32_SkColorType, gWidth, gHeight);
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/external/skia/samplecode/ |
H A D | SampleTiling.cpp | 28 static void makebm(SkBitmap* bm, SkColorType ct, int w, int h) { function 66 makebm(&fTexture[i], gColorTypes[i], gWidth, gHeight);
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H A D | SampleShaderText.cpp | 15 static void makebm(SkBitmap* bm, int w, int h) { function 36 makebm(&bmp, w/2, h/4);
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/external/skqp/samplecode/ |
H A D | SampleTiling.cpp | 28 static void makebm(SkBitmap* bm, SkColorType ct, int w, int h) { function 66 makebm(&fTexture[i], gColorTypes[i], gWidth, gHeight);
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H A D | SampleShaderText.cpp | 15 static void makebm(SkBitmap* bm, int w, int h) { function 36 makebm(&bmp, w/2, h/4);
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/external/skia/bench/ |
H A D | AlternatingColorPatternBench.cpp | 40 static void makebm(SkBitmap* bm, int w, int h) { function 115 makebm(&fBmp, w, h);
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/external/skqp/bench/ |
H A D | AlternatingColorPatternBench.cpp | 40 static void makebm(SkBitmap* bm, int w, int h) { function 115 makebm(&fBmp, w, h);
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