Searched defs:maxAnisotropy (Results 1 - 21 of 21) sorted by relevance

/external/deqp/external/vulkancts/modules/vulkan/texture/
H A DvktTextureFilteringAnisotropyTests.cpp63 , maxAnisotropy (maxAnisotropy_)
70 float maxAnisotropy; member in struct:vkt::texture::__anon4628::AnisotropyParams
88 m_refParams.maxAnisotropy = min(getPhysicalDeviceProperties(m_context.getInstanceInterface(), m_context.getPhysicalDevice()).limits.maxSamplerAnisotropy, m_refParams.maxAnisotropy);
133 renderer.renderQuad(renderedAnisotropyFrame, position, 0, &texCoord[0], m_refParams, m_refParams.maxAnisotropy);
195 const float maxAnisotropy[] = local
217 for (int anisotropyNdx = 0; anisotropyNdx < DE_LENGTH_OF_ARRAY(maxAnisotropy); anisotropyNdx++)
224 AnisotropyParams refParams (TEXTURETYPE_2D, maxAnisotropy[anisotropyNdx] ,minFilters[minFilterNdx], magFilters[magFilterNdx]);
250 for (int anisotropyNdx = 0; anisotropyNdx < DE_LENGTH_OF_ARRAY(maxAnisotropy); anisotropyNdx++)
257 AnisotropyParams refParams (TEXTURETYPE_2D, maxAnisotropy[anisotropyNd
[all...]
H A DvktTextureTestUtil.cpp946 const float maxAnisotropy = 1.0f; local
954 renderQuad(result, positions, texUnit, texCoord, params, maxAnisotropy);
962 const float maxAnisotropy)
1296 if (maxAnisotropy > 1.0f)
1299 samplerCreateInfo.maxAnisotropy = maxAnisotropy;
957 renderQuad(tcu::Surface& result, const float* positions, int texUnit, const float* texCoord, const glu::TextureTestUtil::ReferenceParams& params, const float maxAnisotropy) argument
/external/swiftshader/src/D3D8/
H A DCapabilities.cpp245 unsigned int maxAnisotropy = 16; member in namespace:D3D8
/external/swiftshader/src/D3D9/
H A DCapabilities.cpp419 unsigned int maxAnisotropy = 16; member in namespace:D3D9
/external/swiftshader/src/OpenGL/libGL/
H A Dutilities.cpp620 sw::FilterType ConvertTextureFilter(GLenum minFilter, GLenum magFilter, float maxAnisotropy) argument
622 if(maxAnisotropy > 1.0f)
H A DContext.cpp2040 GLfloat maxAnisotropy = texture->getMaxAnisotropy(); local
2045 device->setTextureFilter(samplerType, samplerIndex, es2sw::ConvertTextureFilter(minFilter, magFilter, maxAnisotropy));
2047 device->setMaxAnisotropy(samplerType, samplerIndex, maxAnisotropy);
/external/swiftshader/src/OpenGL/libGLES_CM/
H A Dutilities.cpp723 sw::FilterType ConvertTextureFilter(GLenum minFilter, GLenum magFilter, float maxAnisotropy) argument
725 if(maxAnisotropy > 1.0f)
H A DContext.cpp2099 GLfloat maxAnisotropy = texture->getMaxAnisotropy(); local
2104 device->setTextureFilter(sw::SAMPLER_PIXEL, unit, es2sw::ConvertTextureFilter(minFilter, magFilter, maxAnisotropy));
2106 device->setMaxAnisotropy(sw::SAMPLER_PIXEL, unit, maxAnisotropy);
/external/swiftshader/src/Renderer/
H A DSampler.cpp310 void Sampler::setMaxAnisotropy(float maxAnisotropy) argument
312 texture.maxAnisotropy = maxAnisotropy;
449 if(textureType != TEXTURE_2D || texture.maxAnisotropy == 1.0f)
H A DSampler.hpp55 float maxAnisotropy; member in struct:sw::Texture
185 void setMaxAnisotropy(float maxAnisotropy);
H A DPixelProcessor.cpp441 void PixelProcessor::setMaxAnisotropy(unsigned int sampler, float maxAnisotropy) argument
445 context->sampler[sampler].setMaxAnisotropy(maxAnisotropy);
H A DVertexProcessor.cpp596 void VertexProcessor::setMaxAnisotropy(unsigned int sampler, float maxAnisotropy) argument
600 context->sampler[TEXTURE_IMAGE_UNITS + sampler].setMaxAnisotropy(maxAnisotropy);
/external/swiftshader/src/OpenGL/libGLESv2/
H A Dutilities.cpp2038 sw::FilterType ConvertTextureFilter(GLenum minFilter, GLenum magFilter, float maxAnisotropy) argument
2040 if(maxAnisotropy > 1.0f)
H A DContext.cpp3154 GLfloat maxAnisotropy = texture->getMaxAnisotropy(); local
3174 device->setTextureFilter(samplerType, samplerIndex, es2sw::ConvertTextureFilter(minFilter, magFilter, maxAnisotropy));
3176 device->setMaxAnisotropy(samplerType, samplerIndex, maxAnisotropy);
/external/mesa3d/src/gallium/drivers/svga/
H A Dsvga_cmd_vgpu10.c1015 uint8 maxAnisotropy,
1026 SVGA3D_COPY_BASIC_5(maxAnisotropy, comparisonFunc,
1008 SVGA3D_vgpu10_DefineSamplerState(struct svga_winsys_context *swc, SVGA3dSamplerId samplerId, SVGA3dFilter filter, uint8 addressU, uint8 addressV, uint8 addressW, float mipLODBias, uint8 maxAnisotropy, uint8 comparisonFunc, SVGA3dRGBAFloat borderColor, float minLOD, float maxLOD) argument
/external/mesa3d/src/gallium/drivers/svga/include/
H A Dsvga3d_dx.h1227 uint8 maxAnisotropy; member in struct:__anon16580
1250 uint8 maxAnisotropy; member in struct:SVGA3dCmdDXDefineSamplerState
/external/mesa3d/include/vulkan/
H A Dvulkan.h1944 float maxAnisotropy; member in struct:VkSamplerCreateInfo
/external/skia/third_party/vulkan/vulkan/
H A Dvulkan.h2041 float maxAnisotropy; member in struct:VkSamplerCreateInfo
/external/skqp/third_party/vulkan/vulkan/
H A Dvulkan.h2041 float maxAnisotropy; member in struct:VkSamplerCreateInfo
/external/vulkan-validation-layers/include/vulkan/
H A Dvulkan.h2238 float maxAnisotropy; member in struct:VkSamplerCreateInfo
H A Dvulkan.hpp8629 , maxAnisotropy( maxAnisotropy_ )
8711 maxAnisotropy = maxAnisotropy_;
8769 && ( maxAnisotropy == rhs.maxAnisotropy )
8797 float maxAnisotropy; member in struct:VULKAN_HPP_NAMESPACE::VULKAN_HPP_NAMESPACE::ImageLayout::AttachmentLoadOp::AttachmentStoreOp::ImageType::ImageTiling::ImageViewType::CommandBufferLevel::ComponentSwizzle::DescriptorType::QueryType::BorderColor::PipelineBindPoint::PipelineCacheHeaderVersion::PrimitiveTopology::SharingMode::IndexType::Filter::SamplerMipmapMode::SamplerAddressMode::CompareOp::PolygonMode::CullModeFlagBits::FrontFace::BlendFactor::BlendOp::StencilOp::LogicOp::InternalAllocationType::SystemAllocationScope::PhysicalDeviceType::VertexInputRate::Format::StructureType::SamplerCreateInfo
[all...]

Completed in 3238 milliseconds