Searched defs:minFrameCount (Results 1 - 4 of 4) sorted by relevance

/frameworks/av/media/libstagefright/
H A DAudioSource.cpp76 size_t minFrameCount; local
77 status_t status = AudioRecord::getMinFrameCount(&minFrameCount,
88 while ((bufCount * frameCount) < minFrameCount) {
/frameworks/av/media/libaudioclient/
H A DAudioTrack.cpp2359 const size_t minFrameCount = local
2362 const bool allowed = mFrameCount >= minFrameCount;
2366 "mFrameCount:%zu < minFrameCount:%zu",
2368 mFrameCount, minFrameCount);
/frameworks/av/services/audioflinger/
H A DAudioFlinger.cpp2863 size_t minFrameCount = 0; local
2869 if (frameCount != 0 && (minFrameCount == 0 || frameCount < minFrameCount ||
2870 (frameCount == minFrameCount && thread->hasFastMixer() &&
2872 minFrameCount = frameCount;
H A DThreads.cpp2003 size_t minFrameCount = 0; local
2012 minFrameCount = mFrameCount * notificationsPerBuffer;
2028 minFrameCount = AudioSystem::calculateMinFrameCount(latencyMs, mNormalFrameCount,
2032 if (frameCount < minFrameCount) {
2033 frameCount = minFrameCount;
7034 const size_t minFrameCount = maxNotificationFrames * local
7036 frameCount = max(frameCount, minFrameCount);

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