Searched defs:minLod (Results 1 - 20 of 20) sorted by relevance

/external/deqp/modules/glshared/
H A DglsSamplerObjectTest.hpp50 GLfloat minLod; member in struct:deqp::gls::TextureSamplerTest::SamplingState
108 GLfloat minLod; member in struct:deqp::gls::MultiTextureSamplerTest::SamplingState
/external/deqp/external/vulkancts/modules/vulkan/texture/
H A DvktSampleVerifier.hpp93 float minLod; member in struct:vkt::texture::SamplerParameters
/external/swiftshader/src/OpenGL/libGLESv2/
H A DSampler.h51 void setMinLod(GLfloat minLod) { mMinLod = minLod; } argument
/external/deqp/framework/opengl/
H A DgluTextureTestUtil.hpp125 , minLod (-1000.0f)
136 , minLod (-1000.0f)
145 float minLod; member in struct:glu::TextureTestUtil::ReferenceParams
/external/mesa3d/src/mesa/drivers/dri/r200/
H A Dradeon_mipmap_tree.c245 int minLod, maxLod; local
256 minLod = maxLod = tObj->BaseLevel;
258 minLod = tObj->BaseLevel + (GLint)(samp->MinLod);
259 minLod = MAX2(minLod, tObj->BaseLevel);
260 minLod = MIN2(minLod, tObj->MaxLevel);
263 maxLod = MIN2(maxLod, tObj->Image[0][minLod]->MaxNumLevels - 1 + minLod);
264 maxLod = MAX2(maxLod, minLod); /* nee
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H A Dradeon_common_context.h196 unsigned minLod; member in struct:radeon_tex_obj
/external/mesa3d/src/mesa/drivers/dri/radeon/
H A Dradeon_mipmap_tree.c245 int minLod, maxLod; local
256 minLod = maxLod = tObj->BaseLevel;
258 minLod = tObj->BaseLevel + (GLint)(samp->MinLod);
259 minLod = MAX2(minLod, tObj->BaseLevel);
260 minLod = MIN2(minLod, tObj->MaxLevel);
263 maxLod = MIN2(maxLod, tObj->Image[0][minLod]->MaxNumLevels - 1 + minLod);
264 maxLod = MAX2(maxLod, minLod); /* nee
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H A Dradeon_common_context.h196 unsigned minLod; member in struct:radeon_tex_obj
/external/deqp/external/vulkancts/modules/vulkan/pipeline/
H A DvktPipelineSamplerTests.cpp124 float minLod,
313 0.0f, // float minLod;
446 // set minLod to epsilon, to force use of the minFilter
447 samplerParams.minLod = 0.01f;
461 float minLod,
467 , m_minLod (minLod)
478 samplerParams.minLod = m_minLod;
597 float minLod; member in struct:vkt::pipeline::__anon4397::TestCaseConfig
605 { "equal_min_3_max_3", "minLod = 3, maxLod = 3, mipLodBias = 0, lod = 0", 3.0f, 3.0f, 0.0f, 0.0f },
606 { "select_min_1", "minLod
455 SamplerLodTest(tcu::TestContext& testContext, const char* name, const char* description, VkImageViewType imageViewType, VkFormat imageFormat, VkSamplerMipmapMode mipmapMode, float minLod, float maxLod, float mipLodBias, float samplerLod) argument
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/external/swiftshader/src/Renderer/
H A DSampler.cpp79 texture.minLod = 0;
355 void Sampler::setMinLod(float minLod) argument
357 texture.minLod = clamp(minLod, 0.0f, (float)(MAX_TEXTURE_LOD));
H A DSampler.hpp58 float minLod; member in struct:sw::Texture
194 void setMinLod(float minLod);
H A DPixelProcessor.cpp522 void PixelProcessor::setMinLod(unsigned int sampler, float minLod) argument
526 context->sampler[sampler].setMinLod(minLod);
H A DVertexProcessor.cpp677 void VertexProcessor::setMinLod(unsigned int sampler, float minLod) argument
681 context->sampler[TEXTURE_IMAGE_UNITS + sampler].setMinLod(minLod);
/external/deqp/framework/common/
H A DtcuTexLookupVerifier.cpp1315 const float minLod = lodBounds.x(); local
1317 const bool canBeMagnified = minLod <= sampler.lodThreshold;
1339 const int minLevel = de::clamp((int)deFloatFloor(minLod), minTexLevel, maxTexLevel-1);
1346 const float minF = de::clamp(minLod - float(level), 0.0f, 1.0f);
1357 const int minLevel = de::clamp((int)deFloatCeil(minLod + 0.5f) - 1, minTexLevel, maxTexLevel);
1380 const float minLod = lodBounds.x(); local
1382 const bool canBeMagnified = minLod <= sampler.lodThreshold;
1404 const int minLevel = de::clamp((int)deFloatFloor(minLod), minTexLevel, maxTexLevel-1);
1411 const float minF = de::clamp(minLod - float(level), 0.0f, 1.0f);
1422 const int minLevel = de::clamp((int)deFloatCeil(minLod
1680 const float minLod = lodBounds.x(); local
1772 const float minLod = lodBounds.x(); local
1842 const float minLod = lodBounds.x(); local
1938 const float minLod = lodBounds.x(); local
2032 const float minLod = lodBounds.x(); local
2150 const float minLod = deFloatLog2(pMin-pMinErr); local
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/external/mesa3d/src/gallium/drivers/swr/rasterizer/core/
H A Dstate.h498 uint32_t minLod; // for sampled surfaces, the most detailed LOD that can be accessed by sampler member in struct:SWR_SURFACE_STATE
/external/mesa3d/include/vulkan/
H A Dvulkan.h1947 float minLod; member in struct:VkSamplerCreateInfo
/external/skia/third_party/vulkan/vulkan/
H A Dvulkan.h2044 float minLod; member in struct:VkSamplerCreateInfo
/external/skqp/third_party/vulkan/vulkan/
H A Dvulkan.h2044 float minLod; member in struct:VkSamplerCreateInfo
/external/vulkan-validation-layers/include/vulkan/
H A Dvulkan.h2241 float minLod; member in struct:VkSamplerCreateInfo
H A Dvulkan.hpp8632 , minLod( minLod_ )
8729 minLod = minLod_;
8772 && ( minLod == rhs.minLod )
8800 float minLod; member in struct:VULKAN_HPP_NAMESPACE::VULKAN_HPP_NAMESPACE::ImageLayout::AttachmentLoadOp::AttachmentStoreOp::ImageType::ImageTiling::ImageViewType::CommandBufferLevel::ComponentSwizzle::DescriptorType::QueryType::BorderColor::PipelineBindPoint::PipelineCacheHeaderVersion::PrimitiveTopology::SharingMode::IndexType::Filter::SamplerMipmapMode::SamplerAddressMode::CompareOp::PolygonMode::CullModeFlagBits::FrontFace::BlendFactor::BlendOp::StencilOp::LogicOp::InternalAllocationType::SystemAllocationScope::PhysicalDeviceType::VertexInputRate::Format::StructureType::SamplerCreateInfo
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