Searched defs:min_branch_cost (Results 1 - 1 of 1) sorted by relevance

/external/mesa3d/src/compiler/glsl/
H A Dlower_if_to_cond_assign.cpp33 * (controlled by min_branch_cost, that's the cost for a branch to be
66 unsigned min_branch_cost)
71 this->min_branch_cost = min_branch_cost;
95 unsigned min_branch_cost; member in class:__anon15861::ir_if_to_cond_assign_visitor
106 unsigned max_depth, unsigned min_branch_cost)
111 ir_if_to_cond_assign_visitor v(stage, max_depth, min_branch_cost);
233 if (!must_lower && this->min_branch_cost == 0)
269 MAX2(this->then_cost, this->else_cost) >= this->min_branch_cost))
64 ir_if_to_cond_assign_visitor(gl_shader_stage stage, unsigned max_depth, unsigned min_branch_cost) argument
105 lower_if_to_cond_assign(gl_shader_stage stage, exec_list *instructions, unsigned max_depth, unsigned min_branch_cost) argument

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