Searched defs:minlayer (Results 1 - 2 of 2) sorted by relevance
/external/mesa3d/src/mesa/main/ |
H A D | textureview.c | 525 GLuint minlayer, GLuint numlayers) 543 minlevel, numlevels, minlayer, numlayers); 602 /* minlevel and minlayer are relative to the view of origtexture. 603 * If minlevel or minlayer is greater than level or layer, respectively, 607 newViewMinLayer = origTexObj->MinLayer + minlayer; 618 "glTextureView(new minlayer (%d) > orig minlayer (%d)" 640 newViewNumLayers = MIN2(numlayers, origTexObj->NumLayers - minlayer); 642 faceTarget = _mesa_cube_face_target(origTexObj->Target, minlayer); 522 _mesa_TextureView(GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers) argument
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/external/deqp/external/openglcts/modules/gl/ |
H A D | gl4cTextureViewTests.cpp | 2784 /* Slightly modify the values we'll use for <minlayer> 2990 * - TEXTURE_VIEW_MIN_LAYER is set to <minlayer> plus the value of 2998 * <minlayer>. 3565 reference_n_levels, 0, /* minlayer */ 3589 reference_n_levels, 0, /* minlayer */ 3611 reference_n_levels, 0, /* minlayer */ 3635 reference_n_levels, 0, /* minlayer */ 3657 reference_n_levels, 0, /* minlayer */ 3711 reference_n_levels, 0, /* minlayer */ 3799 reference_n_levels, 0, /* minlayer */ 5989 unsigned int minlayer = 0; local [all...] |
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