/external/deqp/modules/egl/ |
H A D | teglRenderTests.cpp | 252 void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const 254 for (int packetNdx = 0; packetNdx < numPackets; ++packetNdx) 269 void shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const argument 271 for (int packetNdx = 0; packetNdx < numPackets; ++packetNdx) 936 const int numPackets = numThreads * packetsPerThread; local 953 vector<SemaphoreSp> semaphores (numPackets+1); 954 vector<DrawPrimitiveOp> drawOps (numPackets*opsPerPacket);
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/external/deqp/modules/gles2/functional/ |
H A D | es2fClippingTests.cpp | 401 void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const; 402 void shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const; 417 void PositionColorShader::shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const 419 for (int packetNdx = 0; packetNdx < numPackets; ++packetNdx) 438 void PositionColorShader::shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const argument 440 for (int packetNdx = 0; packetNdx < numPackets; ++packetNdx)
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H A D | es2fFboRenderTest.cpp | 93 void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const 95 for (int packetNdx = 0; packetNdx < numPackets; ++packetNdx) 99 void shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const argument 105 for (int packetNdx = 0; packetNdx < numPackets; ++packetNdx) 146 void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const 148 for (int packetNdx = 0; packetNdx < numPackets; ++packetNdx) 157 void shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const argument 159 for (int packetNdx = 0; packetNdx < numPackets; ++packetNdx) 209 void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const 211 for (int packetNdx = 0; packetNdx < numPackets; 220 shadeFragments(rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const argument [all...] |
H A D | es2fTextureSpecificationTests.cpp | 137 void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const 139 for (int packetNdx = 0; packetNdx < numPackets; ++packetNdx) 148 void shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const argument 150 for (int packetNdx = 0; packetNdx < numPackets; ++packetNdx) 197 void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const 199 for (int packetNdx = 0; packetNdx < numPackets; ++packetNdx) 208 void shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const argument 213 for (int packetNdx = 0; packetNdx < numPackets; ++packetNdx) 279 void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const 281 for (int packetNdx = 0; packetNdx < numPackets; 290 shadeFragments(rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const argument [all...] |
H A D | es2fTextureUnitTests.cpp | 250 void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const; 251 void shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const; 453 void MultiTexShader::shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const 455 for (int packetNdx = 0; packetNdx < numPackets; ++packetNdx) 464 void MultiTexShader::shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const argument 470 for (int packetNdx = 0; packetNdx < numPackets; ++packetNdx)
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/external/deqp/modules/gles3/functional/ |
H A D | es3fClippingTests.cpp | 404 void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const; 405 void shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const; 420 void PositionColorShader::shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const 422 for (int packetNdx = 0; packetNdx < numPackets; ++packetNdx) 441 void PositionColorShader::shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const argument 443 for (int packetNdx = 0; packetNdx < numPackets; ++packetNdx)
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H A D | es3fTextureUnitTests.cpp | 346 void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const; 347 void shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const; 609 void MultiTexShader::shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const 611 for (int packetNdx = 0; packetNdx < numPackets; ++packetNdx) 620 void MultiTexShader::shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const argument 626 for (int packetNdx = 0; packetNdx < numPackets; ++packetNdx)
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/external/deqp/modules/gles31/functional/ |
H A D | es31fDrawBuffersIndexedTests.cpp | 676 virtual void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const; 686 void VertexShader::shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const 688 for (int packetNdx = 0; packetNdx < numPackets; ++packetNdx) 701 void shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const; 736 void FragmentShader::shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const argument 738 for (int packetNdx = 0; packetNdx < numPackets; ++packetNdx)
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H A D | es31fGeometryShaderTests.cpp | 202 void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const; 203 void shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const; 204 void shadePrimitives (rr::GeometryEmitter& output, int verticesIn, const rr::PrimitivePacket* packets, const int numPackets, int invocationID) const; 225 void VertexExpanderShader::shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const 227 for (int ndx = 0; ndx < numPackets; ++ndx) 235 void VertexExpanderShader::shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const argument 237 for (int packetNdx = 0; packetNdx < numPackets; ++packetNdx) 242 void VertexExpanderShader::shadePrimitives (rr::GeometryEmitter& output, int verticesIn, const rr::PrimitivePacket* packets, const int numPackets, int invocationID) const argument 246 for (int ndx = 0; ndx < numPackets; ++ndx) 301 void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) cons 342 shadeFragments(rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const argument 349 shadePrimitives(rr::GeometryEmitter& output, int verticesIn, const rr::PrimitivePacket* packets, const int numPackets, int invocationID) const argument 487 shadeFragments(rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const argument 515 shadePrimitives(rr::GeometryEmitter& output, int verticesIn, const rr::PrimitivePacket* packets, const int numPackets, int invocationID) const argument 826 shadeFragments(rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const argument 833 shadePrimitives(rr::GeometryEmitter& output, int verticesIn, const rr::PrimitivePacket* packets, const int numPackets, int invocationID) const argument 961 shadeFragments(rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const argument 987 shadePrimitives(rr::GeometryEmitter& output, int verticesIn, const rr::PrimitivePacket* packets, const int numPackets, int invocationID) const argument 1260 shadeFragments(rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const argument 1267 shadePrimitives(rr::GeometryEmitter& output, int verticesIn, const rr::PrimitivePacket* packets, const int numPackets, int invocationID) const argument 1530 shadeFragments(rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const argument 1537 shadePrimitives(rr::GeometryEmitter& output, int verticesIn, const rr::PrimitivePacket* packets, const int numPackets, int invocationID) const argument 1710 shadeFragments(rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const argument 1719 shadePrimitives(rr::GeometryEmitter& output, int verticesIn, const rr::PrimitivePacket* packets, const int numPackets, int invocationID) const argument [all...] |
/external/deqp/modules/glshared/ |
H A D | glsVertexArrayTests.cpp | 751 void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const; 752 void shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const; 823 void ContextShaderProgram::shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const 828 for (int packetNdx = 0; packetNdx < numPackets; ++packetNdx) 864 void ContextShaderProgram::shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const argument 871 for (int packetNdx = 0; packetNdx < numPackets; ++packetNdx)
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H A D | glsDrawTest.cpp | 1124 void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const; 1125 void shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const; 1200 void DrawTestShaderProgram::shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const 1205 for (int packetNdx = 0; packetNdx < numPackets; ++packetNdx) 1243 void DrawTestShaderProgram::shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const argument 1247 for (int packetNdx = 0; packetNdx < numPackets; ++packetNdx)
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/external/libvncserver/rfb/ |
H A D | rfb.h | 421 int numPackets; member in struct:_rfbFileTransferData
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