Searched defs:numPackets (Results 26 - 37 of 37) sorted by relevance

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/external/deqp/modules/egl/
H A DteglRenderTests.cpp252 void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const
254 for (int packetNdx = 0; packetNdx < numPackets; ++packetNdx)
269 void shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const argument
271 for (int packetNdx = 0; packetNdx < numPackets; ++packetNdx)
936 const int numPackets = numThreads * packetsPerThread; local
953 vector<SemaphoreSp> semaphores (numPackets+1);
954 vector<DrawPrimitiveOp> drawOps (numPackets*opsPerPacket);
/external/deqp/modules/gles2/functional/
H A Des2fClippingTests.cpp401 void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const;
402 void shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const;
417 void PositionColorShader::shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const
419 for (int packetNdx = 0; packetNdx < numPackets; ++packetNdx)
438 void PositionColorShader::shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const argument
440 for (int packetNdx = 0; packetNdx < numPackets; ++packetNdx)
H A Des2fFboRenderTest.cpp93 void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const
95 for (int packetNdx = 0; packetNdx < numPackets; ++packetNdx)
99 void shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const argument
105 for (int packetNdx = 0; packetNdx < numPackets; ++packetNdx)
146 void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const
148 for (int packetNdx = 0; packetNdx < numPackets; ++packetNdx)
157 void shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const argument
159 for (int packetNdx = 0; packetNdx < numPackets; ++packetNdx)
209 void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const
211 for (int packetNdx = 0; packetNdx < numPackets;
220 shadeFragments(rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const argument
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H A Des2fTextureSpecificationTests.cpp137 void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const
139 for (int packetNdx = 0; packetNdx < numPackets; ++packetNdx)
148 void shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const argument
150 for (int packetNdx = 0; packetNdx < numPackets; ++packetNdx)
197 void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const
199 for (int packetNdx = 0; packetNdx < numPackets; ++packetNdx)
208 void shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const argument
213 for (int packetNdx = 0; packetNdx < numPackets; ++packetNdx)
279 void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const
281 for (int packetNdx = 0; packetNdx < numPackets;
290 shadeFragments(rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const argument
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H A Des2fTextureUnitTests.cpp250 void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const;
251 void shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const;
453 void MultiTexShader::shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const
455 for (int packetNdx = 0; packetNdx < numPackets; ++packetNdx)
464 void MultiTexShader::shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const argument
470 for (int packetNdx = 0; packetNdx < numPackets; ++packetNdx)
/external/deqp/modules/gles3/functional/
H A Des3fClippingTests.cpp404 void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const;
405 void shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const;
420 void PositionColorShader::shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const
422 for (int packetNdx = 0; packetNdx < numPackets; ++packetNdx)
441 void PositionColorShader::shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const argument
443 for (int packetNdx = 0; packetNdx < numPackets; ++packetNdx)
H A Des3fTextureUnitTests.cpp346 void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const;
347 void shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const;
609 void MultiTexShader::shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const
611 for (int packetNdx = 0; packetNdx < numPackets; ++packetNdx)
620 void MultiTexShader::shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const argument
626 for (int packetNdx = 0; packetNdx < numPackets; ++packetNdx)
/external/deqp/modules/gles31/functional/
H A Des31fDrawBuffersIndexedTests.cpp676 virtual void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const;
686 void VertexShader::shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const
688 for (int packetNdx = 0; packetNdx < numPackets; ++packetNdx)
701 void shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const;
736 void FragmentShader::shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const argument
738 for (int packetNdx = 0; packetNdx < numPackets; ++packetNdx)
H A Des31fGeometryShaderTests.cpp202 void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const;
203 void shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const;
204 void shadePrimitives (rr::GeometryEmitter& output, int verticesIn, const rr::PrimitivePacket* packets, const int numPackets, int invocationID) const;
225 void VertexExpanderShader::shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const
227 for (int ndx = 0; ndx < numPackets; ++ndx)
235 void VertexExpanderShader::shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const argument
237 for (int packetNdx = 0; packetNdx < numPackets; ++packetNdx)
242 void VertexExpanderShader::shadePrimitives (rr::GeometryEmitter& output, int verticesIn, const rr::PrimitivePacket* packets, const int numPackets, int invocationID) const argument
246 for (int ndx = 0; ndx < numPackets; ++ndx)
301 void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) cons
342 shadeFragments(rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const argument
349 shadePrimitives(rr::GeometryEmitter& output, int verticesIn, const rr::PrimitivePacket* packets, const int numPackets, int invocationID) const argument
487 shadeFragments(rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const argument
515 shadePrimitives(rr::GeometryEmitter& output, int verticesIn, const rr::PrimitivePacket* packets, const int numPackets, int invocationID) const argument
826 shadeFragments(rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const argument
833 shadePrimitives(rr::GeometryEmitter& output, int verticesIn, const rr::PrimitivePacket* packets, const int numPackets, int invocationID) const argument
961 shadeFragments(rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const argument
987 shadePrimitives(rr::GeometryEmitter& output, int verticesIn, const rr::PrimitivePacket* packets, const int numPackets, int invocationID) const argument
1260 shadeFragments(rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const argument
1267 shadePrimitives(rr::GeometryEmitter& output, int verticesIn, const rr::PrimitivePacket* packets, const int numPackets, int invocationID) const argument
1530 shadeFragments(rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const argument
1537 shadePrimitives(rr::GeometryEmitter& output, int verticesIn, const rr::PrimitivePacket* packets, const int numPackets, int invocationID) const argument
1710 shadeFragments(rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const argument
1719 shadePrimitives(rr::GeometryEmitter& output, int verticesIn, const rr::PrimitivePacket* packets, const int numPackets, int invocationID) const argument
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/external/deqp/modules/glshared/
H A DglsVertexArrayTests.cpp751 void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const;
752 void shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const;
823 void ContextShaderProgram::shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const
828 for (int packetNdx = 0; packetNdx < numPackets; ++packetNdx)
864 void ContextShaderProgram::shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const argument
871 for (int packetNdx = 0; packetNdx < numPackets; ++packetNdx)
H A DglsDrawTest.cpp1124 void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const;
1125 void shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const;
1200 void DrawTestShaderProgram::shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const
1205 for (int packetNdx = 0; packetNdx < numPackets; ++packetNdx)
1243 void DrawTestShaderProgram::shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const argument
1247 for (int packetNdx = 0; packetNdx < numPackets; ++packetNdx)
/external/libvncserver/rfb/
H A Drfb.h421 int numPackets; member in struct:_rfbFileTransferData

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