Searched defs:numPackets (Results 1 - 25 of 37) sorted by relevance

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/external/deqp/framework/opengl/simplereference/
H A DsglrShaderProgram.cpp215 void ShaderProgram::shadePrimitives (rr::GeometryEmitter& output, int verticesIn, const rr::PrimitivePacket* packets, const int numPackets, int invocationID) const argument
218 DE_UNREF(verticesIn && packets && numPackets && invocationID);
/external/webrtc/webrtc/modules/audio_coding/test/
H A DChannel.cc185 currentFrameSizeStats->numPackets++;
252 _payloadStats[n].frameSizeStats[k].numPackets = 0;
287 _payloadStats[n].frameSizeStats[k].numPackets = 0;
329 void Channel::Stats(uint32_t* numPackets) { argument
333 memset(numPackets, 0, MAX_NUM_PAYLOADS * sizeof(uint32_t));
338 numPackets[k] = 0;
343 numPackets[k] += _payloadStats[k].frameSizeStats[n].numPackets;
399 (unsigned int) payloadStats.frameSizeStats[k].numPackets);
H A DChannel.h31 uint32_t numPackets; member in struct:webrtc::ACMTestFrameSizeStats
66 void Stats(uint32_t* numPackets);
/external/deqp/external/vulkancts/modules/vulkan/pipeline/
H A DvktPipelineReferenceRenderer.hpp61 const int numPackets) const
66 for (int packetNdx = 0; packetNdx < numPackets; packetNdx++)
96 const int numPackets) const
101 for (int packetNdx = 0; packetNdx < numPackets; packetNdx++)
140 const int numPackets,
143 for (int packetNdx = 0; packetNdx < numPackets; packetNdx++)
181 const int numPackets,
184 for (int packetNdx = 0; packetNdx < numPackets; packetNdx++)
139 shadeFragments(rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const argument
180 shadeFragments(rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const argument
/external/deqp/modules/gles2/functional/
H A Des2fDepthTests.cpp57 void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const;
58 void shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const;
88 void DepthShader::shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const
90 for (int packetNdx = 0; packetNdx < numPackets; ++packetNdx)
94 void DepthShader::shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const argument
100 for (int packetNdx = 0; packetNdx < numPackets; ++packetNdx)
H A Des2fPolygonOffsetTests.cpp208 void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const;
209 void shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const;
223 void PositionColorShader::shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const
225 for (int packetNdx = 0; packetNdx < numPackets; ++packetNdx)
240 void PositionColorShader::shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const argument
242 for (int packetNdx = 0; packetNdx < numPackets; ++packetNdx)
H A Des2fStencilTests.cpp88 void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const
90 for (int packetNdx = 0; packetNdx < numPackets; ++packetNdx)
98 void shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const argument
104 for (int packetNdx = 0; packetNdx < numPackets; ++packetNdx)
/external/deqp/modules/gles3/functional/
H A Des3fDepthTests.cpp57 void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const;
58 void shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const;
91 void DepthShader::shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const
93 for (int packetNdx = 0; packetNdx < numPackets; ++packetNdx)
97 void DepthShader::shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const argument
103 for (int packetNdx = 0; packetNdx < numPackets; ++packetNdx)
H A Des3fFboTestUtil.cpp111 void FlatColorShader::shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const
113 for (int packetNdx = 0; packetNdx < numPackets; ++packetNdx)
121 void FlatColorShader::shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const argument
131 for (int packetNdx = 0; packetNdx < numPackets; ++packetNdx)
137 for (int packetNdx = 0; packetNdx < numPackets; ++packetNdx)
143 for (int packetNdx = 0; packetNdx < numPackets; ++packetNdx)
196 void GradientShader::shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const
198 for (int packetNdx = 0; packetNdx < numPackets; ++packetNdx)
207 void GradientShader::shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const argument
212 for (int packetNdx = 0; packetNdx < numPackets;
371 shadeFragments(rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const argument
525 shadeFragments(rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const argument
632 shadeFragments(rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const argument
740 shadeFragments(rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const argument
837 shadeFragments(rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const argument
[all...]
H A Des3fPolygonOffsetTests.cpp211 void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const;
212 void shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const;
226 void PositionColorShader::shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const
228 for (int packetNdx = 0; packetNdx < numPackets; ++packetNdx)
243 void PositionColorShader::shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const argument
245 for (int packetNdx = 0; packetNdx < numPackets; ++packetNdx)
H A Des3fStencilTests.cpp91 void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const
93 for (int packetNdx = 0; packetNdx < numPackets; ++packetNdx)
101 void shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const argument
107 for (int packetNdx = 0; packetNdx < numPackets; ++packetNdx)
H A Des3fDrawTests.cpp580 void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const;
581 void shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const;
612 void GridProgram::shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const
614 for (int ndx = 0; ndx < numPackets; ++ndx)
621 void GridProgram::shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const argument
623 for (int packetNdx = 0; packetNdx < numPackets; ++packetNdx)
H A Des3fShaderBuiltinVarTests.cpp903 void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const
905 for (int packetNdx = 0; packetNdx < numPackets; ++packetNdx)
920 void shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const argument
922 for (int packetNdx = 0; packetNdx < numPackets; ++packetNdx)
/external/deqp/modules/glshared/
H A DglsRandomShaderProgram.cpp169 void RandomShaderProgram::shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const
176 while (packetOffset < numPackets)
178 const int numToExecute = de::min(numPackets-packetOffset, (int)rsg::EXEC_VEC_WIDTH);
248 void RandomShaderProgram::shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const argument
255 while (packetOffset < numPackets)
257 const int numPacketsToExecute = de::min(numPackets-packetOffset, (int)rsg::EXEC_VEC_WIDTH / (int)rr::NUM_FRAGMENTS_PER_PACKET);
H A DglsTextureBufferCase.cpp164 void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const
166 for (int packetNdx = 0; packetNdx < numPackets; packetNdx++)
190 void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const
192 for (int packetNdx = 0; packetNdx < numPackets; packetNdx++)
222 void shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const argument
224 for (int packetNdx = 0; packetNdx < numPackets; packetNdx++)
257 void shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const argument
259 for (int packetNdx = 0; packetNdx < numPackets; packetNdx++)
/external/deqp/external/vulkancts/modules/vulkan/api/
H A DvktApiSmokeTests.cpp276 void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const
278 for (int packetNdx = 0; packetNdx < numPackets; ++packetNdx)
296 void shadeFragments (rr::FragmentPacket*, const int numPackets, const rr::FragmentShadingContext& context) const argument
298 for (int packetNdx = 0; packetNdx < numPackets; ++packetNdx)
/external/deqp/modules/egl/
H A DteglColorClearCase.cpp354 int numPackets = numThreads * numPacketsPerThread; local
356 vector<SemaphoreSp> semaphores (numPackets+1);
/external/deqp/framework/randomshaders/
H A DrsgProgramExecutor.cpp222 int numPackets = numVertices + ((numVertices%EXEC_VEC_WIDTH) ? 1 : 0); local
232 for (int packetNdx = 0; packetNdx < numPackets; packetNdx++)
303 int numPackets = (width*height)/EXEC_VEC_WIDTH + (((width*height)%EXEC_VEC_WIDTH) ? 1 : 0); local
308 for (int packetNdx = 0; packetNdx < numPackets; packetNdx++)
/external/deqp/modules/gles31/functional/
H A Des31fFboTestUtil.cpp203 void Texture2DShader::shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const
205 for (int packetNdx = 0; packetNdx < numPackets; ++packetNdx)
214 void Texture2DShader::shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const argument
222 for (int packetNdx = 0; packetNdx < numPackets; ++packetNdx)
370 void TextureCubeArrayShader::shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const
374 for (int packetNdx = 0; packetNdx < numPackets; ++packetNdx)
385 void TextureCubeArrayShader::shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const argument
393 for (int packetNdx = 0; packetNdx < numPackets; ++packetNdx)
H A Des31fDrawTests.cpp711 void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const;
712 void shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const;
743 void GridProgram::shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const
745 for (int ndx = 0; ndx < numPackets; ++ndx)
752 void GridProgram::shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const argument
754 for (int packetNdx = 0; packetNdx < numPackets; ++packetNdx)
/external/deqp/modules/internal/
H A DditFrameworkTests.cpp736 void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const
738 for (int packetNdx = 0; packetNdx < numPackets; packetNdx++)
756 void shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const argument
758 for (int packetNdx = 0; packetNdx < numPackets; packetNdx++)
/external/deqp/external/vulkancts/modules/vulkan/draw/
H A DvktDrawInstancedTests.cpp159 const int numPackets) const
161 for (int packetNdx = 0; packetNdx < numPackets; ++packetNdx)
188 const int numPackets,
191 for (int packetNdx = 0; packetNdx < numPackets; ++packetNdx)
187 shadeFragments(rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const argument
H A DvktBasicDrawTests.cpp211 void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const
213 for (int packetNdx = 0; packetNdx < numPackets; ++packetNdx)
238 void shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const argument
240 for (int packetNdx = 0; packetNdx < numPackets; ++packetNdx)
/external/deqp/external/vulkancts/modules/vulkan/device_group/
H A DvktDeviceGroupRendering.cpp89 void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const
91 for (int packetNdx = 0; packetNdx < numPackets; ++packetNdx)
111 void shadeFragments (rr::FragmentPacket*, const int numPackets, const rr::FragmentShadingContext& context) const argument
113 for (int packetNdx = 0; packetNdx < numPackets; ++packetNdx)
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
H A DvktShaderRenderBuiltinVarTests.cpp77 void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const
79 for (int packetNdx = 0; packetNdx < numPackets; ++packetNdx)
97 void shadeFragments (rr::FragmentPacket* , const int numPackets, const rr::FragmentShadingContext& context) const argument
100 for (int packetNdx = 0; packetNdx < numPackets; ++packetNdx)

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