Searched defs:outTransformMatrix (Results 1 - 4 of 4) sorted by relevance

/frameworks/native/services/surfaceflinger/
H A DMonitoredProducer.cpp135 sp<Fence>* outFence, float outTransformMatrix[16]) {
137 outTransformMatrix);
134 getLastQueuedBuffer(sp<GraphicBuffer>* outBuffer, sp<Fence>* outFence, float outTransformMatrix[16]) argument
/frameworks/native/libs/gui/
H A DBufferQueueProducer.cpp1495 sp<Fence>* outFence, float outTransformMatrix[16]) {
1513 GLConsumer::computeTransformMatrix(outTransformMatrix,
1494 getLastQueuedBuffer(sp<GraphicBuffer>* outBuffer, sp<Fence>* outFence, float outTransformMatrix[16]) argument
H A DSurface.cpp150 sp<Fence>* outFence, float outTransformMatrix[16]) {
152 outTransformMatrix);
149 getLastQueuedBuffer(sp<GraphicBuffer>* outBuffer, sp<Fence>* outFence, float outTransformMatrix[16]) argument
/frameworks/native/libs/gui/bufferqueue/1.0/
H A DH2BGraphicBufferProducer.cpp1192 float outTransformMatrix[16]) {
1195 [&fnStatus, outBuffer, outFence, &outTransformMatrix] (
1215 outTransformMatrix);
1189 getLastQueuedBuffer( sp<GraphicBuffer>* outBuffer, sp<Fence>* outFence, float outTransformMatrix[16]) argument

Completed in 226 milliseconds