Searched defs:outTransformMatrix (Results 1 - 4 of 4) sorted by relevance
/frameworks/native/services/surfaceflinger/ |
H A D | MonitoredProducer.cpp | 135 sp<Fence>* outFence, float outTransformMatrix[16]) { 137 outTransformMatrix); 134 getLastQueuedBuffer(sp<GraphicBuffer>* outBuffer, sp<Fence>* outFence, float outTransformMatrix[16]) argument
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/frameworks/native/libs/gui/ |
H A D | BufferQueueProducer.cpp | 1495 sp<Fence>* outFence, float outTransformMatrix[16]) { 1513 GLConsumer::computeTransformMatrix(outTransformMatrix, 1494 getLastQueuedBuffer(sp<GraphicBuffer>* outBuffer, sp<Fence>* outFence, float outTransformMatrix[16]) argument
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H A D | Surface.cpp | 150 sp<Fence>* outFence, float outTransformMatrix[16]) { 152 outTransformMatrix); 149 getLastQueuedBuffer(sp<GraphicBuffer>* outBuffer, sp<Fence>* outFence, float outTransformMatrix[16]) argument
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/frameworks/native/libs/gui/bufferqueue/1.0/ |
H A D | H2BGraphicBufferProducer.cpp | 1192 float outTransformMatrix[16]) { 1195 [&fnStatus, outBuffer, outFence, &outTransformMatrix] ( 1215 outTransformMatrix); 1189 getLastQueuedBuffer( sp<GraphicBuffer>* outBuffer, sp<Fence>* outFence, float outTransformMatrix[16]) argument
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