Searched defs:outputQueue (Results 1 - 2 of 2) sorted by relevance

/frameworks/native/libs/gui/
H A DStreamSplitter.cpp76 const sp<IGraphicBufferProducer>& outputQueue) {
77 if (outputQueue == NULL) {
78 ALOGE("addOutput: outputQueue must not be NULL");
85 sp<OutputListener> listener(new OutputListener(this, outputQueue));
86 IInterface::asBinder(outputQueue)->linkToDeath(listener);
87 status_t status = outputQueue->connect(listener, NATIVE_WINDOW_API_CPU,
94 mOutputs.push_back(outputQueue);
75 addOutput( const sp<IGraphicBufferProducer>& outputQueue) argument
/frameworks/av/services/camera/libcameraservice/device3/
H A DCamera3StreamSplitter.cpp158 status_t Camera3StreamSplitter::addOutput(size_t surfaceId, const sp<Surface>& outputQueue) { argument
161 status_t res = addOutputLocked(surfaceId, outputQueue);
173 status_t Camera3StreamSplitter::addOutputLocked(size_t surfaceId, const sp<Surface>& outputQueue) { argument
175 if (outputQueue == nullptr) {
176 SP_LOGE("addOutput: outputQueue must not be NULL");
185 status_t res = native_window_set_buffers_dimensions(outputQueue.get(),
192 sp<IGraphicBufferProducer> gbp = outputQueue->getIGraphicBufferProducer();
196 res = outputQueue->connect(NATIVE_WINDOW_API_CAMERA, listener);
204 res = static_cast<ANativeWindow*>(outputQueue.get())->query(
205 outputQueue
[all...]

Completed in 779 milliseconds