Searched defs:p2y (Results 1 - 3 of 3) sorted by relevance
/frameworks/av/media/libstagefright/codecs/m4v_h263/dec/src/ |
H A D | vlc_decode.cpp | 372 int p1y = 0, p2y = 0, p3y = 0; local 399 p2y = motydata[indx]; 411 p2y = motydata[indx]; 427 *mvy = (MOT)PV_MEDIAN(p1y, p2y, p3y); 433 *mvy = (MOT)(p1y + p2y + p3y);
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/frameworks/av/media/libstagefright/codecs/m4v_h263/enc/src/ |
H A D | vlc_encode.cpp | 2541 Int p1y, p2y, p3y; local 2689 p2x = p2y = 0; 2694 p2y = motdata[yin2*nMBPerRow+xin2][vec2].y; 2696 //p2y = motydata[xin2*2+(vec2&0x1) + (yin2*2+(vec2>>1))*xB]; 2720 *mvy = (p1y + p2y + p3y); 2725 *mvy = ((p1y + p2y + p3y - PV_MAX(p1y, PV_MAX(p2y, p3y)) - PV_MIN(p1y, PV_MIN(p2y, p3y))));
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/frameworks/base/libs/hwui/ |
H A D | PathTessellator.cpp | 1002 float p2x, float p2y, float c2x, float c2y, 1006 float dy = p2y - p1y; 1007 float d1 = fabs((c1x - p2x) * dy - (c1y - p2y) * dx); 1008 float d2 = fabs((c2x - p2x) * dy - (c2y - p2y) * dx); 1013 outputVertices.push_back(Vertex{p2x, p2y}); 1018 float p2c2y = (p2y + c2y) * 0.5f; 1034 recursiveCubicBezierVertices(mx, my, p2c1c2x, p2c1c2y, p2x, p2y, p2c2x, p2c2y, 1001 recursiveCubicBezierVertices(float p1x, float p1y, float c1x, float c1y, float p2x, float p2y, float c2x, float c2y, const PathApproximationInfo& approximationInfo, std::vector<Vertex>& outputVertices, int depth) argument
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