Searched defs:pipeline (Results 26 - 50 of 219) sorted by relevance

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/external/deqp/external/vulkancts/modules/vulkan/pipeline/
H A DvktPipelineMultisampleBaseResolve.hpp32 namespace pipeline namespace in namespace:vkt
64 } // pipeline
H A DvktPipelineMultisampleBaseResolveAndPerSampleFetch.hpp33 namespace pipeline namespace in namespace:vkt
74 } // pipeline
H A DvktPipelineVertexUtil.hpp35 namespace pipeline namespace in namespace:vkt
80 } // pipeline
H A DvktPipelineMakeUtil.hpp34 namespace pipeline namespace in namespace:vkt
96 } // pipeline
H A DvktPipelineUniqueRandomIterator.hpp34 namespace pipeline namespace in namespace:vkt
108 } // pipeline
H A DvktPipelineClearUtil.cpp31 namespace pipeline namespace in namespace:vkt
135 } // pipeline
H A DvktPipelineMultisampleBase.cpp29 namespace pipeline namespace in namespace:vkt
165 } // pipeline
H A DvktPipelineCombinationsIterator.hpp34 namespace pipeline namespace in namespace:vkt
138 } // pipeline
H A DvktPipelineImageUtil.hpp38 namespace pipeline namespace in namespace:vkt
286 } // pipeline
H A DvktPipelineMultisampleTestsUtil.hpp37 namespace pipeline namespace in namespace:vkt
114 } // pipeline
H A DvktPipelineSpecConstantUtil.hpp35 namespace pipeline namespace in namespace:vkt
121 } // pipeline
/external/mesa3d/src/mesa/drivers/dri/i965/
H A Dbrw_state.h207 enum brw_pipeline pipeline);
210 brw_select_pipeline(struct brw_context *brw, enum brw_pipeline pipeline) argument
212 if (unlikely(brw->last_pipeline != pipeline)) {
213 assert(pipeline < BRW_NUM_PIPELINES);
214 brw_emit_select_pipeline(brw, pipeline);
215 brw->last_pipeline = pipeline;
/external/skia/src/gpu/
H A DGrGpuCommandBuffer.cpp34 bool GrGpuRTCommandBuffer::draw(const GrPipeline& pipeline, argument
52 if (pipeline.isBad() || !primProc.instantiate(resourceProvider)) {
60 this->onDraw(pipeline, primProc, meshes, dynamicStates, meshCount, bounds);
H A DGrPathRendering.cpp105 void GrPathRendering::drawPath(const GrPipeline& pipeline, argument
107 // Cover pass settings in pipeline.
111 if (GrXferBarrierType barrierType = pipeline.xferBarrierType(*fGpu->caps())) {
112 fGpu->xferBarrier(pipeline.renderTarget(), barrierType);
114 this->onDrawPath(pipeline, primProc, stencilPassSettings, path);
117 void GrPathRendering::drawPaths(const GrPipeline& pipeline, argument
119 // Cover pass settings in pipeline.
128 if (GrXferBarrierType barrierType = pipeline.xferBarrierType(*fGpu->caps())) {
129 fGpu->xferBarrier(pipeline.renderTarget(), barrierType);
134 this->onDrawPaths(pipeline, primPro
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/external/skqp/src/gpu/
H A DGrGpuCommandBuffer.cpp34 bool GrGpuRTCommandBuffer::draw(const GrPipeline& pipeline, argument
52 if (pipeline.isBad() || !primProc.instantiate(resourceProvider)) {
60 this->onDraw(pipeline, primProc, meshes, dynamicStates, meshCount, bounds);
H A DGrPathRendering.cpp115 void GrPathRendering::drawPath(const GrPipeline& pipeline, argument
117 // Cover pass settings in pipeline.
121 if (GrXferBarrierType barrierType = pipeline.xferBarrierType(*fGpu->caps())) {
122 fGpu->xferBarrier(pipeline.renderTarget(), barrierType);
124 this->onDrawPath(pipeline, primProc, stencilPassSettings, path);
127 void GrPathRendering::drawPaths(const GrPipeline& pipeline, argument
129 // Cover pass settings in pipeline.
138 if (GrXferBarrierType barrierType = pipeline.xferBarrierType(*fGpu->caps())) {
139 fGpu->xferBarrier(pipeline.renderTarget(), barrierType);
144 this->onDrawPaths(pipeline, primPro
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/external/mesa3d/src/gallium/auxiliary/draw/
H A Ddraw_pipe_validate.c43 * pipeline stages, or whether prims/verts can go through untouched.
45 * about the primitive pipeline stages.
67 * and triggering the pipeline, because we have to trigger the
68 * pipeline *anyway* if unfilled mode is active.
72 if (rasterizer->line_stipple_enable && draw->pipeline.line_stipple)
76 if (roundf(rasterizer->line_width) > draw->pipeline.wide_line_threshold)
80 if (rasterizer->line_smooth && draw->pipeline.aaline)
88 if (rasterizer->point_size > draw->pipeline.wide_point_threshold)
93 && draw->pipeline.wide_point_sprites)
97 if (rasterizer->point_smooth && draw->pipeline
283 struct draw_stage *pipeline = validate_pipeline( stage ); local
290 struct draw_stage *pipeline = validate_pipeline( stage ); local
297 struct draw_stage *pipeline = validate_pipeline( stage ); local
303 struct draw_stage *pipeline = validate_pipeline( stage ); local
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/external/skia/src/gpu/gl/
H A DGrGLGpuProgramCache.cpp68 const GrPipeline& pipeline,
77 if (!GrProgramDesc::Build(&desc, primProc, isPoints, pipeline, *gpu->caps()->shaderCaps())) {
85 GrSurfaceOrigin origin = pipeline.proxy()->origin();
95 GrGLProgram* program = GrGLProgramBuilder::CreateProgram(pipeline, primProc, &desc, fGpu);
67 refProgram(const GrGLGpu* gpu, const GrPipeline& pipeline, const GrPrimitiveProcessor& primProc, bool isPoints) argument
/external/skqp/src/gpu/gl/
H A DGrGLGpuProgramCache.cpp68 const GrPipeline& pipeline,
77 if (!GrProgramDesc::Build(&desc, primProc, isPoints, pipeline, *gpu->caps()->shaderCaps())) {
85 GrSurfaceOrigin origin = pipeline.proxy()->origin();
95 GrGLProgram* program = GrGLProgramBuilder::CreateProgram(pipeline, primProc, &desc, fGpu);
67 refProgram(const GrGLGpu* gpu, const GrPipeline& pipeline, const GrPrimitiveProcessor& primProc, bool isPoints) argument
/external/mesa3d/src/gallium/drivers/ilo/core/
H A Dilo_builder_render.h55 gen6_PIPELINE_SELECT(struct ilo_builder *builder, int pipeline) argument
59 pipeline;
63 switch (pipeline) {
71 assert(!"unknown pipeline");
/external/skia/src/gpu/ops/
H A DGrMeshDrawOp.cpp44 const GrPipeline* pipeline) {
45 target->draw(gp, pipeline, fMesh);
43 recordDraw(Target* target, const GrGeometryProcessor* gp, const GrPipeline* pipeline) argument
/external/skia/src/gpu/vk/
H A DGrVkPipelineStateCache.cpp20 // Display pipeline state cache usage
77 const GrPipeline& pipeline,
85 if (pipeline.isStencilEnabled()) {
86 GrRenderTarget* rt = pipeline.renderTarget();
89 stencil.reset(*pipeline.getUserStencil(), pipeline.hasStencilClip(),
95 if (!GrVkPipelineState::Desc::Build(&desc, primProc, pipeline, stencil,
105 GrSurfaceOrigin origin = pipeline.proxy()->origin();
116 pipeline,
76 refPipelineState( const GrPipeline& pipeline, const GrPrimitiveProcessor& primProc, GrPrimitiveType primitiveType, const GrVkRenderPass& renderPass) argument
/external/skqp/src/gpu/ops/
H A DGrMeshDrawOp.cpp44 const GrPipeline* pipeline) {
45 target->draw(gp, pipeline, fMesh);
43 recordDraw(Target* target, const GrGeometryProcessor* gp, const GrPipeline* pipeline) argument
/external/skqp/src/gpu/vk/
H A DGrVkPipelineStateCache.cpp20 // Display pipeline state cache usage
77 const GrPipeline& pipeline,
85 if (pipeline.isStencilEnabled()) {
86 GrRenderTarget* rt = pipeline.renderTarget();
89 stencil.reset(*pipeline.getUserStencil(), pipeline.hasStencilClip(),
95 if (!GrVkPipelineState::Desc::Build(&desc, primProc, pipeline, stencil,
105 GrSurfaceOrigin origin = pipeline.proxy()->origin();
116 pipeline,
76 refPipelineState( const GrPipeline& pipeline, const GrPrimitiveProcessor& primProc, GrPrimitiveType primitiveType, const GrVkRenderPass& renderPass) argument
/external/adhd/cras/src/server/
H A Dcras_dsp.c15 /* We have a dsp_context for each pipeline. The context records the
16 * parameters used to create a pipeline, so the pipeline can be
17 * (re-)loaded later. The pipeline is (re-)loaded in the following
23 * The pipeline is (re-)loaded asynchronously in an internal thread,
25 * cras_dsp_put_pipeline() to safely access the pipeline.
29 struct pipeline *pipeline; member in struct:cras_dsp_context
51 static struct pipeline *prepare_pipeline(struct cras_dsp_context *ctx)
53 struct pipeline *pipelin local
95 struct pipeline *pipeline, *old_pipeline; local
214 struct pipeline *pipeline; local
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