Searched defs:posZ (Results 1 - 1 of 1) sorted by relevance
/external/swiftshader/src/OpenGL/libGLESv2/ |
H A D | Texture.cpp | 1149 egl::Image *posZ = image[CubeFaceIndex(GL_TEXTURE_CUBE_MAP_POSITIVE_Z)][level]; local 1152 if(!posX || !negX || !posY || !negY || !posZ || !negZ) 1162 if(!posX->hasDirtyContents() || !posY->hasDirtyContents() || !posZ->hasDirtyContents() || !negX->hasDirtyContents() || !negY->hasDirtyContents() || !negZ->hasDirtyContents()) 1169 posY->copyCubeEdge(sw::Surface::BOTTOM, posZ, sw::Surface::TOP); 1170 posZ->copyCubeEdge(sw::Surface::BOTTOM, negY, sw::Surface::TOP); 1177 posZ->copyCubeEdge(sw::Surface::TOP, posY, sw::Surface::BOTTOM); 1179 negY->copyCubeEdge(sw::Surface::TOP, posZ, sw::Surface::BOTTOM); 1186 posZ->copyCubeEdge(sw::Surface::RIGHT, posX, sw::Surface::LEFT); 1187 negX->copyCubeEdge(sw::Surface::RIGHT, posZ, sw::Surface::LEFT); 1191 posX->copyCubeEdge(sw::Surface::LEFT, posZ, s [all...] |
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