Searched defs:posZ (Results 1 - 1 of 1) sorted by relevance

/external/swiftshader/src/OpenGL/libGLESv2/
H A DTexture.cpp1149 egl::Image *posZ = image[CubeFaceIndex(GL_TEXTURE_CUBE_MAP_POSITIVE_Z)][level]; local
1152 if(!posX || !negX || !posY || !negY || !posZ || !negZ)
1162 if(!posX->hasDirtyContents() || !posY->hasDirtyContents() || !posZ->hasDirtyContents() || !negX->hasDirtyContents() || !negY->hasDirtyContents() || !negZ->hasDirtyContents())
1169 posY->copyCubeEdge(sw::Surface::BOTTOM, posZ, sw::Surface::TOP);
1170 posZ->copyCubeEdge(sw::Surface::BOTTOM, negY, sw::Surface::TOP);
1177 posZ->copyCubeEdge(sw::Surface::TOP, posY, sw::Surface::BOTTOM);
1179 negY->copyCubeEdge(sw::Surface::TOP, posZ, sw::Surface::BOTTOM);
1186 posZ->copyCubeEdge(sw::Surface::RIGHT, posX, sw::Surface::LEFT);
1187 negX->copyCubeEdge(sw::Surface::RIGHT, posZ, sw::Surface::LEFT);
1191 posX->copyCubeEdge(sw::Surface::LEFT, posZ, s
[all...]

Completed in 277 milliseconds