/external/vulkan-validation-layers/libs/glm/detail/ |
H A D | precision.hpp | 24 /// @file glm/core/precision.hpp 34 enum precision enum in namespace:glm
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/external/skia/src/sksl/ast/ |
H A D | SkSLASTPrecision.h | 17 * Represents a precision declaration (e.g. 'precision mediump float;'). 21 ASTPrecision(int offset, Modifiers::Flag precision) argument 23 , fPrecision(precision) {} 27 case Modifiers::kLowp_Flag: return String("precision lowp float;"); 28 case Modifiers::kMediump_Flag: return String("precision mediump float;"); 29 case Modifiers::kHighp_Flag: return String("precision highp float;");
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/external/skqp/src/sksl/ast/ |
H A D | SkSLASTPrecision.h | 17 * Represents a precision declaration (e.g. 'precision mediump float;'). 21 ASTPrecision(int offset, Modifiers::Flag precision) argument 23 , fPrecision(precision) {} 27 case Modifiers::kLowp_Flag: return String("precision lowp float;"); 28 case Modifiers::kMediump_Flag: return String("precision mediump float;"); 29 case Modifiers::kHighp_Flag: return String("precision highp float;");
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/external/flac/libFLAC/ |
H A D | float.c | 269 FLAC__uint32 FLAC__fixedpoint_log2(FLAC__uint32 x, unsigned fracbits, unsigned precision) argument 280 if(precision > LOG2_LOOKUP_PRECISION) 281 precision = LOG2_LOOKUP_PRECISION; 287 while (x > ONE && k < precision) {
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/external/skia/src/gpu/glsl/ |
H A D | GrGLSLUniformHandler.h | 36 GrSLPrecision precision, 40 return this->addUniformArray(visibility, type, precision, name, 0, outName); 52 GrSLPrecision precision, 58 return this->internalAddUniformArray(visibility, type, precision, name, mangle, arrayCount, 99 GrSLPrecision precision, 34 addUniform(uint32_t visibility, GrSLType type, GrSLPrecision precision, const char* name, const char** outName = nullptr) argument 50 addUniformArray(uint32_t visibility, GrSLType type, GrSLPrecision precision, const char* name, int arrayCount, const char** outName = nullptr) argument
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/external/skqp/src/gpu/glsl/ |
H A D | GrGLSLUniformHandler.h | 36 GrSLPrecision precision, 40 return this->addUniformArray(visibility, type, precision, name, 0, outName); 52 GrSLPrecision precision, 58 return this->internalAddUniformArray(visibility, type, precision, name, mangle, arrayCount, 99 GrSLPrecision precision, 34 addUniform(uint32_t visibility, GrSLType type, GrSLPrecision precision, const char* name, const char** outName = nullptr) argument 50 addUniformArray(uint32_t visibility, GrSLType type, GrSLPrecision precision, const char* name, int arrayCount, const char** outName = nullptr) argument
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/external/tensorflow/tensorflow/contrib/coder/kernels/ |
H A D | range_coder_test.cc | 28 void RangeEncodeDecodeTest(int precision, random::SimplePhilox* gen) { argument 39 const int multiplier = (precision > 7) ? 32 : 1; 43 (multiplier << precision) - histogram.size() * (multiplier - 1); 59 ASSERT_EQ(cdf.back(), 1 << precision); 62 const double normalizer = static_cast<double>(1 << precision); 67 RangeEncoder encoder(precision); 82 RangeDecoder decoder(encoded, precision); 92 const int precision = 1 + rand.Uniform(11); local 93 RangeEncodeDecodeTest(precision, &rand); 99 for (int precision [all...] |
H A D | range_coder.cc | 32 RangeEncoder::RangeEncoder(int precision) : precision_(precision) { argument 33 CHECK_GT(precision, 0); 34 CHECK_LE(precision, 16); 38 // Input requirement: 0 <= lower < upper <= 2^precision. 55 // The input u, v represents a half-open interval [u, v) / 2^precision. 57 // [base + (size * u) / 2^precision, base + (size * v) / 2^precision). 70 // Recall that 0 <= u < 2^precision, and size <= 2^32. Therefore 71 // (size * u) / 2^precision < siz 297 RangeDecoder(const string& source, int precision) argument [all...] |
/external/icu/icu4c/source/i18n/ |
H A D | valueformatter.cpp | 20 #include "precision.h" 76 const FixedPrecision &precision) { 78 precision.fMin.getIntDigitCount(), 79 precision.fMax.getIntDigitCount()); 201 const FixedPrecision &precision, 206 fFixedPrecision = &precision; 213 const ScientificPrecision &precision, 217 fScientificPrecision = &precision; 73 isNoGrouping( const DigitGrouping &grouping, int32_t value, const FixedPrecision &precision) argument 198 prepareFixedDecimalFormatting( const DigitFormatter &formatter, const DigitGrouping &grouping, const FixedPrecision &precision, const DigitFormatterOptions &options) argument 211 prepareScientificFormatting( const DigitFormatter &formatter, const ScientificPrecision &precision, const SciFormatterOptions &options) argument
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H A D | number_decimalquantity.h | 246 * The number of digits in the BCD. For example, "1007" has BCD "0x1007" and precision 4. The 247 * maximum precision is 16 since a long can hold only 16 digits. 252 int32_t precision; member in class:number::impl::DecimalQuantity 375 * Sets the internal representation to zero. Clears any values stored in scale, precision, 402 * precision. The precision is the number of digits in the number up through the greatest nonzero
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/external/tensorflow/tensorflow/core/kernels/ |
H A D | as_string_op.cc | 34 int32 precision; local 41 OP_REQUIRES_OK(ctx, ctx->GetAttr("precision", &precision)); 56 OP_REQUIRES(ctx, precision < 0, 57 errors::InvalidArgument("precision not supported " 71 if (precision > -1) { 72 strings::Appendf(&format_, ".%d", precision);
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/external/deqp/framework/delibs/decpp/ |
H A D | deStringUtil.cpp | 110 std::string floatToString (float val, int precision) argument 113 s << std::fixed << std::setprecision(precision) << val;
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/external/junit-params/src/test/java/junitparams/ |
H A D | ParamsInAnnotationTest.java | 79 public void convertToBigDecimal(BigDecimal number, String string, int precision) { argument 81 assertThat(number.precision()).isEqualTo(precision);
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/external/deqp/external/vulkancts/modules/vulkan/ |
H A D | vktInfoTests.cpp | 162 int precision; member in struct:vkt::__anon4672::PrettySize 166 , precision (precision_) 203 tmp << std::fixed << std::setprecision(size.precision) 211 PrettySize<SizeType> prettySize (SizeType value, int precision = 2) 213 return PrettySize<SizeType>(value, precision);
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/external/ltp/testcases/misc/math/float/ |
H A D | tfloat.h | 76 * precision int. value used to distinguish between rounding 79 * 2 ** precision) 88 int precision; member in struct:__anon15205
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/external/mesa3d/src/compiler/glsl/ |
H A D | glsl_symbol_table.cpp | 207 int precision) 212 default_specifier->default_precision = precision; 206 add_default_precision_qualifier(const char *type_name, int precision) argument
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/external/skia/src/gpu/gl/ |
H A D | GrGLUniformHandler.cpp | 29 GrSLPrecision precision, 37 SkASSERT(kDefault_GrSLPrecision == precision || GrSLTypeTemporarilyAcceptsPrecision(type)); 55 uni.fVariable.setPrecision(precision); 67 GrSLPrecision precision, 80 sampler.fVariable.setPrecision(precision); 90 GrSLPrecision precision, 102 texelBuffer.fVariable.setPrecision(precision); 26 internalAddUniformArray( uint32_t visibility, GrSLType type, GrSLPrecision precision, const char* name, bool mangleName, int arrayCount, const char** outName) argument 64 addSampler(uint32_t visibility, GrSwizzle swizzle, GrSLType type, GrSLPrecision precision, const char* name) argument 89 addTexelBuffer(uint32_t visibility, GrSLPrecision precision, const char* name) argument
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/external/skia/src/gpu/vk/ |
H A D | GrVkUniformHandler.cpp | 180 GrSLPrecision precision, 192 SkASSERT(kDefault_GrSLPrecision == precision || GrSLTypeIsFloatType(type)); 210 uni.fVariable.setPrecision(precision); 239 GrSLPrecision precision, 254 info.fVariable.setPrecision(precision); 267 GrSLPrecision precision, 282 info.fVariable.setPrecision(precision); 177 internalAddUniformArray( uint32_t visibility, GrSLType type, GrSLPrecision precision, const char* name, bool mangleName, int arrayCount, const char** outName) argument 236 addSampler(uint32_t visibility, GrSwizzle swizzle, GrSLType type, GrSLPrecision precision, const char* name) argument 266 addTexelBuffer(uint32_t visibility, GrSLPrecision precision, const char* name) argument
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/external/skqp/src/gpu/gl/ |
H A D | GrGLUniformHandler.cpp | 29 GrSLPrecision precision, 37 SkASSERT(kDefault_GrSLPrecision == precision || GrSLTypeTemporarilyAcceptsPrecision(type)); 55 uni.fVariable.setPrecision(precision); 67 GrSLPrecision precision, 80 sampler.fVariable.setPrecision(precision); 90 GrSLPrecision precision, 102 texelBuffer.fVariable.setPrecision(precision); 26 internalAddUniformArray( uint32_t visibility, GrSLType type, GrSLPrecision precision, const char* name, bool mangleName, int arrayCount, const char** outName) argument 64 addSampler(uint32_t visibility, GrSwizzle swizzle, GrSLType type, GrSLPrecision precision, const char* name) argument 89 addTexelBuffer(uint32_t visibility, GrSLPrecision precision, const char* name) argument
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/external/skqp/src/gpu/vk/ |
H A D | GrVkUniformHandler.cpp | 182 GrSLPrecision precision, 194 SkASSERT(kDefault_GrSLPrecision == precision || GrSLTypeIsFloatType(type)); 212 uni.fVariable.setPrecision(precision); 241 GrSLPrecision precision, 256 info.fVariable.setPrecision(precision); 269 GrSLPrecision precision, 284 info.fVariable.setPrecision(precision); 179 internalAddUniformArray( uint32_t visibility, GrSLType type, GrSLPrecision precision, const char* name, bool mangleName, int arrayCount, const char** outName) argument 238 addSampler(uint32_t visibility, GrSwizzle swizzle, GrSLType type, GrSLPrecision precision, const char* name) argument 268 addTexelBuffer(uint32_t visibility, GrSLPrecision precision, const char* name) argument
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/external/swiftshader/src/OpenGL/compiler/ |
H A D | BaseTypes.h | 32 inline const char *getPrecisionString(TPrecision precision) argument 34 switch(precision)
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/external/syslinux/dos/ |
H A D | printf.c | 43 static char *number(char *str, long num, int base, int size, int precision, argument 83 if (i > precision) 84 precision = i; 85 size -= precision; 102 while (i < precision--) 125 int precision; /* min. # of digits for integers; max local 171 /* get the precision */ 172 precision = -1; 176 precision = skip_atou(&fmt); 180 precision [all...] |
/external/compiler-rt/lib/sanitizer_common/ |
H A D | sanitizer_printf.cc | 98 static int AppendString(char **buff, const char *buff_end, int precision, argument 104 if (precision >= 0 && result >= precision) 143 int precision = -1; local 146 precision = va_arg(args, int); 155 // Only %s supports precision for now 156 CHECK(!(precision >= 0 && *cur != 's')); 182 result += AppendString(&buff, buff_end, precision, va_arg(args, char*));
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/external/deqp/framework/opengl/ |
H A D | gluShaderUtil.cpp | 164 const char* getPrecisionName (Precision precision) argument 174 DE_ASSERT(deInBounds32((int)precision, 0, PRECISION_LAST)); 175 return s_names[(int)precision];
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H A D | gluVarType.cpp | 42 VarType::VarType (DataType basicType, Precision precision) argument 46 m_data.basic.precision = precision; 121 m_data.basic.precision == other.m_data.basic.precision;
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