Searched defs:pszInfoLog (Results 1 - 4 of 4) sorted by relevance

/external/swiftshader/third_party/PowerVR_SDK/Tools/OGLES2/
H A DPVRTBackground.cpp168 char* pszInfoLog = new char[i32InfoLogLength]; local
169 glGetProgramInfoLog(m_pAPI->m_ui32ProgramObject, i32InfoLogLength, &i32CharsWritten, pszInfoLog);
170 *pszError = CPVRTString("Failed to link: ") + pszInfoLog + "\n";
171 delete [] pszInfoLog;
H A DPVRTShader.cpp100 char* pszInfoLog = new char[i32InfoLogLength]; local
101 glGetShaderInfoLog(*pObject, i32InfoLogLength, &i32CharsWritten, pszInfoLog);
102 *pReturnError = CPVRTString("Failed to compile shader: ") + pszInfoLog + "\n";
103 delete [] pszInfoLog;
264 char* pszInfoLog = new char[i32InfoLogLength]; local
265 glGetProgramInfoLog(*pProgramObject, i32InfoLogLength, &i32CharsWritten, pszInfoLog);
266 *pReturnError = CPVRTString("Failed to link: ") + pszInfoLog + "\n";
267 delete [] pszInfoLog;
H A DPVRTPFXParserAPI.cpp409 char* pszInfoLog = new char[i32InfoLogLength]; local
410 glGetProgramInfoLog(m_uiProgram, i32InfoLogLength, &i32CharsWritten, pszInfoLog);
412 + CPVRTString("Failed to link: ") + pszInfoLog + "\n";
413 delete [] pszInfoLog;
/external/swiftshader/third_party/PowerVR_SDK/Examples/Beginner/01_HelloAPI/OGLES2/
H A DOGLES2HelloAPI_Windows.cpp351 char* pszInfoLog = new char[i32InfoLogLength]; local
352 glGetShaderInfoLog(uiFragShader, i32InfoLogLength, &i32CharsWritten, pszInfoLog);
355 MessageBox(hWnd, i32InfoLogLength ? pszInfoLog : _T(""), _T("Failed to compile fragment shader"), MB_OK|MB_ICONEXCLAMATION);
356 delete[] pszInfoLog;
371 char* pszInfoLog = new char[i32InfoLogLength]; local
372 glGetShaderInfoLog(uiVertShader, i32InfoLogLength, &i32CharsWritten, pszInfoLog);
374 MessageBox(hWnd, i32InfoLogLength ? pszInfoLog : _T(""), _T("Failed to compile vertex shader"), MB_OK|MB_ICONEXCLAMATION);
376 delete[] pszInfoLog;
401 char* pszInfoLog = new char[i32InfoLogLength]; local
402 glGetProgramInfoLog(uiProgramObject, i32InfoLogLength, &i32CharsWritten, pszInfoLog);
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