Searched defs:renderState (Results 1 - 6 of 6) sorted by relevance

/external/deqp/external/vulkancts/modules/vulkan/pipeline/
H A DvktPipelineReferenceRenderer.cpp254 void ReferenceRenderer::draw (const rr::RenderState& renderState, argument
281 rr::DrawCommand drawQuadCommand(renderState, *m_renderTarget, *m_program, 2, vertexAttribs, primitives);
286 void ReferenceRenderer::draw (const rr::RenderState& renderState, argument
313 rr::DrawCommand drawQuadCommand(renderState, *m_renderTarget, *m_program, 2, vertexAttribs, primitives);
/external/swiftshader/src/D3D8/
H A DDirect3DDevice8.hpp240 unsigned long renderState[D3DRS_NORMALORDER + 1]; member in class:D3D8::Direct3DDevice8
H A DDirect3DStateBlock8.hpp113 unsigned long renderState[D3DRS_NORMALORDER + 1]; member in class:D3D8::Direct3DStateBlock8
/external/swiftshader/src/D3D9/
H A DDirect3DStateBlock9.hpp131 unsigned long renderState[D3DRS_BLENDOPALPHA + 1]; member in class:D3D9::Direct3DStateBlock9
H A DDirect3DDevice9.hpp293 unsigned long renderState[D3DRS_BLENDOPALPHA + 1]; member in class:D3D9::Direct3DDevice9
/external/mesa3d/src/gallium/drivers/svga/include/
H A Dsvga3d_dx.h1479 } renderState; member in struct:SVGADXContextMobFormat

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