Searched defs:shaderIndex (Results 1 - 1 of 1) sorted by relevance

/external/mesa3d/src/mesa/state_tracker/
H A Dst_cb_drawpixels.c125 const GLuint shaderIndex = write_depth * 2 + write_stencil; local
128 assert(shaderIndex < ARRAY_SIZE(st->drawpix.zs_shaders));
130 if (st->drawpix.zs_shaders[shaderIndex]) {
132 return st->drawpix.zs_shaders[shaderIndex];
185 st->drawpix.zs_shaders[shaderIndex] = cso;

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