Searched defs:shaderProg (Results 1 - 7 of 7) sorted by relevance

/external/deqp/modules/gles3/functional/
H A Des3fIndexedStateQueryTests.cpp102 GLuint shaderProg = glCreateProgram(); local
103 glAttachShader(shaderProg, shaderVert);
104 glAttachShader(shaderProg, shaderFrag);
112 glTransformFeedbackVaryings(shaderProg, 2, transformFeedbackOutputs, GL_INTERLEAVED_ATTRIBS);
113 glLinkProgram(shaderProg);
130 glDeleteProgram(shaderProg);
H A Des3fBooleanStateQueryTests.cpp603 GLuint shaderProg = glCreateProgram(); local
604 glAttachShader(shaderProg, shaderVert);
605 glAttachShader(shaderProg, shaderFrag);
607 glTransformFeedbackVaryings(shaderProg, 1, &transform_feedback_outputs, GL_INTERLEAVED_ATTRIBS);
608 glLinkProgram(shaderProg);
611 glGetProgramiv(shaderProg, GL_LINK_STATUS, &linkStatus);
624 glUseProgram(shaderProg);
634 glDeleteProgram(shaderProg);
H A Des3fIntegerStateQueryTests.cpp1958 GLuint shaderProg; local
2004 shaderProg = gl.glCreateProgram();
2005 gl.glAttachShader(shaderProg, shaderVert);
2006 gl.glAttachShader(shaderProg, shaderFrag);
2007 gl.glTransformFeedbackVaryings(shaderProg, 1, &transform_feedback_outputs, GL_INTERLEAVED_ATTRIBS);
2008 gl.glLinkProgram(shaderProg);
2011 gl.glGetProgramiv(shaderProg, GL_LINK_STATUS, &linkStatus);
2025 gl.glUseProgram(shaderProg);
2038 gl.glDeleteProgram(shaderProg);
2069 GLuint shaderProg; local
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H A Des3fShaderStateQueryTests.cpp935 GLuint shaderProg = glCreateProgram(); local
936 glAttachShader(shaderProg, shaderVert);
937 glAttachShader(shaderProg, shaderFrag);
938 glLinkProgram(shaderProg);
941 verifyProgramParam (m_testCtx, *this, shaderProg, GL_LINK_STATUS, GL_TRUE);
945 verifyProgramParam (m_testCtx, *this, shaderProg, GL_DELETE_STATUS, GL_FALSE);
948 glUseProgram(shaderProg);
952 glDeleteProgram(shaderProg);
957 verifyProgramParam (m_testCtx, *this, shaderProg, GL_DELETE_STATUS, GL_TRUE);
1976 GLuint shaderProg local
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/external/deqp/framework/common/
H A DtcuTestLog.hpp437 inline TestLog& TestLog::operator<< (const ShaderProgram& shaderProg) { shaderProg.write(*this); return *this; } argument
/external/deqp/modules/gles2/functional/
H A Des2fShaderStateQueryTests.cpp773 GLuint shaderProg = glCreateProgram(); local
774 glAttachShader(shaderProg, shaderVert);
775 glAttachShader(shaderProg, shaderFrag);
776 glLinkProgram(shaderProg);
779 verifyProgramParam (m_testCtx, *this, shaderProg, GL_LINK_STATUS, GL_TRUE);
783 verifyProgramParam (m_testCtx, *this, shaderProg, GL_DELETE_STATUS, GL_FALSE);
786 glUseProgram(shaderProg);
790 glDeleteProgram(shaderProg);
795 verifyProgramParam (m_testCtx, *this, shaderProg, GL_DELETE_STATUS, GL_TRUE);
H A Des2fIntegerStateQueryTests.cpp1644 GLuint shaderProg; local
1680 shaderProg = gl.glCreateProgram();
1681 gl.glAttachShader(shaderProg, shaderVert);
1682 gl.glAttachShader(shaderProg, shaderFrag);
1683 gl.glLinkProgram(shaderProg);
1686 gl.glGetProgramiv(shaderProg, GL_LINK_STATUS, &linkStatus);
1690 gl.glUseProgram(shaderProg);
1693 verifyStateInteger(result, gl, GL_CURRENT_PROGRAM, shaderProg, m_type);
1700 gl.glDeleteProgram(shaderProg);
1703 verifyStateInteger(result, gl, GL_CURRENT_PROGRAM, shaderProg, m_typ
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