Searched defs:shader_state (Results 1 - 4 of 4) sorted by relevance

/external/mesa3d/src/gallium/drivers/vc4/kernel/
H A Dvc4_drv.h69 } *shader_state; member in struct:vc4_exec_info
H A Dvc4_validate.c253 struct vc4_shader_state *shader_state; local
260 shader_state = &exec->shader_state[exec->shader_state_count - 1];
262 if (max_index > shader_state->max_index)
263 shader_state->max_index = max_index;
287 struct vc4_shader_state *shader_state; local
294 shader_state = &exec->shader_state[exec->shader_state_count - 1];
302 if (max_index > shader_state->max_index)
303 shader_state
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/external/mesa3d/src/gallium/drivers/etnaviv/
H A Detnaviv_context.h143 struct compiled_shader_state shader_state; member in struct:etna_context
/external/mesa3d/src/gallium/drivers/vc4/
H A Dvc4_qir.h328 struct vc4_uncompiled_shader *shader_state; member in struct:vc4_key
481 struct pipe_shader_state *shader_state; member in struct:vc4_compile

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