Searched defs:shadertype (Results 1 - 4 of 4) sorted by relevance

/device/generic/goldfish-opengl/system/GLESv1_enc/
H A Dgl_entry.cpp296 void glExtGetProgramBinarySourceQCOM(GLuint program, GLenum shadertype, GLchar* source, GLint* length);
2047 void glExtGetProgramBinarySourceQCOM(GLuint program, GLenum shadertype, GLchar* source, GLint* length) argument
2050 ctx->glExtGetProgramBinarySourceQCOM(ctx, program, shadertype, source, length);
/device/generic/goldfish-opengl/tests/gles_android_wrapper/
H A Dgles.cpp1396 void glExtGetProgramBinarySourceQCOM(GLuint program, GLenum shadertype, GLchar *source, GLint *length) argument
1398 getDispatch()->glExtGetProgramBinarySourceQCOM(program, shadertype, source, length);
/device/generic/goldfish-opengl/system/GLESv2_enc/
H A Dgl2_enc.cpp2220 void glGetShaderPrecisionFormat_enc(void *self , GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision) argument
2240 memcpy(ptr, &shadertype, 4); ptr += 4;
H A Dgl2_entry.cpp77 void glGetShaderPrecisionFormat(GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision);
206 void glExtGetProgramBinarySourceQCOM(GLuint program, GLenum shadertype, GLchar* source, GLint* length);
855 void glGetShaderPrecisionFormat(GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision) argument
858 ctx->glGetShaderPrecisionFormat(ctx, shadertype, precisiontype, range, precision);
1634 void glExtGetProgramBinarySourceQCOM(GLuint program, GLenum shadertype, GLchar* source, GLint* length) argument
1637 ctx->glExtGetProgramBinarySourceQCOM(ctx, program, shadertype, source, length);

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