Searched defs:sliceP (Results 1 - 5 of 5) sorted by relevance
/external/swiftshader/src/Renderer/ |
H A D | Sampler.cpp | 133 int sliceP = surface->getInternalSliceP(); local 220 mipmap.sliceP[0] = sliceP; 221 mipmap.sliceP[1] = sliceP; 222 mipmap.sliceP[2] = sliceP; 223 mipmap.sliceP[3] = sliceP;
|
H A D | Sampler.hpp | 40 int4 sliceP; member in struct:sw::Mipmap
|
H A D | Surface.hpp | 271 int sliceP; member in struct:sw::Surface::Buffer 364 static int sliceP(int width, int height, int border, Format format, bool target); 593 return external.sliceP; 618 return internal.sliceP;
|
H A D | Surface.cpp | 1259 external.sliceP = external.bytes ? slice / external.bytes : 0; 1274 internal.sliceP = sliceP(internal.width, internal.height, 0, internal.format, false); 1289 stencil.sliceP = sliceP(stencil.width, stencil.height, 0, stencil.format, false); 1316 external.sliceP = sliceP(external.width, external.height, 0, external.format, renderTarget && !texture); 1331 internal.sliceP = sliceP(internal.width, internal.height, border, internal.format, renderTarget); 1346 stencil.sliceP 1855 int Surface::sliceP(int width, int height, int border, Format format, bool target) function in class:sw::Surface [all...] |
/external/swiftshader/src/Shader/ |
H A D | SamplerCore.cpp | 1236 Int4 sliceP = *Pointer<Int4>(mipmap + OFFSET(Mipmap, sliceP), 16); local 1237 z0 *= sliceP; 1302 Int4 sliceP = *Pointer<Int4>(mipmap + OFFSET(Mipmap, sliceP), 16); local 1304 z0 *= sliceP; 1313 z1 *= sliceP; 1701 uv += As<UInt4>(Int4(As<UShort4>(wwww))) * *Pointer<UInt4>(mipmap + OFFSET(Mipmap, sliceP)); 1718 Int size = Int(*Pointer<Int>(mipmap + OFFSET(Mipmap, sliceP)));
|
Completed in 183 milliseconds