Searched defs:sliceP (Results 1 - 5 of 5) sorted by relevance

/external/swiftshader/src/Renderer/
H A DSampler.cpp133 int sliceP = surface->getInternalSliceP(); local
220 mipmap.sliceP[0] = sliceP;
221 mipmap.sliceP[1] = sliceP;
222 mipmap.sliceP[2] = sliceP;
223 mipmap.sliceP[3] = sliceP;
H A DSampler.hpp40 int4 sliceP; member in struct:sw::Mipmap
H A DSurface.hpp271 int sliceP; member in struct:sw::Surface::Buffer
364 static int sliceP(int width, int height, int border, Format format, bool target);
593 return external.sliceP;
618 return internal.sliceP;
H A DSurface.cpp1259 external.sliceP = external.bytes ? slice / external.bytes : 0;
1274 internal.sliceP = sliceP(internal.width, internal.height, 0, internal.format, false);
1289 stencil.sliceP = sliceP(stencil.width, stencil.height, 0, stencil.format, false);
1316 external.sliceP = sliceP(external.width, external.height, 0, external.format, renderTarget && !texture);
1331 internal.sliceP = sliceP(internal.width, internal.height, border, internal.format, renderTarget);
1346 stencil.sliceP
1855 int Surface::sliceP(int width, int height, int border, Format format, bool target) function in class:sw::Surface
[all...]
/external/swiftshader/src/Shader/
H A DSamplerCore.cpp1236 Int4 sliceP = *Pointer<Int4>(mipmap + OFFSET(Mipmap, sliceP), 16); local
1237 z0 *= sliceP;
1302 Int4 sliceP = *Pointer<Int4>(mipmap + OFFSET(Mipmap, sliceP), 16); local
1304 z0 *= sliceP;
1313 z1 *= sliceP;
1701 uv += As<UInt4>(Int4(As<UShort4>(wwww))) * *Pointer<UInt4>(mipmap + OFFSET(Mipmap, sliceP));
1718 Int size = Int(*Pointer<Int>(mipmap + OFFSET(Mipmap, sliceP)));

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