Searched defs:syncQueued (Results 1 - 1 of 1) sorted by relevance

/frameworks/base/libs/hwui/renderthread/
H A DCanvasContext.cpp311 void CanvasContext::prepareTree(TreeInfo& info, int64_t* uiFrameInfo, int64_t syncQueued, argument
321 mCurrentFrameInfo->set(FrameInfoIndex::SyncQueued) = syncQueued;

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