/external/deqp/external/openglcts/modules/glesext/texture_buffer/ |
H A D | esextcTextureBufferErrors.cpp | 143 glw::GLboolean test_passed = true; local 148 test_passed = false; 153 return test_passed; 172 glw::GLboolean test_passed = true; local 178 test_passed = verifyError(GL_INVALID_ENUM, "Expected GL_INVALID_ENUM was not returned " 180 test_passed; 183 test_passed = verifyError(GL_INVALID_ENUM, "Expected GL_INVALID_ENUM was not returned " 185 test_passed; 193 test_passed = verifyError(GL_INVALID_ENUM, "Expected GL_INVALID_ENUM was not returned " 196 test_passed; [all...] |
H A D | esextcTextureBufferBufferParameters.cpp | 113 glw::GLboolean test_passed = true; local 120 test_passed = false; 127 return test_passed; 145 glw::GLboolean test_passed = true; local 152 test_passed = false; 159 return test_passed; 177 glw::GLboolean test_passed = true; local 184 test_passed = false; 191 return test_passed; 210 glw::GLboolean test_passed local [all...] |
H A D | esextcTextureBufferParameters.cpp | 154 glw::GLboolean test_passed = true; local 157 test_passed = test_passed && queryTextureBufferBinding(m_to_id); 160 test_passed = test_passed && queryTextureBindingBuffer(m_tbo_id); 174 test_passed = test_passed && queryTextureBufferDataStoreBinding(m_tbo_id); 177 test_passed = test_passed && queryTextureInternalFormat(iter->first); 180 test_passed 246 glw::GLboolean test_passed = true; local 278 glw::GLboolean test_passed = true; local 310 glw::GLboolean test_passed = true; local 344 glw::GLboolean test_passed = true; local 377 glw::GLboolean test_passed = true; local 409 glw::GLboolean test_passed = true; local 440 glw::GLboolean test_passed = true; local [all...] |
H A D | esextcTextureBufferPrecision.cpp | 213 glw::GLboolean test_passed = true; local 236 test_passed = false; 273 return test_passed; 293 glw::GLboolean test_passed = true; local 313 test_passed = 315 test_passed; 316 test_passed = 317 verifyShaderCompilationStatus(GL_COMPUTE_SHADER, cs_code_with_precision, 3, GL_TRUE) && test_passed; 318 test_passed = verifyShaderCompilationStatus(GL_COMPUTE_SHADER, cs_code_with_global_precision, 4, GL_TRUE) && 319 test_passed; [all...] |
/external/deqp/external/openglcts/modules/glesext/texture_border_clamp/ |
H A D | esextcTextureBorderClampParameterTextureBorderColor.cpp | 131 glw::GLboolean test_passed = true; local 172 test_passed = false; 177 test_passed = false; 182 test_passed = false; 187 test_passed = false; 208 test_passed = false; 213 test_passed = false; 226 test_passed = false; 231 test_passed = false; 256 test_passed [all...] |
/external/deqp/external/openglcts/modules/glesext/tessellation_shader/ |
H A D | esextcTessellationShaderMaxPatchVertices.cpp | 789 bool test_passed = true; local 794 test_passed &= compareResults("Case 1 (explicit arrays)", m_ref_fv_case_1); 800 test_passed &= compareResults("Case 1 (explicit arrays)", m_ref_iv_case_1); 844 test_passed &= compareResults("Case 2 (implicit arrays)", m_ref_fv_case_2); 850 test_passed &= compareResults("Case 2 (implicit arrays)", m_ref_iv_case_2); 853 if (test_passed)
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H A D | esextcTessellationShaderTessellation.cpp | 2378 bool test_passed = true; local 2380 test_passed &= compareValues("Per-vertex components test ", m_ref_vertex_attributes, 2402 test_passed &= 2406 if (test_passed) 2861 bool test_passed = true; local 2878 test_passed = false; 2886 return test_passed;
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/external/deqp/external/openglcts/modules/glesext/texture_cube_map_array/ |
H A D | esextcTextureCubeMapArraySubImage3D.cpp | 141 glw::GLboolean test_passed = true; local 162 testTexSubImage3D(width, height, depth, copy_params, test_passed); 163 testCopyTexSubImage3D(width, height, depth, copy_params, test_passed); 173 testTexSubImage3D(width, height, depth, copy_params, test_passed); 174 testCopyTexSubImage3D(width, height, depth, copy_params, test_passed); 183 testTexSubImage3D(width, height, depth, copy_params, test_passed); 192 testTexSubImage3D(width, height, depth, copy_params, test_passed); 201 testTexSubImage3D(width, height, depth, copy_params, test_passed); 211 testTexSubImage3D(width, height, depth, copy_params, test_passed); 218 if (test_passed) 465 testTexSubImage3D(glw::GLuint width, glw::GLuint height, glw::GLuint depth, const SubImage3DCopyParams& copy_params, glw::GLboolean& test_passed) argument 527 testCopyTexSubImage3D(glw::GLuint width, glw::GLuint height, glw::GLuint depth, const SubImage3DCopyParams& copy_params, glw::GLboolean& test_passed) argument [all...] |
H A D | esextcTextureCubeMapArrayImageTextureSize.cpp | 153 glw::GLboolean test_passed = true; local 190 test_passed = false; 199 if (test_passed) 486 glw::GLboolean test_passed = true; local 498 test_passed = false; 513 test_passed = false; 516 return test_passed; 1174 glw::GLboolean test_passed = true; local 1200 test_passed = false; 1224 test_passed 1649 glw::GLboolean test_passed = TextureCubeMapArrayTextureSizeRTBase::checkResults(width, height, depth, storType); local [all...] |
H A D | esextcTextureCubeMapArrayImageOperations.cpp | 523 bool test_passed = true; local 606 test_passed = false; 612 test_passed = false; 618 test_passed = false; 667 test_passed = false; 673 test_passed = false; 679 test_passed = false; 686 if (test_passed)
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/external/jsmn/ |
H A D | jsmn_test.c | 5 static int test_passed = 0; variable 21 test_passed++; 621 printf("\nPASSED: %d\nFAILED: %d\n", test_passed, test_failed);
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/external/harfbuzz_ng/test/shaping/ |
H A D | hb_test_tools.py | 231 if not DiffHelpers.test_passed (lines): 289 if DiffHelpers.test_passed (lines): 371 def test_passed (lines): member in class:DiffHelpers
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