/packages/apps/Settings/tests/robotests/src/com/android/settings/testutils/shadow/ |
H A D | ShadowPackageMonitor.java | 45 public void register(Context context, Looper thread, UserHandle user, boolean externalStorage) { argument 48 from(Context.class, context), from(Looper.class, thread), 50 // When <code>thread</code> is null, the {@link BackgroundThread} is used. Here we have to 52 if (thread == null) {
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/packages/apps/TV/common/src/com/android/tv/common/concurrent/ |
H A D | NamedThreadFactory.java | 24 /** A thread factory that creates threads with named <code>prefix-##</code>. */ 37 final Thread thread = mDefaultThreadFactory.newThread(runnable); 38 thread.setName(mPrefix + mCount.getAndIncrement()); 39 return thread; 42 public boolean namedWithPrefix(Thread thread) { argument 43 return thread.getName().startsWith(mPrefix);
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/packages/apps/Dialer/java/com/android/dialer/simulator/impl/ |
H A D | SimulatorRemoteVideo.java | 37 @NonNull private final RenderThread thread; field in class:SimulatorRemoteVideo 41 thread = new RenderThread(new Renderer(surface)); 47 thread.start(); 53 thread.quitSafely(); 58 return thread.getRenderer();
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/packages/apps/Messaging/src/com/android/messaging/ |
H A D | BugleApplication.java | 164 // Called from thread started in FactoryImpl.register() (i.e. not run in tests) 184 public void uncaughtException(final Thread thread, final Throwable ex) { argument 185 final boolean background = getMainLooper().getThread() != thread; 187 LogUtil.e(TAG, "Uncaught exception in background thread " + thread, ex); 194 sSystemUncaughtExceptionHandler.uncaughtException(thread, ex); 198 sSystemUncaughtExceptionHandler.uncaughtException(thread, ex);
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/packages/apps/Gallery2/src/com/android/gallery3d/util/ |
H A D | Profile.java | 26 // The Profile class is used to collect profiling information for a thread. It 27 // samples stack traces for a thread periodically. enable() and disable() is 28 // used to enable and disable profiling for the calling thread. The profiling 39 // This is a watchdog entry for one thread. 40 // For every cycleTime period, we dump the stack of the thread. 42 Thread thread; field in class:Profile.WatchEntry 52 // This is a watchdog thread which dumps stacks of other threads periodically. 77 public synchronized void addWatchEntry(Thread thread, int cycleTime) { argument 79 e.thread = thread; 87 removeWatchEntry(Thread thread) argument 139 findEntry(Thread thread) argument [all...] |
/packages/apps/Nfc/nci/jni/ |
H A D | NfcJniUtil.h | 89 pthread_t thread; member in struct:nfc_jni_native_data
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/packages/apps/LegacyCamera/src/com/android/camera/panorama/ |
H A D | PanoramaActivity.java | 313 // from the UI thread. 514 /* This function may be called by some random thread, 518 // after pausing, the GL thread will crash. 521 // Updating the texture should be done in the GL thread which mMosaicView is attached. 637 // do we have to wait for the thread to complete before enabling this? 881 private void runBackgroundThread(Thread thread) { argument 883 thread.start();
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/packages/services/Telecomm/libs/ |
H A D | guava.jar | META-INF/ META-INF/MANIFEST.MF com/ com/google/ com/google/common/ com/google/common/util/ ... |
/packages/apps/Messaging/build/gcheckstyle/ |
H A D | google-style-checker_deploy.jar | META-INF/ META-INF/MANIFEST.MF build-data.properties com/ com/google/ com/google/ ... |