Searched defs:uniformCount (Results 1 - 3 of 3) sorted by relevance

/external/mesa3d/src/mesa/main/
H A Duniform_query.cpp109 GLsizei uniformCount,
119 if (uniformCount < 0) {
121 "glGetActiveUniformsiv(uniformCount < 0)");
140 for (int i = 0; i < uniformCount; i++) {
148 for (int i = 0; i < uniformCount; i++) {
108 _mesa_GetActiveUniformsiv(GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params) argument
H A Duniforms.c954 GLsizei uniformCount,
972 if (uniformCount < 0) {
974 "glGetUniformIndices(uniformCount < 0)");
978 for (i = 0; i < uniformCount; i++) {
953 _mesa_GetUniformIndices(GLuint program, GLsizei uniformCount, const GLchar * const *uniformNames, GLuint *uniformIndices) argument
/external/swiftshader/src/OpenGL/libGLESv2/
H A DlibGLESv3.cpp2451 GL_APICALL void GL_APIENTRY glGetUniformIndices(GLuint program, GLsizei uniformCount, const GLchar *const*uniformNames, GLuint *uniformIndices) argument
2453 TRACE("(GLuint program = %d, GLsizei uniformCount = %d, const GLchar *const*uniformNames = %p, GLuint *uniformIndices = %p)",
2454 program, uniformCount, uniformNames, uniformIndices);
2456 if(uniformCount < 0)
2481 for(int uniformId = 0; uniformId < uniformCount; uniformId++)
2488 for(int uniformId = 0; uniformId < uniformCount; uniformId++)
2496 GL_APICALL void GL_APIENTRY glGetActiveUniformsiv(GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params) argument
2498 TRACE("(GLuint program = %d, GLsizei uniformCount = %d, const GLchar *const*uniformNames = %p, GLenum pname = 0x%X, GLuint *uniformIndices = %p)",
2499 program, uniformCount, uniformIndices, pname, uniformIndices);
2516 if(uniformCount <
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