Searched defs:uniformType (Results 1 - 3 of 3) sorted by relevance

/external/deqp/external/openglcts/modules/glesext/texture_buffer/
H A DesextcTextureBufferActiveUniformValidation.cpp83 * @param uniformType enum with type of uniform
89 void TextureBufferActiveUniformValidation::addTextureParam(glw::GLenum uniformType, glw::GLenum format, argument
93 TextureParameters texParam(size, format, uniformType, name);
147 * @param uniformType enum value of uniform type
150 const char* TextureBufferActiveUniformValidation::getUniformTypeName(glw::GLenum uniformType) argument
160 if (uniformType == m_glExtTokens.SAMPLER_BUFFER)
164 else if (uniformType == m_glExtTokens.INT_SAMPLER_BUFFER)
168 else if (uniformType == m_glExtTokens.UNSIGNED_INT_SAMPLER_BUFFER)
172 else if (uniformType == m_glExtTokens.IMAGE_BUFFER)
176 else if (uniformType
253 glw::GLenum uniformType; local
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/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
H A DvktShaderRenderReturnTests.cpp124 ReturnTestUniformSetup (const BaseUniformType uniformType) argument
125 : m_uniformType(uniformType)
/external/deqp/modules/glshared/
H A DglsRandomShaderProgram.cpp162 const rsg::VariableType& uniformType = uniformVar->getType(); local
165 m_execCtx.getValue(uniformVar) = rsg::ConstValueAccess(uniformType, (const rsg::Scalar*)&uniformSlot.value).value();

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